83 lines
3.6 KiB
Java
83 lines
3.6 KiB
Java
package net.minecraft.network.protocol.game;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public class ClientboundGameEventPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundGameEventPacket> STREAM_CODEC = Packet.codec(
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ClientboundGameEventPacket::write, ClientboundGameEventPacket::new
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);
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public static final ClientboundGameEventPacket.Type NO_RESPAWN_BLOCK_AVAILABLE = new ClientboundGameEventPacket.Type(0);
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public static final ClientboundGameEventPacket.Type START_RAINING = new ClientboundGameEventPacket.Type(1);
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public static final ClientboundGameEventPacket.Type STOP_RAINING = new ClientboundGameEventPacket.Type(2);
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public static final ClientboundGameEventPacket.Type CHANGE_GAME_MODE = new ClientboundGameEventPacket.Type(3);
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public static final ClientboundGameEventPacket.Type WIN_GAME = new ClientboundGameEventPacket.Type(4);
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public static final ClientboundGameEventPacket.Type DEMO_EVENT = new ClientboundGameEventPacket.Type(5);
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public static final ClientboundGameEventPacket.Type PLAY_ARROW_HIT_SOUND = new ClientboundGameEventPacket.Type(6);
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public static final ClientboundGameEventPacket.Type RAIN_LEVEL_CHANGE = new ClientboundGameEventPacket.Type(7);
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public static final ClientboundGameEventPacket.Type THUNDER_LEVEL_CHANGE = new ClientboundGameEventPacket.Type(8);
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public static final ClientboundGameEventPacket.Type PUFFER_FISH_STING = new ClientboundGameEventPacket.Type(9);
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public static final ClientboundGameEventPacket.Type GUARDIAN_ELDER_EFFECT = new ClientboundGameEventPacket.Type(10);
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public static final ClientboundGameEventPacket.Type IMMEDIATE_RESPAWN = new ClientboundGameEventPacket.Type(11);
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public static final ClientboundGameEventPacket.Type LIMITED_CRAFTING = new ClientboundGameEventPacket.Type(12);
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public static final ClientboundGameEventPacket.Type LEVEL_CHUNKS_LOAD_START = new ClientboundGameEventPacket.Type(13);
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public static final int DEMO_PARAM_INTRO = 0;
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public static final int DEMO_PARAM_HINT_1 = 101;
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public static final int DEMO_PARAM_HINT_2 = 102;
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public static final int DEMO_PARAM_HINT_3 = 103;
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public static final int DEMO_PARAM_HINT_4 = 104;
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private final ClientboundGameEventPacket.Type event;
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private final float param;
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public ClientboundGameEventPacket(ClientboundGameEventPacket.Type event, float param) {
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this.event = event;
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this.param = param;
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}
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private ClientboundGameEventPacket(FriendlyByteBuf buffer) {
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this.event = ClientboundGameEventPacket.Type.TYPES.get(buffer.readUnsignedByte());
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this.param = buffer.readFloat();
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeByte(this.event.id);
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buffer.writeFloat(this.param);
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}
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@Override
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public PacketType<ClientboundGameEventPacket> type() {
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return GamePacketTypes.CLIENTBOUND_GAME_EVENT;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleGameEvent(this);
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}
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public ClientboundGameEventPacket.Type getEvent() {
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return this.event;
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}
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public float getParam() {
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return this.param;
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}
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public static class Type {
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static final Int2ObjectMap<ClientboundGameEventPacket.Type> TYPES = new Int2ObjectOpenHashMap<>();
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final int id;
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public Type(int id) {
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this.id = id;
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TYPES.put(id, this);
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}
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}
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}
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