minecraft-src/net/minecraft/world/entity/monster/Illusioner.java
2025-07-04 02:49:36 +03:00

280 lines
9.7 KiB
Java

package net.minecraft.world.entity.monster;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.Difficulty;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.ai.goal.FloatGoal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.RandomStrollGoal;
import net.minecraft.world.entity.ai.goal.RangedBowAttackGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.animal.IronGolem;
import net.minecraft.world.entity.monster.creaking.Creaking;
import net.minecraft.world.entity.npc.AbstractVillager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.ProjectileUtil;
import net.minecraft.world.entity.raid.Raider;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
private static final int NUM_ILLUSIONS = 4;
private static final int ILLUSION_TRANSITION_TICKS = 3;
public static final int ILLUSION_SPREAD = 3;
private int clientSideIllusionTicks;
private final Vec3[][] clientSideIllusionOffsets;
public Illusioner(EntityType<? extends Illusioner> entityType, Level level) {
super(entityType, level);
this.xpReward = 5;
this.clientSideIllusionOffsets = new Vec3[2][4];
for (int i = 0; i < 4; i++) {
this.clientSideIllusionOffsets[0][i] = Vec3.ZERO;
this.clientSideIllusionOffsets[1][i] = Vec3.ZERO;
}
}
@Override
protected void registerGoals() {
super.registerGoals();
this.goalSelector.addGoal(0, new FloatGoal(this));
this.goalSelector.addGoal(1, new SpellcasterIllager.SpellcasterCastingSpellGoal());
this.goalSelector.addGoal(3, new AvoidEntityGoal(this, Creaking.class, 8.0F, 1.0, 1.2));
this.goalSelector.addGoal(4, new Illusioner.IllusionerMirrorSpellGoal());
this.goalSelector.addGoal(5, new Illusioner.IllusionerBlindnessSpellGoal());
this.goalSelector.addGoal(6, new RangedBowAttackGoal<>(this, 0.5, 20, 15.0F));
this.goalSelector.addGoal(8, new RandomStrollGoal(this, 0.6));
this.goalSelector.addGoal(9, new LookAtPlayerGoal(this, Player.class, 3.0F, 1.0F));
this.goalSelector.addGoal(10, new LookAtPlayerGoal(this, Mob.class, 8.0F));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Raider.class).setAlertOthers());
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, true).setUnseenMemoryTicks(300));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, AbstractVillager.class, false).setUnseenMemoryTicks(300));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, IronGolem.class, false).setUnseenMemoryTicks(300));
}
public static Builder createAttributes() {
return Monster.createMonsterAttributes().add(Attributes.MOVEMENT_SPEED, 0.5).add(Attributes.FOLLOW_RANGE, 18.0).add(Attributes.MAX_HEALTH, 32.0);
}
@Override
public SpawnGroupData finalizeSpawn(
ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData
) {
this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.BOW));
return super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData);
}
@Override
public void aiStep() {
super.aiStep();
if (this.level().isClientSide && this.isInvisible()) {
this.clientSideIllusionTicks--;
if (this.clientSideIllusionTicks < 0) {
this.clientSideIllusionTicks = 0;
}
if (this.hurtTime == 1 || this.tickCount % 1200 == 0) {
this.clientSideIllusionTicks = 3;
float f = -6.0F;
int i = 13;
for (int j = 0; j < 4; j++) {
this.clientSideIllusionOffsets[0][j] = this.clientSideIllusionOffsets[1][j];
this.clientSideIllusionOffsets[1][j] = new Vec3(
(-6.0F + this.random.nextInt(13)) * 0.5, Math.max(0, this.random.nextInt(6) - 4), (-6.0F + this.random.nextInt(13)) * 0.5
);
}
for (int j = 0; j < 16; j++) {
this.level().addParticle(ParticleTypes.CLOUD, this.getRandomX(0.5), this.getRandomY(), this.getZ(0.5), 0.0, 0.0, 0.0);
}
this.level().playLocalSound(this.getX(), this.getY(), this.getZ(), SoundEvents.ILLUSIONER_MIRROR_MOVE, this.getSoundSource(), 1.0F, 1.0F, false);
} else if (this.hurtTime == this.hurtDuration - 1) {
this.clientSideIllusionTicks = 3;
for (int k = 0; k < 4; k++) {
this.clientSideIllusionOffsets[0][k] = this.clientSideIllusionOffsets[1][k];
this.clientSideIllusionOffsets[1][k] = new Vec3(0.0, 0.0, 0.0);
}
}
}
}
@Override
public SoundEvent getCelebrateSound() {
return SoundEvents.ILLUSIONER_AMBIENT;
}
public Vec3[] getIllusionOffsets(float partialTick) {
if (this.clientSideIllusionTicks <= 0) {
return this.clientSideIllusionOffsets[1];
} else {
double d = (this.clientSideIllusionTicks - partialTick) / 3.0F;
d = Math.pow(d, 0.25);
Vec3[] vec3s = new Vec3[4];
for (int i = 0; i < 4; i++) {
vec3s[i] = this.clientSideIllusionOffsets[1][i].scale(1.0 - d).add(this.clientSideIllusionOffsets[0][i].scale(d));
}
return vec3s;
}
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.ILLUSIONER_AMBIENT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.ILLUSIONER_DEATH;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.ILLUSIONER_HURT;
}
@Override
protected SoundEvent getCastingSoundEvent() {
return SoundEvents.ILLUSIONER_CAST_SPELL;
}
@Override
public void applyRaidBuffs(ServerLevel level, int wave, boolean unused) {
}
@Override
public void performRangedAttack(LivingEntity target, float velocity) {
ItemStack itemStack = this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW));
ItemStack itemStack2 = this.getProjectile(itemStack);
AbstractArrow abstractArrow = ProjectileUtil.getMobArrow(this, itemStack2, velocity, itemStack);
double d = target.getX() - this.getX();
double e = target.getY(0.3333333333333333) - abstractArrow.getY();
double f = target.getZ() - this.getZ();
double g = Math.sqrt(d * d + f * f);
if (this.level() instanceof ServerLevel serverLevel) {
Projectile.spawnProjectileUsingShoot(abstractArrow, serverLevel, itemStack2, d, e + g * 0.2F, f, 1.6F, 14 - serverLevel.getDifficulty().getId() * 4);
}
this.playSound(SoundEvents.SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
}
@Override
public AbstractIllager.IllagerArmPose getArmPose() {
if (this.isCastingSpell()) {
return AbstractIllager.IllagerArmPose.SPELLCASTING;
} else {
return this.isAggressive() ? AbstractIllager.IllagerArmPose.BOW_AND_ARROW : AbstractIllager.IllagerArmPose.CROSSED;
}
}
class IllusionerBlindnessSpellGoal extends SpellcasterIllager.SpellcasterUseSpellGoal {
private int lastTargetId;
@Override
public boolean canUse() {
if (!super.canUse()) {
return false;
} else if (Illusioner.this.getTarget() == null) {
return false;
} else {
return Illusioner.this.getTarget().getId() == this.lastTargetId
? false
: Illusioner.this.level().getCurrentDifficultyAt(Illusioner.this.blockPosition()).isHarderThan(Difficulty.NORMAL.ordinal());
}
}
@Override
public void start() {
super.start();
LivingEntity livingEntity = Illusioner.this.getTarget();
if (livingEntity != null) {
this.lastTargetId = livingEntity.getId();
}
}
@Override
protected int getCastingTime() {
return 20;
}
@Override
protected int getCastingInterval() {
return 180;
}
@Override
protected void performSpellCasting() {
Illusioner.this.getTarget().addEffect(new MobEffectInstance(MobEffects.BLINDNESS, 400), Illusioner.this);
}
@Override
protected SoundEvent getSpellPrepareSound() {
return SoundEvents.ILLUSIONER_PREPARE_BLINDNESS;
}
@Override
protected SpellcasterIllager.IllagerSpell getSpell() {
return SpellcasterIllager.IllagerSpell.BLINDNESS;
}
}
class IllusionerMirrorSpellGoal extends SpellcasterIllager.SpellcasterUseSpellGoal {
@Override
public boolean canUse() {
return !super.canUse() ? false : !Illusioner.this.hasEffect(MobEffects.INVISIBILITY);
}
@Override
protected int getCastingTime() {
return 20;
}
@Override
protected int getCastingInterval() {
return 340;
}
@Override
protected void performSpellCasting() {
Illusioner.this.addEffect(new MobEffectInstance(MobEffects.INVISIBILITY, 1200));
}
@Nullable
@Override
protected SoundEvent getSpellPrepareSound() {
return SoundEvents.ILLUSIONER_PREPARE_MIRROR;
}
@Override
protected SpellcasterIllager.IllagerSpell getSpell() {
return SpellcasterIllager.IllagerSpell.DISAPPEAR;
}
}
}