minecraft-src/net/minecraft/world/entity/monster/Shulker.java
2025-07-04 03:15:13 +03:00

738 lines
23 KiB
Java

package net.minecraft.world.entity.monster;
import java.util.EnumSet;
import java.util.Optional;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Vec3i;
import net.minecraft.core.Direction.Axis;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.network.syncher.SynchedEntityData.Builder;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.DamageTypeTags;
import net.minecraft.util.Mth;
import net.minecraft.world.Difficulty;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.VariantHolder;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.attributes.AttributeModifier.Operation;
import net.minecraft.world.entity.ai.control.BodyRotationControl;
import net.minecraft.world.entity.ai.control.LookControl;
import net.minecraft.world.entity.ai.goal.Goal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.Goal.Flag;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.animal.AbstractGolem;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.ShulkerBullet;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEvent.Context;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;
public class Shulker extends AbstractGolem implements VariantHolder<Optional<DyeColor>>, Enemy {
private static final ResourceLocation COVERED_ARMOR_MODIFIER_ID = ResourceLocation.withDefaultNamespace("covered");
private static final AttributeModifier COVERED_ARMOR_MODIFIER = new AttributeModifier(COVERED_ARMOR_MODIFIER_ID, 20.0, Operation.ADD_VALUE);
protected static final EntityDataAccessor<Direction> DATA_ATTACH_FACE_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.DIRECTION);
protected static final EntityDataAccessor<Byte> DATA_PEEK_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.BYTE);
protected static final EntityDataAccessor<Byte> DATA_COLOR_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.BYTE);
private static final int TELEPORT_STEPS = 6;
private static final byte NO_COLOR = 16;
private static final byte DEFAULT_COLOR = 16;
private static final int MAX_TELEPORT_DISTANCE = 8;
private static final int OTHER_SHULKER_SCAN_RADIUS = 8;
private static final int OTHER_SHULKER_LIMIT = 5;
private static final float PEEK_PER_TICK = 0.05F;
static final Vector3f FORWARD = Util.make(() -> {
Vec3i vec3i = Direction.SOUTH.getUnitVec3i();
return new Vector3f(vec3i.getX(), vec3i.getY(), vec3i.getZ());
});
private static final float MAX_SCALE = 3.0F;
private float currentPeekAmountO;
private float currentPeekAmount;
@Nullable
private BlockPos clientOldAttachPosition;
private int clientSideTeleportInterpolation;
private static final float MAX_LID_OPEN = 1.0F;
public Shulker(EntityType<? extends Shulker> entityType, Level level) {
super(entityType, level);
this.xpReward = 5;
this.lookControl = new Shulker.ShulkerLookControl(this);
}
@Override
protected void registerGoals() {
this.goalSelector.addGoal(1, new LookAtPlayerGoal(this, Player.class, 8.0F, 0.02F, true));
this.goalSelector.addGoal(4, new Shulker.ShulkerAttackGoal());
this.goalSelector.addGoal(7, new Shulker.ShulkerPeekGoal());
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this, this.getClass()).setAlertOthers());
this.targetSelector.addGoal(2, new Shulker.ShulkerNearestAttackGoal(this));
this.targetSelector.addGoal(3, new Shulker.ShulkerDefenseAttackGoal(this));
}
@Override
protected Entity.MovementEmission getMovementEmission() {
return Entity.MovementEmission.NONE;
}
@Override
public SoundSource getSoundSource() {
return SoundSource.HOSTILE;
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.SHULKER_AMBIENT;
}
@Override
public void playAmbientSound() {
if (!this.isClosed()) {
super.playAmbientSound();
}
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.SHULKER_DEATH;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return this.isClosed() ? SoundEvents.SHULKER_HURT_CLOSED : SoundEvents.SHULKER_HURT;
}
@Override
protected void defineSynchedData(Builder builder) {
super.defineSynchedData(builder);
builder.define(DATA_ATTACH_FACE_ID, Direction.DOWN);
builder.define(DATA_PEEK_ID, (byte)0);
builder.define(DATA_COLOR_ID, (byte)16);
}
public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() {
return Mob.createMobAttributes().add(Attributes.MAX_HEALTH, 30.0);
}
@Override
protected BodyRotationControl createBodyControl() {
return new Shulker.ShulkerBodyRotationControl(this);
}
@Override
public void readAdditionalSaveData(CompoundTag tag) {
super.readAdditionalSaveData(tag);
this.setAttachFace(Direction.from3DDataValue(tag.getByte("AttachFace")));
this.entityData.set(DATA_PEEK_ID, tag.getByte("Peek"));
if (tag.contains("Color", 99)) {
this.entityData.set(DATA_COLOR_ID, tag.getByte("Color"));
}
}
@Override
public void addAdditionalSaveData(CompoundTag tag) {
super.addAdditionalSaveData(tag);
tag.putByte("AttachFace", (byte)this.getAttachFace().get3DDataValue());
tag.putByte("Peek", this.entityData.get(DATA_PEEK_ID));
tag.putByte("Color", this.entityData.get(DATA_COLOR_ID));
}
@Override
public void tick() {
super.tick();
if (!this.level().isClientSide && !this.isPassenger() && !this.canStayAt(this.blockPosition(), this.getAttachFace())) {
this.findNewAttachment();
}
if (this.updatePeekAmount()) {
this.onPeekAmountChange();
}
if (this.level().isClientSide) {
if (this.clientSideTeleportInterpolation > 0) {
this.clientSideTeleportInterpolation--;
} else {
this.clientOldAttachPosition = null;
}
}
}
private void findNewAttachment() {
Direction direction = this.findAttachableSurface(this.blockPosition());
if (direction != null) {
this.setAttachFace(direction);
} else {
this.teleportSomewhere();
}
}
@Override
protected AABB makeBoundingBox(Vec3 position) {
float f = getPhysicalPeek(this.currentPeekAmount);
Direction direction = this.getAttachFace().getOpposite();
return getProgressAabb(this.getScale(), direction, f, position);
}
private static float getPhysicalPeek(float peek) {
return 0.5F - Mth.sin((0.5F + peek) * (float) Math.PI) * 0.5F;
}
private boolean updatePeekAmount() {
this.currentPeekAmountO = this.currentPeekAmount;
float f = this.getRawPeekAmount() * 0.01F;
if (this.currentPeekAmount == f) {
return false;
} else {
if (this.currentPeekAmount > f) {
this.currentPeekAmount = Mth.clamp(this.currentPeekAmount - 0.05F, f, 1.0F);
} else {
this.currentPeekAmount = Mth.clamp(this.currentPeekAmount + 0.05F, 0.0F, f);
}
return true;
}
}
private void onPeekAmountChange() {
this.reapplyPosition();
float f = getPhysicalPeek(this.currentPeekAmount);
float g = getPhysicalPeek(this.currentPeekAmountO);
Direction direction = this.getAttachFace().getOpposite();
float h = (f - g) * this.getScale();
if (!(h <= 0.0F)) {
for (Entity entity : this.level()
.getEntities(
this,
getProgressDeltaAabb(this.getScale(), direction, g, f, this.position()),
EntitySelector.NO_SPECTATORS.and(entityx -> !entityx.isPassengerOfSameVehicle(this))
)) {
if (!(entity instanceof Shulker) && !entity.noPhysics) {
entity.move(MoverType.SHULKER, new Vec3(h * direction.getStepX(), h * direction.getStepY(), h * direction.getStepZ()));
}
}
}
}
public static AABB getProgressAabb(float scale, Direction expansionDirection, float peek, Vec3 position) {
return getProgressDeltaAabb(scale, expansionDirection, -1.0F, peek, position);
}
public static AABB getProgressDeltaAabb(float scale, Direction expansionDirection, float currentPeek, float oldPeek, Vec3 position) {
AABB aABB = new AABB(-scale * 0.5, 0.0, -scale * 0.5, scale * 0.5, scale, scale * 0.5);
double d = Math.max(currentPeek, oldPeek);
double e = Math.min(currentPeek, oldPeek);
AABB aABB2 = aABB.expandTowards(
expansionDirection.getStepX() * d * scale, expansionDirection.getStepY() * d * scale, expansionDirection.getStepZ() * d * scale
)
.contract(
-expansionDirection.getStepX() * (1.0 + e) * scale, -expansionDirection.getStepY() * (1.0 + e) * scale, -expansionDirection.getStepZ() * (1.0 + e) * scale
);
return aABB2.move(position.x, position.y, position.z);
}
@Override
public boolean startRiding(Entity vehicle, boolean force) {
if (this.level().isClientSide()) {
this.clientOldAttachPosition = null;
this.clientSideTeleportInterpolation = 0;
}
this.setAttachFace(Direction.DOWN);
return super.startRiding(vehicle, force);
}
@Override
public void stopRiding() {
super.stopRiding();
if (this.level().isClientSide) {
this.clientOldAttachPosition = this.blockPosition();
}
this.yBodyRotO = 0.0F;
this.yBodyRot = 0.0F;
}
@Nullable
@Override
public SpawnGroupData finalizeSpawn(
ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData
) {
this.setYRot(0.0F);
this.yHeadRot = this.getYRot();
this.setOldPosAndRot();
return super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData);
}
@Override
public void move(MoverType type, Vec3 movement) {
if (type == MoverType.SHULKER_BOX) {
this.teleportSomewhere();
} else {
super.move(type, movement);
}
}
@Override
public Vec3 getDeltaMovement() {
return Vec3.ZERO;
}
@Override
public void setDeltaMovement(Vec3 deltaMovement) {
}
@Override
public void setPos(double x, double y, double z) {
BlockPos blockPos = this.blockPosition();
if (this.isPassenger()) {
super.setPos(x, y, z);
} else {
super.setPos(Mth.floor(x) + 0.5, Mth.floor(y + 0.5), Mth.floor(z) + 0.5);
}
if (this.tickCount != 0) {
BlockPos blockPos2 = this.blockPosition();
if (!blockPos2.equals(blockPos)) {
this.entityData.set(DATA_PEEK_ID, (byte)0);
this.hasImpulse = true;
if (this.level().isClientSide && !this.isPassenger() && !blockPos2.equals(this.clientOldAttachPosition)) {
this.clientOldAttachPosition = blockPos;
this.clientSideTeleportInterpolation = 6;
this.xOld = this.getX();
this.yOld = this.getY();
this.zOld = this.getZ();
}
}
}
}
@Nullable
protected Direction findAttachableSurface(BlockPos pos) {
for (Direction direction : Direction.values()) {
if (this.canStayAt(pos, direction)) {
return direction;
}
}
return null;
}
boolean canStayAt(BlockPos pos, Direction facing) {
if (this.isPositionBlocked(pos)) {
return false;
} else {
Direction direction = facing.getOpposite();
if (!this.level().loadedAndEntityCanStandOnFace(pos.relative(facing), this, direction)) {
return false;
} else {
AABB aABB = getProgressAabb(this.getScale(), direction, 1.0F, pos.getBottomCenter()).deflate(1.0E-6);
return this.level().noCollision(this, aABB);
}
}
}
private boolean isPositionBlocked(BlockPos pos) {
BlockState blockState = this.level().getBlockState(pos);
if (blockState.isAir()) {
return false;
} else {
boolean bl = blockState.is(Blocks.MOVING_PISTON) && pos.equals(this.blockPosition());
return !bl;
}
}
protected boolean teleportSomewhere() {
if (!this.isNoAi() && this.isAlive()) {
BlockPos blockPos = this.blockPosition();
for (int i = 0; i < 5; i++) {
BlockPos blockPos2 = blockPos.offset(
Mth.randomBetweenInclusive(this.random, -8, 8), Mth.randomBetweenInclusive(this.random, -8, 8), Mth.randomBetweenInclusive(this.random, -8, 8)
);
if (blockPos2.getY() > this.level().getMinY()
&& this.level().isEmptyBlock(blockPos2)
&& this.level().getWorldBorder().isWithinBounds(blockPos2)
&& this.level().noCollision(this, new AABB(blockPos2).deflate(1.0E-6))) {
Direction direction = this.findAttachableSurface(blockPos2);
if (direction != null) {
this.unRide();
this.setAttachFace(direction);
this.playSound(SoundEvents.SHULKER_TELEPORT, 1.0F, 1.0F);
this.setPos(blockPos2.getX() + 0.5, blockPos2.getY(), blockPos2.getZ() + 0.5);
this.level().gameEvent(GameEvent.TELEPORT, blockPos, Context.of(this));
this.entityData.set(DATA_PEEK_ID, (byte)0);
this.setTarget(null);
return true;
}
}
}
return false;
} else {
return false;
}
}
@Override
public void lerpTo(double x, double y, double z, float yRot, float xRot, int steps) {
this.lerpSteps = 0;
this.setPos(x, y, z);
this.setRot(yRot, xRot);
}
@Override
public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
if (this.isClosed()) {
Entity entity = damageSource.getDirectEntity();
if (entity instanceof AbstractArrow) {
return false;
}
}
if (!super.hurtServer(level, damageSource, amount)) {
return false;
} else {
if (this.getHealth() < this.getMaxHealth() * 0.5 && this.random.nextInt(4) == 0) {
this.teleportSomewhere();
} else if (damageSource.is(DamageTypeTags.IS_PROJECTILE)) {
Entity entity = damageSource.getDirectEntity();
if (entity != null && entity.getType() == EntityType.SHULKER_BULLET) {
this.hitByShulkerBullet();
}
}
return true;
}
}
private boolean isClosed() {
return this.getRawPeekAmount() == 0;
}
private void hitByShulkerBullet() {
Vec3 vec3 = this.position();
AABB aABB = this.getBoundingBox();
if (!this.isClosed() && this.teleportSomewhere()) {
int i = this.level().getEntities(EntityType.SHULKER, aABB.inflate(8.0), Entity::isAlive).size();
float f = (i - 1) / 5.0F;
if (!(this.level().random.nextFloat() < f)) {
Shulker shulker = EntityType.SHULKER.create(this.level(), EntitySpawnReason.BREEDING);
if (shulker != null) {
shulker.setVariant(this.getVariant());
shulker.moveTo(vec3);
this.level().addFreshEntity(shulker);
}
}
}
}
@Override
public boolean canBeCollidedWith() {
return this.isAlive();
}
public Direction getAttachFace() {
return this.entityData.get(DATA_ATTACH_FACE_ID);
}
private void setAttachFace(Direction attachFace) {
this.entityData.set(DATA_ATTACH_FACE_ID, attachFace);
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> dataAccessor) {
if (DATA_ATTACH_FACE_ID.equals(dataAccessor)) {
this.setBoundingBox(this.makeBoundingBox());
}
super.onSyncedDataUpdated(dataAccessor);
}
private int getRawPeekAmount() {
return this.entityData.get(DATA_PEEK_ID);
}
/**
* Applies or removes armor modifier
*/
void setRawPeekAmount(int peekAmount) {
if (!this.level().isClientSide) {
this.getAttribute(Attributes.ARMOR).removeModifier(COVERED_ARMOR_MODIFIER_ID);
if (peekAmount == 0) {
this.getAttribute(Attributes.ARMOR).addPermanentModifier(COVERED_ARMOR_MODIFIER);
this.playSound(SoundEvents.SHULKER_CLOSE, 1.0F, 1.0F);
this.gameEvent(GameEvent.CONTAINER_CLOSE);
} else {
this.playSound(SoundEvents.SHULKER_OPEN, 1.0F, 1.0F);
this.gameEvent(GameEvent.CONTAINER_OPEN);
}
}
this.entityData.set(DATA_PEEK_ID, (byte)peekAmount);
}
public float getClientPeekAmount(float partialTick) {
return Mth.lerp(partialTick, this.currentPeekAmountO, this.currentPeekAmount);
}
@Override
public void recreateFromPacket(ClientboundAddEntityPacket packet) {
super.recreateFromPacket(packet);
this.yBodyRot = 0.0F;
this.yBodyRotO = 0.0F;
}
@Override
public int getMaxHeadXRot() {
return 180;
}
@Override
public int getMaxHeadYRot() {
return 180;
}
@Override
public void push(Entity entity) {
}
@Nullable
public Vec3 getRenderPosition(float partialTick) {
if (this.clientOldAttachPosition != null && this.clientSideTeleportInterpolation > 0) {
double d = (this.clientSideTeleportInterpolation - partialTick) / 6.0;
d *= d;
d *= this.getScale();
BlockPos blockPos = this.blockPosition();
double e = (blockPos.getX() - this.clientOldAttachPosition.getX()) * d;
double f = (blockPos.getY() - this.clientOldAttachPosition.getY()) * d;
double g = (blockPos.getZ() - this.clientOldAttachPosition.getZ()) * d;
return new Vec3(-e, -f, -g);
} else {
return null;
}
}
@Override
protected float sanitizeScale(float scale) {
return Math.min(scale, 3.0F);
}
public void setVariant(Optional<DyeColor> optional) {
this.entityData.set(DATA_COLOR_ID, (Byte)optional.map(dyeColor -> (byte)dyeColor.getId()).orElse((byte)16));
}
public Optional<DyeColor> getVariant() {
return Optional.ofNullable(this.getColor());
}
@Nullable
public DyeColor getColor() {
byte b = this.entityData.get(DATA_COLOR_ID);
return b != 16 && b <= 15 ? DyeColor.byId(b) : null;
}
class ShulkerAttackGoal extends Goal {
private int attackTime;
public ShulkerAttackGoal() {
this.setFlags(EnumSet.of(Flag.MOVE, Flag.LOOK));
}
@Override
public boolean canUse() {
LivingEntity livingEntity = Shulker.this.getTarget();
return livingEntity != null && livingEntity.isAlive() ? Shulker.this.level().getDifficulty() != Difficulty.PEACEFUL : false;
}
@Override
public void start() {
this.attackTime = 20;
Shulker.this.setRawPeekAmount(100);
}
@Override
public void stop() {
Shulker.this.setRawPeekAmount(0);
}
@Override
public boolean requiresUpdateEveryTick() {
return true;
}
@Override
public void tick() {
if (Shulker.this.level().getDifficulty() != Difficulty.PEACEFUL) {
this.attackTime--;
LivingEntity livingEntity = Shulker.this.getTarget();
if (livingEntity != null) {
Shulker.this.getLookControl().setLookAt(livingEntity, 180.0F, 180.0F);
double d = Shulker.this.distanceToSqr(livingEntity);
if (d < 400.0) {
if (this.attackTime <= 0) {
this.attackTime = 20 + Shulker.this.random.nextInt(10) * 20 / 2;
Shulker.this.level().addFreshEntity(new ShulkerBullet(Shulker.this.level(), Shulker.this, livingEntity, Shulker.this.getAttachFace().getAxis()));
Shulker.this.playSound(SoundEvents.SHULKER_SHOOT, 2.0F, (Shulker.this.random.nextFloat() - Shulker.this.random.nextFloat()) * 0.2F + 1.0F);
}
} else {
Shulker.this.setTarget(null);
}
super.tick();
}
}
}
}
static class ShulkerBodyRotationControl extends BodyRotationControl {
public ShulkerBodyRotationControl(Mob mob) {
super(mob);
}
@Override
public void clientTick() {
}
}
static class ShulkerDefenseAttackGoal extends NearestAttackableTargetGoal<LivingEntity> {
public ShulkerDefenseAttackGoal(Shulker shulker) {
super(shulker, LivingEntity.class, 10, true, false, (livingEntity, serverLevel) -> livingEntity instanceof Enemy);
}
@Override
public boolean canUse() {
return this.mob.getTeam() == null ? false : super.canUse();
}
@Override
protected AABB getTargetSearchArea(double targetDistance) {
Direction direction = ((Shulker)this.mob).getAttachFace();
if (direction.getAxis() == Axis.X) {
return this.mob.getBoundingBox().inflate(4.0, targetDistance, targetDistance);
} else {
return direction.getAxis() == Axis.Z
? this.mob.getBoundingBox().inflate(targetDistance, targetDistance, 4.0)
: this.mob.getBoundingBox().inflate(targetDistance, 4.0, targetDistance);
}
}
}
class ShulkerLookControl extends LookControl {
public ShulkerLookControl(final Mob mob) {
super(mob);
}
@Override
protected void clampHeadRotationToBody() {
}
@Override
protected Optional<Float> getYRotD() {
Direction direction = Shulker.this.getAttachFace().getOpposite();
Vector3f vector3f = direction.getRotation().transform(new Vector3f(Shulker.FORWARD));
Vec3i vec3i = direction.getUnitVec3i();
Vector3f vector3f2 = new Vector3f(vec3i.getX(), vec3i.getY(), vec3i.getZ());
vector3f2.cross(vector3f);
double d = this.wantedX - this.mob.getX();
double e = this.wantedY - this.mob.getEyeY();
double f = this.wantedZ - this.mob.getZ();
Vector3f vector3f3 = new Vector3f((float)d, (float)e, (float)f);
float g = vector3f2.dot(vector3f3);
float h = vector3f.dot(vector3f3);
return !(Math.abs(g) > 1.0E-5F) && !(Math.abs(h) > 1.0E-5F) ? Optional.empty() : Optional.of((float)(Mth.atan2(-g, h) * 180.0F / (float)Math.PI));
}
@Override
protected Optional<Float> getXRotD() {
return Optional.of(0.0F);
}
}
class ShulkerNearestAttackGoal extends NearestAttackableTargetGoal<Player> {
public ShulkerNearestAttackGoal(final Shulker shulker) {
super(shulker, Player.class, true);
}
@Override
public boolean canUse() {
return Shulker.this.level().getDifficulty() == Difficulty.PEACEFUL ? false : super.canUse();
}
@Override
protected AABB getTargetSearchArea(double targetDistance) {
Direction direction = ((Shulker)this.mob).getAttachFace();
if (direction.getAxis() == Axis.X) {
return this.mob.getBoundingBox().inflate(4.0, targetDistance, targetDistance);
} else {
return direction.getAxis() == Axis.Z
? this.mob.getBoundingBox().inflate(targetDistance, targetDistance, 4.0)
: this.mob.getBoundingBox().inflate(targetDistance, 4.0, targetDistance);
}
}
}
class ShulkerPeekGoal extends Goal {
private int peekTime;
@Override
public boolean canUse() {
return Shulker.this.getTarget() == null
&& Shulker.this.random.nextInt(reducedTickDelay(40)) == 0
&& Shulker.this.canStayAt(Shulker.this.blockPosition(), Shulker.this.getAttachFace());
}
@Override
public boolean canContinueToUse() {
return Shulker.this.getTarget() == null && this.peekTime > 0;
}
@Override
public void start() {
this.peekTime = this.adjustedTickDelay(20 * (1 + Shulker.this.random.nextInt(3)));
Shulker.this.setRawPeekAmount(30);
}
@Override
public void stop() {
if (Shulker.this.getTarget() == null) {
Shulker.this.setRawPeekAmount(0);
}
}
@Override
public void tick() {
this.peekTime--;
}
}
}