minecraft-src/net/minecraft/network/protocol/game/ClientboundSetSimulationDistancePacket.java
2025-07-04 03:15:13 +03:00

29 lines
1 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public record ClientboundSetSimulationDistancePacket(int simulationDistance) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetSimulationDistancePacket> STREAM_CODEC = Packet.codec(
ClientboundSetSimulationDistancePacket::write, ClientboundSetSimulationDistancePacket::new
);
private ClientboundSetSimulationDistancePacket(FriendlyByteBuf buffer) {
this(buffer.readVarInt());
}
private void write(FriendlyByteBuf buffer) {
buffer.writeVarInt(this.simulationDistance);
}
@Override
public PacketType<ClientboundSetSimulationDistancePacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_SIMULATION_DISTANCE;
}
public void handle(ClientGamePacketListener clientGamePacketListener) {
clientGamePacketListener.handleSetSimulationDistance(this);
}
}