minecraft-src/net/minecraft/world/entity/monster/Zombie.java
2025-07-04 02:49:36 +03:00

612 lines
23 KiB
Java

package net.minecraft.world.entity.monster;
import com.google.common.annotations.VisibleForTesting;
import java.time.LocalDate;
import java.time.temporal.ChronoField;
import java.util.List;
import java.util.function.Predicate;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.Difficulty;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.ConversionParams;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.PathfinderMob;
import net.minecraft.world.entity.Pose;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.SpawnPlacements;
import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
import net.minecraft.world.entity.ai.goal.BreakDoorGoal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.MoveThroughVillageGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.RemoveBlockGoal;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.ZombieAttackGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.ai.navigation.GroundPathNavigation;
import net.minecraft.world.entity.ai.util.GoalUtils;
import net.minecraft.world.entity.animal.Chicken;
import net.minecraft.world.entity.animal.IronGolem;
import net.minecraft.world.entity.animal.Turtle;
import net.minecraft.world.entity.npc.AbstractVillager;
import net.minecraft.world.entity.npc.Villager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
public class Zombie extends Monster {
private static final ResourceLocation SPEED_MODIFIER_BABY_ID = ResourceLocation.withDefaultNamespace("baby");
private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier(
SPEED_MODIFIER_BABY_ID, 0.5, AttributeModifier.Operation.ADD_MULTIPLIED_BASE
);
private static final ResourceLocation REINFORCEMENT_CALLER_CHARGE_ID = ResourceLocation.withDefaultNamespace("reinforcement_caller_charge");
private static final AttributeModifier ZOMBIE_REINFORCEMENT_CALLEE_CHARGE = new AttributeModifier(
ResourceLocation.withDefaultNamespace("reinforcement_callee_charge"), -0.05F, AttributeModifier.Operation.ADD_VALUE
);
private static final ResourceLocation LEADER_ZOMBIE_BONUS_ID = ResourceLocation.withDefaultNamespace("leader_zombie_bonus");
private static final ResourceLocation ZOMBIE_RANDOM_SPAWN_BONUS_ID = ResourceLocation.withDefaultNamespace("zombie_random_spawn_bonus");
private static final EntityDataAccessor<Boolean> DATA_BABY_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.BOOLEAN);
private static final EntityDataAccessor<Integer> DATA_SPECIAL_TYPE_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.INT);
private static final EntityDataAccessor<Boolean> DATA_DROWNED_CONVERSION_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.BOOLEAN);
public static final float ZOMBIE_LEADER_CHANCE = 0.05F;
public static final int REINFORCEMENT_ATTEMPTS = 50;
public static final int REINFORCEMENT_RANGE_MAX = 40;
public static final int REINFORCEMENT_RANGE_MIN = 7;
private static final EntityDimensions BABY_DIMENSIONS = EntityType.ZOMBIE.getDimensions().scale(0.5F).withEyeHeight(0.93F);
private static final float BREAK_DOOR_CHANCE = 0.1F;
private static final Predicate<Difficulty> DOOR_BREAKING_PREDICATE = difficulty -> difficulty == Difficulty.HARD;
private final BreakDoorGoal breakDoorGoal = new BreakDoorGoal(this, DOOR_BREAKING_PREDICATE);
private boolean canBreakDoors;
private int inWaterTime;
private int conversionTime;
public Zombie(EntityType<? extends Zombie> entityType, Level level) {
super(entityType, level);
}
public Zombie(Level level) {
this(EntityType.ZOMBIE, level);
}
@Override
protected void registerGoals() {
this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0, 3));
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.addBehaviourGoals();
}
protected void addBehaviourGoals() {
this.goalSelector.addGoal(2, new ZombieAttackGoal(this, 1.0, false));
this.goalSelector.addGoal(6, new MoveThroughVillageGoal(this, 1.0, true, 4, this::canBreakDoors));
this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this).setAlertOthers(ZombifiedPiglin.class));
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, true));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, AbstractVillager.class, false));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, IronGolem.class, true));
this.targetSelector.addGoal(5, new NearestAttackableTargetGoal(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));
}
public static Builder createAttributes() {
return Monster.createMonsterAttributes()
.add(Attributes.FOLLOW_RANGE, 35.0)
.add(Attributes.MOVEMENT_SPEED, 0.23F)
.add(Attributes.ATTACK_DAMAGE, 3.0)
.add(Attributes.ARMOR, 2.0)
.add(Attributes.SPAWN_REINFORCEMENTS_CHANCE);
}
@Override
protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) {
super.defineSynchedData(builder);
builder.define(DATA_BABY_ID, false);
builder.define(DATA_SPECIAL_TYPE_ID, 0);
builder.define(DATA_DROWNED_CONVERSION_ID, false);
}
public boolean isUnderWaterConverting() {
return this.getEntityData().get(DATA_DROWNED_CONVERSION_ID);
}
public boolean canBreakDoors() {
return this.canBreakDoors;
}
/**
* Sets or removes EntityAIBreakDoor task
*/
public void setCanBreakDoors(boolean canBreakDoors) {
if (GoalUtils.hasGroundPathNavigation(this)) {
if (this.canBreakDoors != canBreakDoors) {
this.canBreakDoors = canBreakDoors;
((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(canBreakDoors);
if (canBreakDoors) {
this.goalSelector.addGoal(1, this.breakDoorGoal);
} else {
this.goalSelector.removeGoal(this.breakDoorGoal);
}
}
} else if (this.canBreakDoors) {
this.goalSelector.removeGoal(this.breakDoorGoal);
this.canBreakDoors = false;
}
}
@Override
public boolean isBaby() {
return this.getEntityData().get(DATA_BABY_ID);
}
@Override
protected int getBaseExperienceReward(ServerLevel level) {
if (this.isBaby()) {
this.xpReward = (int)(this.xpReward * 2.5);
}
return super.getBaseExperienceReward(level);
}
@Override
public void setBaby(boolean baby) {
this.getEntityData().set(DATA_BABY_ID, baby);
if (this.level() != null && !this.level().isClientSide) {
AttributeInstance attributeInstance = this.getAttribute(Attributes.MOVEMENT_SPEED);
attributeInstance.removeModifier(SPEED_MODIFIER_BABY_ID);
if (baby) {
attributeInstance.addTransientModifier(SPEED_MODIFIER_BABY);
}
}
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> dataAccessor) {
if (DATA_BABY_ID.equals(dataAccessor)) {
this.refreshDimensions();
}
super.onSyncedDataUpdated(dataAccessor);
}
protected boolean convertsInWater() {
return true;
}
@Override
public void tick() {
if (!this.level().isClientSide && this.isAlive() && !this.isNoAi()) {
if (this.isUnderWaterConverting()) {
this.conversionTime--;
if (this.conversionTime < 0) {
this.doUnderWaterConversion();
}
} else if (this.convertsInWater()) {
if (this.isEyeInFluid(FluidTags.WATER)) {
this.inWaterTime++;
if (this.inWaterTime >= 600) {
this.startUnderWaterConversion(300);
}
} else {
this.inWaterTime = -1;
}
}
}
super.tick();
}
@Override
public void aiStep() {
if (this.isAlive()) {
boolean bl = this.isSunSensitive() && this.isSunBurnTick();
if (bl) {
ItemStack itemStack = this.getItemBySlot(EquipmentSlot.HEAD);
if (!itemStack.isEmpty()) {
if (itemStack.isDamageableItem()) {
Item item = itemStack.getItem();
itemStack.setDamageValue(itemStack.getDamageValue() + this.random.nextInt(2));
if (itemStack.getDamageValue() >= itemStack.getMaxDamage()) {
this.onEquippedItemBroken(item, EquipmentSlot.HEAD);
this.setItemSlot(EquipmentSlot.HEAD, ItemStack.EMPTY);
}
}
bl = false;
}
if (bl) {
this.igniteForSeconds(8.0F);
}
}
}
super.aiStep();
}
private void startUnderWaterConversion(int conversionTime) {
this.conversionTime = conversionTime;
this.getEntityData().set(DATA_DROWNED_CONVERSION_ID, true);
}
protected void doUnderWaterConversion() {
this.convertToZombieType(EntityType.DROWNED);
if (!this.isSilent()) {
this.level().levelEvent(null, 1040, this.blockPosition(), 0);
}
}
protected void convertToZombieType(EntityType<? extends Zombie> entityType) {
this.convertTo(
entityType,
ConversionParams.single(this, true, true),
zombie -> zombie.handleAttributes(zombie.level().getCurrentDifficultyAt(zombie.blockPosition()).getSpecialMultiplier())
);
}
@VisibleForTesting
public boolean convertVillagerToZombieVillager(ServerLevel level, Villager villager) {
ZombieVillager zombieVillager = villager.convertTo(
EntityType.ZOMBIE_VILLAGER,
ConversionParams.single(villager, true, true),
zombieVillagerx -> {
zombieVillagerx.finalizeSpawn(
level, level.getCurrentDifficultyAt(zombieVillagerx.blockPosition()), EntitySpawnReason.CONVERSION, new Zombie.ZombieGroupData(false, true)
);
zombieVillagerx.setVillagerData(villager.getVillagerData());
zombieVillagerx.setGossips(villager.getGossips().store(NbtOps.INSTANCE));
zombieVillagerx.setTradeOffers(villager.getOffers().copy());
zombieVillagerx.setVillagerXp(villager.getVillagerXp());
if (!this.isSilent()) {
level.levelEvent(null, 1026, this.blockPosition(), 0);
}
}
);
return zombieVillager != null;
}
protected boolean isSunSensitive() {
return true;
}
@Override
public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
if (!super.hurtServer(level, damageSource, amount)) {
return false;
} else {
LivingEntity livingEntity = this.getTarget();
if (livingEntity == null && damageSource.getEntity() instanceof LivingEntity) {
livingEntity = (LivingEntity)damageSource.getEntity();
}
if (livingEntity != null
&& level.getDifficulty() == Difficulty.HARD
&& this.random.nextFloat() < this.getAttributeValue(Attributes.SPAWN_REINFORCEMENTS_CHANCE)
&& level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
int i = Mth.floor(this.getX());
int j = Mth.floor(this.getY());
int k = Mth.floor(this.getZ());
EntityType<? extends Zombie> entityType = this.getType();
Zombie zombie = entityType.create(level, EntitySpawnReason.REINFORCEMENT);
if (zombie == null) {
return true;
}
for (int l = 0; l < 50; l++) {
int m = i + Mth.nextInt(this.random, 7, 40) * Mth.nextInt(this.random, -1, 1);
int n = j + Mth.nextInt(this.random, 7, 40) * Mth.nextInt(this.random, -1, 1);
int o = k + Mth.nextInt(this.random, 7, 40) * Mth.nextInt(this.random, -1, 1);
BlockPos blockPos = new BlockPos(m, n, o);
if (SpawnPlacements.isSpawnPositionOk(entityType, level, blockPos)
&& SpawnPlacements.checkSpawnRules(entityType, level, EntitySpawnReason.REINFORCEMENT, blockPos, level.random)) {
zombie.setPos(m, n, o);
if (!level.hasNearbyAlivePlayer(m, n, o, 7.0)
&& level.isUnobstructed(zombie)
&& level.noCollision(zombie)
&& (zombie.canSpawnInLiquids() || !level.containsAnyLiquid(zombie.getBoundingBox()))) {
zombie.setTarget(livingEntity);
zombie.finalizeSpawn(level, level.getCurrentDifficultyAt(zombie.blockPosition()), EntitySpawnReason.REINFORCEMENT, null);
level.addFreshEntityWithPassengers(zombie);
AttributeInstance attributeInstance = this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE);
AttributeModifier attributeModifier = attributeInstance.getModifier(REINFORCEMENT_CALLER_CHARGE_ID);
double d = attributeModifier != null ? attributeModifier.amount() : 0.0;
attributeInstance.removeModifier(REINFORCEMENT_CALLER_CHARGE_ID);
attributeInstance.addPermanentModifier(new AttributeModifier(REINFORCEMENT_CALLER_CHARGE_ID, d - 0.05, AttributeModifier.Operation.ADD_VALUE));
zombie.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).addPermanentModifier(ZOMBIE_REINFORCEMENT_CALLEE_CHARGE);
break;
}
}
}
}
return true;
}
}
@Override
public boolean doHurtTarget(ServerLevel level, Entity source) {
boolean bl = super.doHurtTarget(level, source);
if (bl) {
float f = this.level().getCurrentDifficultyAt(this.blockPosition()).getEffectiveDifficulty();
if (this.getMainHandItem().isEmpty() && this.isOnFire() && this.random.nextFloat() < f * 0.3F) {
source.igniteForSeconds(2 * (int)f);
}
}
return bl;
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.ZOMBIE_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.ZOMBIE_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.ZOMBIE_DEATH;
}
protected SoundEvent getStepSound() {
return SoundEvents.ZOMBIE_STEP;
}
@Override
protected void playStepSound(BlockPos pos, BlockState state) {
this.playSound(this.getStepSound(), 0.15F, 1.0F);
}
@Override
public EntityType<? extends Zombie> getType() {
return (EntityType<? extends Zombie>)super.getType();
}
protected boolean canSpawnInLiquids() {
return false;
}
@Override
protected void populateDefaultEquipmentSlots(RandomSource random, DifficultyInstance difficulty) {
super.populateDefaultEquipmentSlots(random, difficulty);
if (random.nextFloat() < (this.level().getDifficulty() == Difficulty.HARD ? 0.05F : 0.01F)) {
int i = random.nextInt(3);
if (i == 0) {
this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.IRON_SWORD));
} else {
this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.IRON_SHOVEL));
}
}
}
@Override
public void addAdditionalSaveData(CompoundTag tag) {
super.addAdditionalSaveData(tag);
tag.putBoolean("IsBaby", this.isBaby());
tag.putBoolean("CanBreakDoors", this.canBreakDoors());
tag.putInt("InWaterTime", this.isInWater() ? this.inWaterTime : -1);
tag.putInt("DrownedConversionTime", this.isUnderWaterConverting() ? this.conversionTime : -1);
}
@Override
public void readAdditionalSaveData(CompoundTag tag) {
super.readAdditionalSaveData(tag);
this.setBaby(tag.getBoolean("IsBaby"));
this.setCanBreakDoors(tag.getBoolean("CanBreakDoors"));
this.inWaterTime = tag.getInt("InWaterTime");
if (tag.contains("DrownedConversionTime", 99) && tag.getInt("DrownedConversionTime") > -1) {
this.startUnderWaterConversion(tag.getInt("DrownedConversionTime"));
}
}
@Override
public boolean killedEntity(ServerLevel level, LivingEntity entity) {
boolean bl = super.killedEntity(level, entity);
if ((level.getDifficulty() == Difficulty.NORMAL || level.getDifficulty() == Difficulty.HARD) && entity instanceof Villager villager) {
if (level.getDifficulty() != Difficulty.HARD && this.random.nextBoolean()) {
return bl;
}
if (this.convertVillagerToZombieVillager(level, villager)) {
bl = false;
}
}
return bl;
}
@Override
public EntityDimensions getDefaultDimensions(Pose pose) {
return this.isBaby() ? BABY_DIMENSIONS : super.getDefaultDimensions(pose);
}
@Override
public boolean canHoldItem(ItemStack stack) {
return stack.is(Items.EGG) && this.isBaby() && this.isPassenger() ? false : super.canHoldItem(stack);
}
@Override
public boolean wantsToPickUp(ServerLevel level, ItemStack stack) {
return stack.is(Items.GLOW_INK_SAC) ? false : super.wantsToPickUp(level, stack);
}
@Nullable
@Override
public SpawnGroupData finalizeSpawn(
ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData
) {
RandomSource randomSource = level.getRandom();
spawnGroupData = super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData);
float f = difficulty.getSpecialMultiplier();
if (spawnReason != EntitySpawnReason.CONVERSION) {
this.setCanPickUpLoot(randomSource.nextFloat() < 0.55F * f);
}
if (spawnGroupData == null) {
spawnGroupData = new Zombie.ZombieGroupData(getSpawnAsBabyOdds(randomSource), true);
}
if (spawnGroupData instanceof Zombie.ZombieGroupData zombieGroupData) {
if (zombieGroupData.isBaby) {
this.setBaby(true);
if (zombieGroupData.canSpawnJockey) {
if (randomSource.nextFloat() < 0.05) {
List<Chicken> list = level.getEntitiesOfClass(Chicken.class, this.getBoundingBox().inflate(5.0, 3.0, 5.0), EntitySelector.ENTITY_NOT_BEING_RIDDEN);
if (!list.isEmpty()) {
Chicken chicken = (Chicken)list.get(0);
chicken.setChickenJockey(true);
this.startRiding(chicken);
}
} else if (randomSource.nextFloat() < 0.05) {
Chicken chicken2 = EntityType.CHICKEN.create(this.level(), EntitySpawnReason.JOCKEY);
if (chicken2 != null) {
chicken2.moveTo(this.getX(), this.getY(), this.getZ(), this.getYRot(), 0.0F);
chicken2.finalizeSpawn(level, difficulty, EntitySpawnReason.JOCKEY, null);
chicken2.setChickenJockey(true);
this.startRiding(chicken2);
level.addFreshEntity(chicken2);
}
}
}
}
this.setCanBreakDoors(randomSource.nextFloat() < f * 0.1F);
if (spawnReason != EntitySpawnReason.CONVERSION) {
this.populateDefaultEquipmentSlots(randomSource, difficulty);
this.populateDefaultEquipmentEnchantments(level, randomSource, difficulty);
}
}
if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
LocalDate localDate = LocalDate.now();
int i = localDate.get(ChronoField.DAY_OF_MONTH);
int j = localDate.get(ChronoField.MONTH_OF_YEAR);
if (j == 10 && i == 31 && randomSource.nextFloat() < 0.25F) {
this.setItemSlot(EquipmentSlot.HEAD, new ItemStack(randomSource.nextFloat() < 0.1F ? Blocks.JACK_O_LANTERN : Blocks.CARVED_PUMPKIN));
this.armorDropChances[EquipmentSlot.HEAD.getIndex()] = 0.0F;
}
}
this.handleAttributes(f);
return spawnGroupData;
}
@VisibleForTesting
public void setInWaterTime(int inWaterTime) {
this.inWaterTime = inWaterTime;
}
@VisibleForTesting
public void setConversionTime(int conversionTime) {
this.conversionTime = conversionTime;
}
public static boolean getSpawnAsBabyOdds(RandomSource random) {
return random.nextFloat() < 0.05F;
}
protected void handleAttributes(float difficulty) {
this.randomizeReinforcementsChance();
this.getAttribute(Attributes.KNOCKBACK_RESISTANCE)
.addOrReplacePermanentModifier(new AttributeModifier(RANDOM_SPAWN_BONUS_ID, this.random.nextDouble() * 0.05F, AttributeModifier.Operation.ADD_VALUE));
double d = this.random.nextDouble() * 1.5 * difficulty;
if (d > 1.0) {
this.getAttribute(Attributes.FOLLOW_RANGE)
.addOrReplacePermanentModifier(new AttributeModifier(ZOMBIE_RANDOM_SPAWN_BONUS_ID, d, AttributeModifier.Operation.ADD_MULTIPLIED_TOTAL));
}
if (this.random.nextFloat() < difficulty * 0.05F) {
this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE)
.addOrReplacePermanentModifier(new AttributeModifier(LEADER_ZOMBIE_BONUS_ID, this.random.nextDouble() * 0.25 + 0.5, AttributeModifier.Operation.ADD_VALUE));
this.getAttribute(Attributes.MAX_HEALTH)
.addOrReplacePermanentModifier(
new AttributeModifier(LEADER_ZOMBIE_BONUS_ID, this.random.nextDouble() * 3.0 + 1.0, AttributeModifier.Operation.ADD_MULTIPLIED_TOTAL)
);
this.setCanBreakDoors(true);
}
}
protected void randomizeReinforcementsChance() {
this.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).setBaseValue(this.random.nextDouble() * 0.1F);
}
@Override
protected void dropCustomDeathLoot(ServerLevel level, DamageSource damageSource, boolean recentlyHit) {
super.dropCustomDeathLoot(level, damageSource, recentlyHit);
if (damageSource.getEntity() instanceof Creeper creeper && creeper.canDropMobsSkull()) {
ItemStack itemStack = this.getSkull();
if (!itemStack.isEmpty()) {
creeper.increaseDroppedSkulls();
this.spawnAtLocation(level, itemStack);
}
}
}
protected ItemStack getSkull() {
return new ItemStack(Items.ZOMBIE_HEAD);
}
class ZombieAttackTurtleEggGoal extends RemoveBlockGoal {
ZombieAttackTurtleEggGoal(final PathfinderMob mob, final double speedModifier, final int verticalSearchRange) {
super(Blocks.TURTLE_EGG, mob, speedModifier, verticalSearchRange);
}
@Override
public void playDestroyProgressSound(LevelAccessor level, BlockPos pos) {
level.playSound(null, pos, SoundEvents.ZOMBIE_DESTROY_EGG, SoundSource.HOSTILE, 0.5F, 0.9F + Zombie.this.random.nextFloat() * 0.2F);
}
@Override
public void playBreakSound(Level level, BlockPos pos) {
level.playSound(null, pos, SoundEvents.TURTLE_EGG_BREAK, SoundSource.BLOCKS, 0.7F, 0.9F + level.random.nextFloat() * 0.2F);
}
@Override
public double acceptedDistance() {
return 1.14;
}
}
public static class ZombieGroupData implements SpawnGroupData {
public final boolean isBaby;
public final boolean canSpawnJockey;
public ZombieGroupData(boolean isBaby, boolean canSpawnJockey) {
this.isBaby = isBaby;
this.canSpawnJockey = canSpawnJockey;
}
}
}