minecraft-src/net/minecraft/data/worldgen/features/VegetationFeatures.java
2025-07-04 03:45:38 +03:00

784 lines
35 KiB
Java

package net.minecraft.data.worldgen.features;
import java.util.List;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderGetter;
import net.minecraft.core.HolderSet;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.BootstrapContext;
import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.data.worldgen.placement.TreePlacements;
import net.minecraft.resources.ResourceKey;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.InclusiveRange;
import net.minecraft.util.random.WeightedList;
import net.minecraft.util.valueproviders.BiasedToBottomInt;
import net.minecraft.util.valueproviders.ConstantInt;
import net.minecraft.util.valueproviders.IntProvider;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.util.valueproviders.WeightedListInt;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FlowerBedBlock;
import net.minecraft.world.level.block.LeafLitterBlock;
import net.minecraft.world.level.block.SweetBerryBushBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.WeightedPlacedFeature;
import net.minecraft.world.level.levelgen.feature.configurations.BlockColumnConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.ProbabilityFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.RandomBooleanFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.RandomFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.RandomPatchConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.SimpleBlockConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.SimpleRandomFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.VegetationPatchConfiguration;
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
import net.minecraft.world.level.levelgen.feature.stateproviders.DualNoiseProvider;
import net.minecraft.world.level.levelgen.feature.stateproviders.NoiseProvider;
import net.minecraft.world.level.levelgen.feature.stateproviders.NoiseThresholdProvider;
import net.minecraft.world.level.levelgen.feature.stateproviders.WeightedStateProvider;
import net.minecraft.world.level.levelgen.placement.BlockPredicateFilter;
import net.minecraft.world.level.levelgen.placement.CaveSurface;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.synth.NormalNoise.NoiseParameters;
import net.minecraft.world.level.material.Fluids;
public class VegetationFeatures {
public static final ResourceKey<ConfiguredFeature<?, ?>> BAMBOO_NO_PODZOL = FeatureUtils.createKey("bamboo_no_podzol");
public static final ResourceKey<ConfiguredFeature<?, ?>> BAMBOO_SOME_PODZOL = FeatureUtils.createKey("bamboo_some_podzol");
public static final ResourceKey<ConfiguredFeature<?, ?>> VINES = FeatureUtils.createKey("vines");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_BROWN_MUSHROOM = FeatureUtils.createKey("patch_brown_mushroom");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_RED_MUSHROOM = FeatureUtils.createKey("patch_red_mushroom");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_SUNFLOWER = FeatureUtils.createKey("patch_sunflower");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_PUMPKIN = FeatureUtils.createKey("patch_pumpkin");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_BERRY_BUSH = FeatureUtils.createKey("patch_berry_bush");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_TAIGA_GRASS = FeatureUtils.createKey("patch_taiga_grass");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_GRASS = FeatureUtils.createKey("patch_grass");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_GRASS_MEADOW = FeatureUtils.createKey("patch_grass_meadow");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_GRASS_JUNGLE = FeatureUtils.createKey("patch_grass_jungle");
public static final ResourceKey<ConfiguredFeature<?, ?>> SINGLE_PIECE_OF_GRASS = FeatureUtils.createKey("single_piece_of_grass");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_DEAD_BUSH = FeatureUtils.createKey("patch_dead_bush");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_DRY_GRASS = FeatureUtils.createKey("patch_dry_grass");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_MELON = FeatureUtils.createKey("patch_melon");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_WATERLILY = FeatureUtils.createKey("patch_waterlily");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_TALL_GRASS = FeatureUtils.createKey("patch_tall_grass");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_LARGE_FERN = FeatureUtils.createKey("patch_large_fern");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_BUSH = FeatureUtils.createKey("patch_bush");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_LEAF_LITTER = FeatureUtils.createKey("patch_leaf_litter");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_FIREFLY_BUSH = FeatureUtils.createKey("patch_firefly_bush");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_CACTUS = FeatureUtils.createKey("patch_cactus");
public static final ResourceKey<ConfiguredFeature<?, ?>> PATCH_SUGAR_CANE = FeatureUtils.createKey("patch_sugar_cane");
public static final ResourceKey<ConfiguredFeature<?, ?>> FLOWER_DEFAULT = FeatureUtils.createKey("flower_default");
public static final ResourceKey<ConfiguredFeature<?, ?>> FLOWER_FLOWER_FOREST = FeatureUtils.createKey("flower_flower_forest");
public static final ResourceKey<ConfiguredFeature<?, ?>> FLOWER_SWAMP = FeatureUtils.createKey("flower_swamp");
public static final ResourceKey<ConfiguredFeature<?, ?>> FLOWER_PLAIN = FeatureUtils.createKey("flower_plain");
public static final ResourceKey<ConfiguredFeature<?, ?>> FLOWER_MEADOW = FeatureUtils.createKey("flower_meadow");
public static final ResourceKey<ConfiguredFeature<?, ?>> FLOWER_CHERRY = FeatureUtils.createKey("flower_cherry");
public static final ResourceKey<ConfiguredFeature<?, ?>> FLOWER_PALE_GARDEN = FeatureUtils.createKey("flower_pale_garden");
public static final ResourceKey<ConfiguredFeature<?, ?>> WILDFLOWERS_BIRCH_FOREST = FeatureUtils.createKey("wildflowers_birch_forest");
public static final ResourceKey<ConfiguredFeature<?, ?>> WILDFLOWERS_MEADOW = FeatureUtils.createKey("wildflowers_meadow");
public static final ResourceKey<ConfiguredFeature<?, ?>> FOREST_FLOWERS = FeatureUtils.createKey("forest_flowers");
public static final ResourceKey<ConfiguredFeature<?, ?>> PALE_FOREST_FLOWERS = FeatureUtils.createKey("pale_forest_flowers");
public static final ResourceKey<ConfiguredFeature<?, ?>> DARK_FOREST_VEGETATION = FeatureUtils.createKey("dark_forest_vegetation");
public static final ResourceKey<ConfiguredFeature<?, ?>> PALE_GARDEN_VEGETATION = FeatureUtils.createKey("pale_garden_vegetation");
public static final ResourceKey<ConfiguredFeature<?, ?>> PALE_MOSS_VEGETATION = FeatureUtils.createKey("pale_moss_vegetation");
public static final ResourceKey<ConfiguredFeature<?, ?>> PALE_MOSS_PATCH = FeatureUtils.createKey("pale_moss_patch");
public static final ResourceKey<ConfiguredFeature<?, ?>> PALE_MOSS_PATCH_BONEMEAL = FeatureUtils.createKey("pale_moss_patch_bonemeal");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_FLOWER_FOREST = FeatureUtils.createKey("trees_flower_forest");
public static final ResourceKey<ConfiguredFeature<?, ?>> MEADOW_TREES = FeatureUtils.createKey("meadow_trees");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_TAIGA = FeatureUtils.createKey("trees_taiga");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_BADLANDS = FeatureUtils.createKey("trees_badlands");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_GROVE = FeatureUtils.createKey("trees_grove");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_SAVANNA = FeatureUtils.createKey("trees_savanna");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_SNOWY = FeatureUtils.createKey("trees_snowy");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_BIRCH = FeatureUtils.createKey("trees_birch");
public static final ResourceKey<ConfiguredFeature<?, ?>> BIRCH_TALL = FeatureUtils.createKey("birch_tall");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_WINDSWEPT_HILLS = FeatureUtils.createKey("trees_windswept_hills");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_WATER = FeatureUtils.createKey("trees_water");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_BIRCH_AND_OAK_LEAF_LITTER = FeatureUtils.createKey("trees_birch_and_oak_leaf_litter");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_PLAINS = FeatureUtils.createKey("trees_plains");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_SPARSE_JUNGLE = FeatureUtils.createKey("trees_sparse_jungle");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_OLD_GROWTH_SPRUCE_TAIGA = FeatureUtils.createKey("trees_old_growth_spruce_taiga");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_OLD_GROWTH_PINE_TAIGA = FeatureUtils.createKey("trees_old_growth_pine_taiga");
public static final ResourceKey<ConfiguredFeature<?, ?>> TREES_JUNGLE = FeatureUtils.createKey("trees_jungle");
public static final ResourceKey<ConfiguredFeature<?, ?>> BAMBOO_VEGETATION = FeatureUtils.createKey("bamboo_vegetation");
public static final ResourceKey<ConfiguredFeature<?, ?>> MUSHROOM_ISLAND_VEGETATION = FeatureUtils.createKey("mushroom_island_vegetation");
public static final ResourceKey<ConfiguredFeature<?, ?>> MANGROVE_VEGETATION = FeatureUtils.createKey("mangrove_vegetation");
private static final float FALLEN_TREE_ONE_IN_CHANCE = 80.0F;
private static RandomPatchConfiguration grassPatch(BlockStateProvider stateProvider, int tries) {
return FeatureUtils.simpleRandomPatchConfiguration(tries, PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(stateProvider)));
}
public static void bootstrap(BootstrapContext<ConfiguredFeature<?, ?>> context) {
HolderGetter<ConfiguredFeature<?, ?>> holderGetter = context.lookup(Registries.CONFIGURED_FEATURE);
Holder<ConfiguredFeature<?, ?>> holder = holderGetter.getOrThrow(TreeFeatures.HUGE_BROWN_MUSHROOM);
Holder<ConfiguredFeature<?, ?>> holder2 = holderGetter.getOrThrow(TreeFeatures.HUGE_RED_MUSHROOM);
Holder<ConfiguredFeature<?, ?>> holder3 = holderGetter.getOrThrow(TreeFeatures.FANCY_OAK_BEES_005);
Holder<ConfiguredFeature<?, ?>> holder4 = holderGetter.getOrThrow(TreeFeatures.OAK_BEES_005);
Holder<ConfiguredFeature<?, ?>> holder5 = holderGetter.getOrThrow(PATCH_GRASS_JUNGLE);
HolderGetter<PlacedFeature> holderGetter2 = context.lookup(Registries.PLACED_FEATURE);
Holder<PlacedFeature> holder6 = holderGetter2.getOrThrow(TreePlacements.PALE_OAK_CHECKED);
Holder<PlacedFeature> holder7 = holderGetter2.getOrThrow(TreePlacements.PALE_OAK_CREAKING_CHECKED);
Holder<PlacedFeature> holder8 = holderGetter2.getOrThrow(TreePlacements.FANCY_OAK_CHECKED);
Holder<PlacedFeature> holder9 = holderGetter2.getOrThrow(TreePlacements.BIRCH_BEES_002);
Holder<PlacedFeature> holder10 = holderGetter2.getOrThrow(TreePlacements.FANCY_OAK_BEES_002);
Holder<PlacedFeature> holder11 = holderGetter2.getOrThrow(TreePlacements.FANCY_OAK_BEES);
Holder<PlacedFeature> holder12 = holderGetter2.getOrThrow(TreePlacements.PINE_CHECKED);
Holder<PlacedFeature> holder13 = holderGetter2.getOrThrow(TreePlacements.SPRUCE_CHECKED);
Holder<PlacedFeature> holder14 = holderGetter2.getOrThrow(TreePlacements.PINE_ON_SNOW);
Holder<PlacedFeature> holder15 = holderGetter2.getOrThrow(TreePlacements.ACACIA_CHECKED);
Holder<PlacedFeature> holder16 = holderGetter2.getOrThrow(TreePlacements.SUPER_BIRCH_BEES_0002);
Holder<PlacedFeature> holder17 = holderGetter2.getOrThrow(TreePlacements.BIRCH_BEES_0002_PLACED);
Holder<PlacedFeature> holder18 = holderGetter2.getOrThrow(TreePlacements.BIRCH_BEES_0002_LEAF_LITTER);
Holder<PlacedFeature> holder19 = holderGetter2.getOrThrow(TreePlacements.FANCY_OAK_BEES_0002_LEAF_LITTER);
Holder<PlacedFeature> holder20 = holderGetter2.getOrThrow(TreePlacements.JUNGLE_BUSH);
Holder<PlacedFeature> holder21 = holderGetter2.getOrThrow(TreePlacements.MEGA_SPRUCE_CHECKED);
Holder<PlacedFeature> holder22 = holderGetter2.getOrThrow(TreePlacements.MEGA_PINE_CHECKED);
Holder<PlacedFeature> holder23 = holderGetter2.getOrThrow(TreePlacements.MEGA_JUNGLE_TREE_CHECKED);
Holder<PlacedFeature> holder24 = holderGetter2.getOrThrow(TreePlacements.TALL_MANGROVE_CHECKED);
Holder<PlacedFeature> holder25 = holderGetter2.getOrThrow(TreePlacements.OAK_CHECKED);
Holder<PlacedFeature> holder26 = holderGetter2.getOrThrow(TreePlacements.OAK_BEES_002);
Holder<PlacedFeature> holder27 = holderGetter2.getOrThrow(TreePlacements.SUPER_BIRCH_BEES);
Holder<PlacedFeature> holder28 = holderGetter2.getOrThrow(TreePlacements.SPRUCE_ON_SNOW);
Holder<PlacedFeature> holder29 = holderGetter2.getOrThrow(TreePlacements.OAK_BEES_0002_LEAF_LITTER);
Holder<PlacedFeature> holder30 = holderGetter2.getOrThrow(TreePlacements.JUNGLE_TREE_CHECKED);
Holder<PlacedFeature> holder31 = holderGetter2.getOrThrow(TreePlacements.MANGROVE_CHECKED);
Holder<PlacedFeature> holder32 = holderGetter2.getOrThrow(TreePlacements.OAK_LEAF_LITTER);
Holder<PlacedFeature> holder33 = holderGetter2.getOrThrow(TreePlacements.DARK_OAK_LEAF_LITTER);
Holder<PlacedFeature> holder34 = holderGetter2.getOrThrow(TreePlacements.BIRCH_LEAF_LITTER);
Holder<PlacedFeature> holder35 = holderGetter2.getOrThrow(TreePlacements.FANCY_OAK_LEAF_LITTER);
Holder<PlacedFeature> holder36 = holderGetter2.getOrThrow(TreePlacements.FALLEN_OAK_TREE);
Holder<PlacedFeature> holder37 = holderGetter2.getOrThrow(TreePlacements.FALLEN_BIRCH_TREE);
Holder<PlacedFeature> holder38 = holderGetter2.getOrThrow(TreePlacements.FALLEN_SUPER_BIRCH_TREE);
Holder<PlacedFeature> holder39 = holderGetter2.getOrThrow(TreePlacements.FALLEN_JUNGLE_TREE);
Holder<PlacedFeature> holder40 = holderGetter2.getOrThrow(TreePlacements.FALLEN_SPRUCE_TREE);
FeatureUtils.register(context, BAMBOO_NO_PODZOL, Feature.BAMBOO, new ProbabilityFeatureConfiguration(0.0F));
FeatureUtils.register(context, BAMBOO_SOME_PODZOL, Feature.BAMBOO, new ProbabilityFeatureConfiguration(0.2F));
FeatureUtils.register(context, VINES, Feature.VINES);
FeatureUtils.register(
context,
PATCH_BROWN_MUSHROOM,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.BROWN_MUSHROOM)))
);
FeatureUtils.register(
context,
PATCH_RED_MUSHROOM,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.RED_MUSHROOM)))
);
FeatureUtils.register(
context,
PATCH_SUNFLOWER,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.SUNFLOWER)))
);
FeatureUtils.register(
context,
PATCH_PUMPKIN,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(
Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.PUMPKIN)), List.of(Blocks.GRASS_BLOCK)
)
);
FeatureUtils.register(
context,
PATCH_BERRY_BUSH,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(
Feature.SIMPLE_BLOCK,
new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.SWEET_BERRY_BUSH.defaultBlockState().setValue(SweetBerryBushBlock.AGE, 3))),
List.of(Blocks.GRASS_BLOCK)
)
);
FeatureUtils.register(
context,
PATCH_TAIGA_GRASS,
Feature.RANDOM_PATCH,
grassPatch(
new WeightedStateProvider(WeightedList.<BlockState>builder().add(Blocks.SHORT_GRASS.defaultBlockState(), 1).add(Blocks.FERN.defaultBlockState(), 4)), 32
)
);
FeatureUtils.register(context, PATCH_GRASS, Feature.RANDOM_PATCH, grassPatch(BlockStateProvider.simple(Blocks.SHORT_GRASS), 32));
FeatureUtils.register(context, PATCH_GRASS_MEADOW, Feature.RANDOM_PATCH, grassPatch(BlockStateProvider.simple(Blocks.SHORT_GRASS), 16));
FeatureUtils.register(
context,
PATCH_LEAF_LITTER,
Feature.RANDOM_PATCH,
FeatureUtils.simpleRandomPatchConfiguration(
32, PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(new WeightedStateProvider(leafLitterPatchBuilder(1, 3))))
)
);
FeatureUtils.register(
context,
PATCH_GRASS_JUNGLE,
Feature.RANDOM_PATCH,
new RandomPatchConfiguration(
32,
7,
3,
PlacementUtils.filtered(
Feature.SIMPLE_BLOCK,
new SimpleBlockConfiguration(
new WeightedStateProvider(WeightedList.<BlockState>builder().add(Blocks.SHORT_GRASS.defaultBlockState(), 3).add(Blocks.FERN.defaultBlockState(), 1))
),
BlockPredicate.allOf(BlockPredicate.ONLY_IN_AIR_PREDICATE, BlockPredicate.not(BlockPredicate.matchesBlocks(Direction.DOWN.getUnitVec3i(), Blocks.PODZOL)))
)
)
);
FeatureUtils.register(
context, SINGLE_PIECE_OF_GRASS, Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.SHORT_GRASS.defaultBlockState()))
);
FeatureUtils.register(context, PATCH_DEAD_BUSH, Feature.RANDOM_PATCH, grassPatch(BlockStateProvider.simple(Blocks.DEAD_BUSH), 4));
FeatureUtils.register(
context,
PATCH_DRY_GRASS,
Feature.RANDOM_PATCH,
grassPatch(
new WeightedStateProvider(
WeightedList.<BlockState>builder().add(Blocks.SHORT_DRY_GRASS.defaultBlockState(), 1).add(Blocks.TALL_DRY_GRASS.defaultBlockState(), 1)
),
64
)
);
FeatureUtils.register(
context,
PATCH_MELON,
Feature.RANDOM_PATCH,
new RandomPatchConfiguration(
64,
7,
3,
PlacementUtils.filtered(
Feature.SIMPLE_BLOCK,
new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.MELON)),
BlockPredicate.allOf(
BlockPredicate.replaceable(), BlockPredicate.noFluid(), BlockPredicate.matchesBlocks(Direction.DOWN.getUnitVec3i(), Blocks.GRASS_BLOCK)
)
)
)
);
FeatureUtils.register(
context,
PATCH_WATERLILY,
Feature.RANDOM_PATCH,
new RandomPatchConfiguration(
10, 7, 3, PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.LILY_PAD)))
)
);
FeatureUtils.register(
context,
PATCH_TALL_GRASS,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.TALL_GRASS)))
);
FeatureUtils.register(
context,
PATCH_LARGE_FERN,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.LARGE_FERN)))
);
FeatureUtils.register(
context,
PATCH_BUSH,
Feature.RANDOM_PATCH,
new RandomPatchConfiguration(
24, 5, 3, PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.BUSH)))
)
);
FeatureUtils.register(
context,
PATCH_CACTUS,
Feature.RANDOM_PATCH,
FeatureUtils.simpleRandomPatchConfiguration(
10,
PlacementUtils.inlinePlaced(
Feature.BLOCK_COLUMN,
new BlockColumnConfiguration(
List.of(
BlockColumnConfiguration.layer(BiasedToBottomInt.of(1, 3), BlockStateProvider.simple(Blocks.CACTUS)),
BlockColumnConfiguration.layer(
new WeightedListInt(WeightedList.<IntProvider>builder().add(ConstantInt.of(0), 3).add(ConstantInt.of(1), 1).build()),
BlockStateProvider.simple(Blocks.CACTUS_FLOWER)
)
),
Direction.UP,
BlockPredicate.ONLY_IN_AIR_PREDICATE,
false
),
BlockPredicateFilter.forPredicate(
BlockPredicate.allOf(BlockPredicate.ONLY_IN_AIR_PREDICATE, BlockPredicate.wouldSurvive(Blocks.CACTUS.defaultBlockState(), BlockPos.ZERO))
)
)
)
);
FeatureUtils.register(
context,
PATCH_SUGAR_CANE,
Feature.RANDOM_PATCH,
new RandomPatchConfiguration(
20,
4,
0,
PlacementUtils.inlinePlaced(
Feature.BLOCK_COLUMN,
BlockColumnConfiguration.simple(BiasedToBottomInt.of(2, 4), BlockStateProvider.simple(Blocks.SUGAR_CANE)),
nearWaterPredicate(Blocks.SUGAR_CANE)
)
)
);
FeatureUtils.register(
context,
PATCH_FIREFLY_BUSH,
Feature.RANDOM_PATCH,
new RandomPatchConfiguration(
20, 4, 3, PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.FIREFLY_BUSH)))
)
);
FeatureUtils.register(
context,
FLOWER_DEFAULT,
Feature.FLOWER,
grassPatch(
new WeightedStateProvider(WeightedList.<BlockState>builder().add(Blocks.POPPY.defaultBlockState(), 2).add(Blocks.DANDELION.defaultBlockState(), 1)), 64
)
);
FeatureUtils.register(
context,
FLOWER_FLOWER_FOREST,
Feature.FLOWER,
new RandomPatchConfiguration(
96,
6,
2,
PlacementUtils.onlyWhenEmpty(
Feature.SIMPLE_BLOCK,
new SimpleBlockConfiguration(
new NoiseProvider(
2345L,
new NoiseParameters(0, 1.0),
0.020833334F,
List.of(
Blocks.DANDELION.defaultBlockState(),
Blocks.POPPY.defaultBlockState(),
Blocks.ALLIUM.defaultBlockState(),
Blocks.AZURE_BLUET.defaultBlockState(),
Blocks.RED_TULIP.defaultBlockState(),
Blocks.ORANGE_TULIP.defaultBlockState(),
Blocks.WHITE_TULIP.defaultBlockState(),
Blocks.PINK_TULIP.defaultBlockState(),
Blocks.OXEYE_DAISY.defaultBlockState(),
Blocks.CORNFLOWER.defaultBlockState(),
Blocks.LILY_OF_THE_VALLEY.defaultBlockState()
)
)
)
)
)
);
FeatureUtils.register(
context,
FLOWER_SWAMP,
Feature.FLOWER,
new RandomPatchConfiguration(
64, 6, 2, PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.BLUE_ORCHID)))
)
);
FeatureUtils.register(
context,
FLOWER_PLAIN,
Feature.FLOWER,
new RandomPatchConfiguration(
64,
6,
2,
PlacementUtils.onlyWhenEmpty(
Feature.SIMPLE_BLOCK,
new SimpleBlockConfiguration(
new NoiseThresholdProvider(
2345L,
new NoiseParameters(0, 1.0),
0.005F,
-0.8F,
0.33333334F,
Blocks.DANDELION.defaultBlockState(),
List.of(
Blocks.ORANGE_TULIP.defaultBlockState(),
Blocks.RED_TULIP.defaultBlockState(),
Blocks.PINK_TULIP.defaultBlockState(),
Blocks.WHITE_TULIP.defaultBlockState()
),
List.of(
Blocks.POPPY.defaultBlockState(), Blocks.AZURE_BLUET.defaultBlockState(), Blocks.OXEYE_DAISY.defaultBlockState(), Blocks.CORNFLOWER.defaultBlockState()
)
)
)
)
)
);
FeatureUtils.register(
context,
FLOWER_MEADOW,
Feature.FLOWER,
new RandomPatchConfiguration(
96,
6,
2,
PlacementUtils.onlyWhenEmpty(
Feature.SIMPLE_BLOCK,
new SimpleBlockConfiguration(
new DualNoiseProvider(
new InclusiveRange(1, 3),
new NoiseParameters(-10, 1.0),
1.0F,
2345L,
new NoiseParameters(-3, 1.0),
1.0F,
List.of(
Blocks.TALL_GRASS.defaultBlockState(),
Blocks.ALLIUM.defaultBlockState(),
Blocks.POPPY.defaultBlockState(),
Blocks.AZURE_BLUET.defaultBlockState(),
Blocks.DANDELION.defaultBlockState(),
Blocks.CORNFLOWER.defaultBlockState(),
Blocks.OXEYE_DAISY.defaultBlockState(),
Blocks.SHORT_GRASS.defaultBlockState()
)
)
)
)
)
);
FeatureUtils.register(
context,
FLOWER_CHERRY,
Feature.FLOWER,
new RandomPatchConfiguration(
96,
6,
2,
PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(new WeightedStateProvider(flowerBedPatchBuilder(Blocks.PINK_PETALS))))
)
);
FeatureUtils.register(
context,
WILDFLOWERS_BIRCH_FOREST,
Feature.FLOWER,
new RandomPatchConfiguration(
64,
6,
2,
PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(new WeightedStateProvider(flowerBedPatchBuilder(Blocks.WILDFLOWERS))))
)
);
FeatureUtils.register(
context,
WILDFLOWERS_MEADOW,
Feature.FLOWER,
new RandomPatchConfiguration(
8,
6,
2,
PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(new WeightedStateProvider(flowerBedPatchBuilder(Blocks.WILDFLOWERS))))
)
);
FeatureUtils.register(
context,
FLOWER_PALE_GARDEN,
Feature.FLOWER,
new RandomPatchConfiguration(
1, 0, 0, PlacementUtils.onlyWhenEmpty(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.CLOSED_EYEBLOSSOM), true))
)
);
FeatureUtils.register(
context,
FOREST_FLOWERS,
Feature.SIMPLE_RANDOM_SELECTOR,
new SimpleRandomFeatureConfiguration(
HolderSet.direct(
PlacementUtils.inlinePlaced(
Feature.RANDOM_PATCH, FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.LILAC)))
),
PlacementUtils.inlinePlaced(
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.ROSE_BUSH)))
),
PlacementUtils.inlinePlaced(
Feature.RANDOM_PATCH, FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.PEONY)))
),
PlacementUtils.inlinePlaced(
Feature.NO_BONEMEAL_FLOWER,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.LILY_OF_THE_VALLEY)))
)
)
)
);
FeatureUtils.register(
context,
PALE_FOREST_FLOWERS,
Feature.RANDOM_PATCH,
FeatureUtils.simplePatchConfiguration(Feature.SIMPLE_BLOCK, new SimpleBlockConfiguration(BlockStateProvider.simple(Blocks.CLOSED_EYEBLOSSOM), true))
);
FeatureUtils.register(
context,
DARK_FOREST_VEGETATION,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(
new WeightedPlacedFeature(PlacementUtils.inlinePlaced(holder), 0.025F),
new WeightedPlacedFeature(PlacementUtils.inlinePlaced(holder2), 0.05F),
new WeightedPlacedFeature(holder33, 0.6666667F),
new WeightedPlacedFeature(holder37, 0.0025F),
new WeightedPlacedFeature(holder34, 0.2F),
new WeightedPlacedFeature(holder36, 0.0125F),
new WeightedPlacedFeature(holder35, 0.1F)
),
holder32
)
);
FeatureUtils.register(
context,
PALE_GARDEN_VEGETATION,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder7, 0.1F), new WeightedPlacedFeature(holder6, 0.9F)), holder6)
);
FeatureUtils.register(
context,
PALE_MOSS_VEGETATION,
Feature.SIMPLE_BLOCK,
new SimpleBlockConfiguration(
new WeightedStateProvider(
WeightedList.<BlockState>builder()
.add(Blocks.PALE_MOSS_CARPET.defaultBlockState(), 25)
.add(Blocks.SHORT_GRASS.defaultBlockState(), 25)
.add(Blocks.TALL_GRASS.defaultBlockState(), 10)
)
)
);
FeatureUtils.register(
context,
PALE_MOSS_PATCH,
Feature.VEGETATION_PATCH,
new VegetationPatchConfiguration(
BlockTags.MOSS_REPLACEABLE,
BlockStateProvider.simple(Blocks.PALE_MOSS_BLOCK),
PlacementUtils.inlinePlaced(holderGetter.getOrThrow(PALE_MOSS_VEGETATION)),
CaveSurface.FLOOR,
ConstantInt.of(1),
0.0F,
5,
0.3F,
UniformInt.of(2, 4),
0.75F
)
);
FeatureUtils.register(
context,
PALE_MOSS_PATCH_BONEMEAL,
Feature.VEGETATION_PATCH,
new VegetationPatchConfiguration(
BlockTags.MOSS_REPLACEABLE,
BlockStateProvider.simple(Blocks.PALE_MOSS_BLOCK),
PlacementUtils.inlinePlaced(holderGetter.getOrThrow(PALE_MOSS_VEGETATION)),
CaveSurface.FLOOR,
ConstantInt.of(1),
0.0F,
5,
0.6F,
UniformInt.of(1, 2),
0.75F
)
);
FeatureUtils.register(
context,
TREES_FLOWER_FOREST,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(new WeightedPlacedFeature(holder37, 0.0025F), new WeightedPlacedFeature(holder9, 0.2F), new WeightedPlacedFeature(holder10, 0.1F)), holder26
)
);
FeatureUtils.register(
context, MEADOW_TREES, Feature.RANDOM_SELECTOR, new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder11, 0.5F)), holder27)
);
FeatureUtils.register(
context,
TREES_TAIGA,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder12, 0.33333334F), new WeightedPlacedFeature(holder40, 0.0125F)), holder13)
);
FeatureUtils.register(
context, TREES_BADLANDS, Feature.RANDOM_SELECTOR, new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder36, 0.0125F)), holder32)
);
FeatureUtils.register(
context, TREES_GROVE, Feature.RANDOM_SELECTOR, new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder14, 0.33333334F)), holder28)
);
FeatureUtils.register(
context,
TREES_SAVANNA,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder15, 0.8F), new WeightedPlacedFeature(holder36, 0.0125F)), holder25)
);
FeatureUtils.register(
context, TREES_SNOWY, Feature.RANDOM_SELECTOR, new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder40, 0.0125F)), holder13)
);
FeatureUtils.register(
context, TREES_BIRCH, Feature.RANDOM_SELECTOR, new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder37, 0.0125F)), holder17)
);
FeatureUtils.register(
context,
BIRCH_TALL,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(new WeightedPlacedFeature(holder38, 0.00625F), new WeightedPlacedFeature(holder16, 0.5F), new WeightedPlacedFeature(holder37, 0.0125F)), holder17
)
);
FeatureUtils.register(
context,
TREES_WINDSWEPT_HILLS,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(
new WeightedPlacedFeature(holder40, 0.008325F),
new WeightedPlacedFeature(holder13, 0.666F),
new WeightedPlacedFeature(holder8, 0.1F),
new WeightedPlacedFeature(holder36, 0.0125F)
),
holder25
)
);
FeatureUtils.register(
context, TREES_WATER, Feature.RANDOM_SELECTOR, new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder8, 0.1F)), holder25)
);
FeatureUtils.register(
context,
TREES_BIRCH_AND_OAK_LEAF_LITTER,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(
new WeightedPlacedFeature(holder37, 0.0025F),
new WeightedPlacedFeature(holder18, 0.2F),
new WeightedPlacedFeature(holder19, 0.1F),
new WeightedPlacedFeature(holder36, 0.0125F)
),
holder29
)
);
FeatureUtils.register(
context,
TREES_PLAINS,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(new WeightedPlacedFeature(PlacementUtils.inlinePlaced(holder3), 0.33333334F), new WeightedPlacedFeature(holder36, 0.0125F)),
PlacementUtils.inlinePlaced(holder4)
)
);
FeatureUtils.register(
context,
TREES_SPARSE_JUNGLE,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(new WeightedPlacedFeature(holder8, 0.1F), new WeightedPlacedFeature(holder20, 0.5F), new WeightedPlacedFeature(holder39, 0.0125F)), holder30
)
);
FeatureUtils.register(
context,
TREES_OLD_GROWTH_SPRUCE_TAIGA,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(new WeightedPlacedFeature(holder21, 0.33333334F), new WeightedPlacedFeature(holder12, 0.33333334F), new WeightedPlacedFeature(holder40, 0.0125F)),
holder13
)
);
FeatureUtils.register(
context,
TREES_OLD_GROWTH_PINE_TAIGA,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(
new WeightedPlacedFeature(holder21, 0.025641026F),
new WeightedPlacedFeature(holder22, 0.30769232F),
new WeightedPlacedFeature(holder12, 0.33333334F),
new WeightedPlacedFeature(holder40, 0.0125F)
),
holder13
)
);
FeatureUtils.register(
context,
TREES_JUNGLE,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(
new WeightedPlacedFeature(holder8, 0.1F),
new WeightedPlacedFeature(holder20, 0.5F),
new WeightedPlacedFeature(holder23, 0.33333334F),
new WeightedPlacedFeature(holder39, 0.0125F)
),
holder30
)
);
FeatureUtils.register(
context,
BAMBOO_VEGETATION,
Feature.RANDOM_SELECTOR,
new RandomFeatureConfiguration(
List.of(new WeightedPlacedFeature(holder8, 0.05F), new WeightedPlacedFeature(holder20, 0.15F), new WeightedPlacedFeature(holder23, 0.7F)),
PlacementUtils.inlinePlaced(holder5)
)
);
FeatureUtils.register(
context,
MUSHROOM_ISLAND_VEGETATION,
Feature.RANDOM_BOOLEAN_SELECTOR,
new RandomBooleanFeatureConfiguration(PlacementUtils.inlinePlaced(holder2), PlacementUtils.inlinePlaced(holder))
);
FeatureUtils.register(
context, MANGROVE_VEGETATION, Feature.RANDOM_SELECTOR, new RandomFeatureConfiguration(List.of(new WeightedPlacedFeature(holder24, 0.85F)), holder31)
);
}
private static WeightedList.Builder<BlockState> flowerBedPatchBuilder(Block block) {
return segmentedBlockPatchBuilder(block, 1, 4, FlowerBedBlock.AMOUNT, FlowerBedBlock.FACING);
}
public static WeightedList.Builder<BlockState> leafLitterPatchBuilder(int minAmount, int maxAmount) {
return segmentedBlockPatchBuilder(Blocks.LEAF_LITTER, minAmount, maxAmount, LeafLitterBlock.AMOUNT, LeafLitterBlock.FACING);
}
private static WeightedList.Builder<BlockState> segmentedBlockPatchBuilder(
Block block, int minAmount, int maxAmount, IntegerProperty amountProperty, EnumProperty<Direction> directionProperty
) {
WeightedList.Builder<BlockState> builder = WeightedList.builder();
for (int i = minAmount; i <= maxAmount; i++) {
for (Direction direction : Direction.Plane.HORIZONTAL) {
builder.add(block.defaultBlockState().setValue(amountProperty, i).setValue(directionProperty, direction), 1);
}
}
return builder;
}
public static BlockPredicateFilter nearWaterPredicate(Block block) {
return BlockPredicateFilter.forPredicate(
BlockPredicate.allOf(
BlockPredicate.ONLY_IN_AIR_PREDICATE,
BlockPredicate.wouldSurvive(block.defaultBlockState(), BlockPos.ZERO),
BlockPredicate.anyOf(
BlockPredicate.matchesFluids(new BlockPos(1, -1, 0), Fluids.WATER, Fluids.FLOWING_WATER),
BlockPredicate.matchesFluids(new BlockPos(-1, -1, 0), Fluids.WATER, Fluids.FLOWING_WATER),
BlockPredicate.matchesFluids(new BlockPos(0, -1, 1), Fluids.WATER, Fluids.FLOWING_WATER),
BlockPredicate.matchesFluids(new BlockPos(0, -1, -1), Fluids.WATER, Fluids.FLOWING_WATER)
)
)
);
}
}