46 lines
2 KiB
Java
46 lines
2 KiB
Java
package net.minecraft.world.item.enchantment.effects;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import java.util.Optional;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Holder;
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import net.minecraft.core.Vec3i;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.item.component.BlockItemStateProperties;
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import net.minecraft.world.item.enchantment.EnchantedItemInUse;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.phys.Vec3;
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public record SetBlockProperties(BlockItemStateProperties properties, Vec3i offset, Optional<Holder<GameEvent>> triggerGameEvent)
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implements EnchantmentEntityEffect {
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public static final MapCodec<SetBlockProperties> CODEC = RecordCodecBuilder.mapCodec(
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instance -> instance.group(
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BlockItemStateProperties.CODEC.fieldOf("properties").forGetter(SetBlockProperties::properties),
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Vec3i.CODEC.optionalFieldOf("offset", Vec3i.ZERO).forGetter(SetBlockProperties::offset),
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GameEvent.CODEC.optionalFieldOf("trigger_game_event").forGetter(SetBlockProperties::triggerGameEvent)
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)
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.apply(instance, SetBlockProperties::new)
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);
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public SetBlockProperties(BlockItemStateProperties properties) {
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this(properties, Vec3i.ZERO, Optional.of(GameEvent.BLOCK_CHANGE));
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}
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@Override
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public void apply(ServerLevel level, int enchantmentLevel, EnchantedItemInUse item, Entity entity, Vec3 origin) {
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BlockPos blockPos = BlockPos.containing(origin).offset(this.offset);
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BlockState blockState = entity.level().getBlockState(blockPos);
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BlockState blockState2 = this.properties.apply(blockState);
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if (!blockState.equals(blockState2) && entity.level().setBlock(blockPos, blockState2, 3)) {
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this.triggerGameEvent.ifPresent(holder -> level.gameEvent(entity, holder, blockPos));
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}
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}
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@Override
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public MapCodec<SetBlockProperties> codec() {
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return CODEC;
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}
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}
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