166 lines
7.1 KiB
Java
166 lines
7.1 KiB
Java
package net.minecraft.world.entity.monster.piglin;
|
|
|
|
import com.google.common.collect.ImmutableList;
|
|
import com.google.common.collect.ImmutableSet;
|
|
import com.mojang.datafixers.util.Pair;
|
|
import java.util.Optional;
|
|
import net.minecraft.core.GlobalPos;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
import net.minecraft.world.entity.EntityType;
|
|
import net.minecraft.world.entity.LivingEntity;
|
|
import net.minecraft.world.entity.ai.Brain;
|
|
import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
|
|
import net.minecraft.world.entity.ai.behavior.DoNothing;
|
|
import net.minecraft.world.entity.ai.behavior.InteractWith;
|
|
import net.minecraft.world.entity.ai.behavior.InteractWithDoor;
|
|
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
|
|
import net.minecraft.world.entity.ai.behavior.MeleeAttack;
|
|
import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
|
|
import net.minecraft.world.entity.ai.behavior.RandomStroll;
|
|
import net.minecraft.world.entity.ai.behavior.RunOne;
|
|
import net.minecraft.world.entity.ai.behavior.SetEntityLookTarget;
|
|
import net.minecraft.world.entity.ai.behavior.SetLookAndInteract;
|
|
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromAttackTargetIfTargetOutOfReach;
|
|
import net.minecraft.world.entity.ai.behavior.StartAttacking;
|
|
import net.minecraft.world.entity.ai.behavior.StopAttackingIfTargetInvalid;
|
|
import net.minecraft.world.entity.ai.behavior.StopBeingAngryIfTargetDead;
|
|
import net.minecraft.world.entity.ai.behavior.StrollAroundPoi;
|
|
import net.minecraft.world.entity.ai.behavior.StrollToPoi;
|
|
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
|
|
import net.minecraft.world.entity.ai.sensing.Sensor;
|
|
import net.minecraft.world.entity.schedule.Activity;
|
|
|
|
public class PiglinBruteAi {
|
|
private static final int ANGER_DURATION = 600;
|
|
private static final int MELEE_ATTACK_COOLDOWN = 20;
|
|
private static final double ACTIVITY_SOUND_LIKELIHOOD_PER_TICK = 0.0125;
|
|
private static final int MAX_LOOK_DIST = 8;
|
|
private static final int INTERACTION_RANGE = 8;
|
|
private static final float SPEED_MULTIPLIER_WHEN_IDLING = 0.6F;
|
|
private static final int HOME_CLOSE_ENOUGH_DISTANCE = 2;
|
|
private static final int HOME_TOO_FAR_DISTANCE = 100;
|
|
private static final int HOME_STROLL_AROUND_DISTANCE = 5;
|
|
|
|
protected static Brain<?> makeBrain(PiglinBrute piglinBrute, Brain<PiglinBrute> brain) {
|
|
initCoreActivity(piglinBrute, brain);
|
|
initIdleActivity(piglinBrute, brain);
|
|
initFightActivity(piglinBrute, brain);
|
|
brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
|
|
brain.setDefaultActivity(Activity.IDLE);
|
|
brain.useDefaultActivity();
|
|
return brain;
|
|
}
|
|
|
|
protected static void initMemories(PiglinBrute piglinBrute) {
|
|
GlobalPos globalPos = GlobalPos.of(piglinBrute.level().dimension(), piglinBrute.blockPosition());
|
|
piglinBrute.getBrain().setMemory(MemoryModuleType.HOME, globalPos);
|
|
}
|
|
|
|
private static void initCoreActivity(PiglinBrute piglinBrute, Brain<PiglinBrute> brain) {
|
|
brain.addActivity(
|
|
Activity.CORE, 0, ImmutableList.of(new LookAtTargetSink(45, 90), new MoveToTargetSink(), InteractWithDoor.create(), StopBeingAngryIfTargetDead.create())
|
|
);
|
|
}
|
|
|
|
private static void initIdleActivity(PiglinBrute piglinBrute, Brain<PiglinBrute> brain) {
|
|
brain.addActivity(
|
|
Activity.IDLE,
|
|
10,
|
|
ImmutableList.of(
|
|
StartAttacking.<PiglinBrute>create(PiglinBruteAi::findNearestValidAttackTarget),
|
|
createIdleLookBehaviors(),
|
|
createIdleMovementBehaviors(),
|
|
SetLookAndInteract.create(EntityType.PLAYER, 4)
|
|
)
|
|
);
|
|
}
|
|
|
|
private static void initFightActivity(PiglinBrute piglinBrute, Brain<PiglinBrute> brain) {
|
|
brain.addActivityAndRemoveMemoryWhenStopped(
|
|
Activity.FIGHT,
|
|
10,
|
|
ImmutableList.of(
|
|
StopAttackingIfTargetInvalid.create((serverLevel, livingEntity) -> !isNearestValidAttackTarget(serverLevel, piglinBrute, livingEntity)),
|
|
SetWalkTargetFromAttackTargetIfTargetOutOfReach.create(1.0F),
|
|
MeleeAttack.create(20)
|
|
),
|
|
MemoryModuleType.ATTACK_TARGET
|
|
);
|
|
}
|
|
|
|
private static RunOne<PiglinBrute> createIdleLookBehaviors() {
|
|
return new RunOne<>(
|
|
ImmutableList.of(
|
|
Pair.of(SetEntityLookTarget.create(EntityType.PLAYER, 8.0F), 1),
|
|
Pair.of(SetEntityLookTarget.create(EntityType.PIGLIN, 8.0F), 1),
|
|
Pair.of(SetEntityLookTarget.create(EntityType.PIGLIN_BRUTE, 8.0F), 1),
|
|
Pair.of(SetEntityLookTarget.create(8.0F), 1),
|
|
Pair.of(new DoNothing(30, 60), 1)
|
|
)
|
|
);
|
|
}
|
|
|
|
private static RunOne<PiglinBrute> createIdleMovementBehaviors() {
|
|
return new RunOne<>(
|
|
ImmutableList.of(
|
|
Pair.of(RandomStroll.stroll(0.6F), 2),
|
|
Pair.of(InteractWith.of(EntityType.PIGLIN, 8, MemoryModuleType.INTERACTION_TARGET, 0.6F, 2), 2),
|
|
Pair.of(InteractWith.of(EntityType.PIGLIN_BRUTE, 8, MemoryModuleType.INTERACTION_TARGET, 0.6F, 2), 2),
|
|
Pair.of(StrollToPoi.create(MemoryModuleType.HOME, 0.6F, 2, 100), 2),
|
|
Pair.of(StrollAroundPoi.create(MemoryModuleType.HOME, 0.6F, 5), 2),
|
|
Pair.of(new DoNothing(30, 60), 1)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected static void updateActivity(PiglinBrute piglinBrute) {
|
|
Brain<PiglinBrute> brain = piglinBrute.getBrain();
|
|
Activity activity = (Activity)brain.getActiveNonCoreActivity().orElse(null);
|
|
brain.setActiveActivityToFirstValid(ImmutableList.of(Activity.FIGHT, Activity.IDLE));
|
|
Activity activity2 = (Activity)brain.getActiveNonCoreActivity().orElse(null);
|
|
if (activity != activity2) {
|
|
playActivitySound(piglinBrute);
|
|
}
|
|
|
|
piglinBrute.setAggressive(brain.hasMemoryValue(MemoryModuleType.ATTACK_TARGET));
|
|
}
|
|
|
|
private static boolean isNearestValidAttackTarget(ServerLevel level, AbstractPiglin piglin, LivingEntity entity) {
|
|
return findNearestValidAttackTarget(level, piglin).filter(livingEntity2 -> livingEntity2 == entity).isPresent();
|
|
}
|
|
|
|
private static Optional<? extends LivingEntity> findNearestValidAttackTarget(ServerLevel level, AbstractPiglin piglin) {
|
|
Optional<LivingEntity> optional = BehaviorUtils.getLivingEntityFromUUIDMemory(piglin, MemoryModuleType.ANGRY_AT);
|
|
if (optional.isPresent() && Sensor.isEntityAttackableIgnoringLineOfSight(level, piglin, (LivingEntity)optional.get())) {
|
|
return optional;
|
|
} else {
|
|
Optional<? extends LivingEntity> optional2 = piglin.getBrain().getMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER);
|
|
return optional2.isPresent() ? optional2 : piglin.getBrain().getMemory(MemoryModuleType.NEAREST_VISIBLE_NEMESIS);
|
|
}
|
|
}
|
|
|
|
protected static void wasHurtBy(ServerLevel level, PiglinBrute piglinBrute, LivingEntity entity) {
|
|
if (!(entity instanceof AbstractPiglin)) {
|
|
PiglinAi.maybeRetaliate(level, piglinBrute, entity);
|
|
}
|
|
}
|
|
|
|
protected static void setAngerTarget(PiglinBrute piglinBrute, LivingEntity angerTarget) {
|
|
piglinBrute.getBrain().eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
|
|
piglinBrute.getBrain().setMemoryWithExpiry(MemoryModuleType.ANGRY_AT, angerTarget.getUUID(), 600L);
|
|
}
|
|
|
|
protected static void maybePlayActivitySound(PiglinBrute piglinBrute) {
|
|
if (piglinBrute.level().random.nextFloat() < 0.0125) {
|
|
playActivitySound(piglinBrute);
|
|
}
|
|
}
|
|
|
|
private static void playActivitySound(PiglinBrute piglinBrute) {
|
|
piglinBrute.getBrain().getActiveNonCoreActivity().ifPresent(activity -> {
|
|
if (activity == Activity.FIGHT) {
|
|
piglinBrute.playAngrySound();
|
|
}
|
|
});
|
|
}
|
|
}
|