212 lines
7 KiB
Java
212 lines
7 KiB
Java
package net.minecraft.network.protocol.game;
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import com.google.common.collect.ImmutableList;
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import java.util.Collection;
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import java.util.Optional;
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import net.minecraft.ChatFormatting;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.RegistryFriendlyByteBuf;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.ComponentSerialization;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.world.scores.PlayerTeam;
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import net.minecraft.world.scores.Team;
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import org.jetbrains.annotations.Nullable;
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public class ClientboundSetPlayerTeamPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundSetPlayerTeamPacket> STREAM_CODEC = Packet.codec(
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ClientboundSetPlayerTeamPacket::write, ClientboundSetPlayerTeamPacket::new
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);
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private static final int METHOD_ADD = 0;
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private static final int METHOD_REMOVE = 1;
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private static final int METHOD_CHANGE = 2;
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private static final int METHOD_JOIN = 3;
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private static final int METHOD_LEAVE = 4;
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private static final int MAX_VISIBILITY_LENGTH = 40;
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private static final int MAX_COLLISION_LENGTH = 40;
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private final int method;
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private final String name;
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private final Collection<String> players;
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private final Optional<ClientboundSetPlayerTeamPacket.Parameters> parameters;
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private ClientboundSetPlayerTeamPacket(String name, int method, Optional<ClientboundSetPlayerTeamPacket.Parameters> parameters, Collection<String> players) {
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this.name = name;
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this.method = method;
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this.parameters = parameters;
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this.players = ImmutableList.<String>copyOf(players);
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}
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public static ClientboundSetPlayerTeamPacket createAddOrModifyPacket(PlayerTeam team, boolean useAdd) {
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return new ClientboundSetPlayerTeamPacket(
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team.getName(),
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useAdd ? 0 : 2,
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Optional.of(new ClientboundSetPlayerTeamPacket.Parameters(team)),
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(Collection<String>)(useAdd ? team.getPlayers() : ImmutableList.<String>of())
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);
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}
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public static ClientboundSetPlayerTeamPacket createRemovePacket(PlayerTeam team) {
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return new ClientboundSetPlayerTeamPacket(team.getName(), 1, Optional.empty(), ImmutableList.<String>of());
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}
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public static ClientboundSetPlayerTeamPacket createPlayerPacket(PlayerTeam team, String playerName, ClientboundSetPlayerTeamPacket.Action action) {
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return new ClientboundSetPlayerTeamPacket(
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team.getName(), action == ClientboundSetPlayerTeamPacket.Action.ADD ? 3 : 4, Optional.empty(), ImmutableList.<String>of(playerName)
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);
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}
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private ClientboundSetPlayerTeamPacket(RegistryFriendlyByteBuf buffer) {
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this.name = buffer.readUtf();
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this.method = buffer.readByte();
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if (shouldHaveParameters(this.method)) {
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this.parameters = Optional.of(new ClientboundSetPlayerTeamPacket.Parameters(buffer));
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} else {
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this.parameters = Optional.empty();
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}
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if (shouldHavePlayerList(this.method)) {
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this.players = buffer.<String>readList(FriendlyByteBuf::readUtf);
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} else {
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this.players = ImmutableList.<String>of();
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}
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}
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private void write(RegistryFriendlyByteBuf buffer) {
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buffer.writeUtf(this.name);
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buffer.writeByte(this.method);
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if (shouldHaveParameters(this.method)) {
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((ClientboundSetPlayerTeamPacket.Parameters)this.parameters
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.orElseThrow(() -> new IllegalStateException("Parameters not present, but method is" + this.method)))
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.write(buffer);
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}
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if (shouldHavePlayerList(this.method)) {
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buffer.writeCollection(this.players, FriendlyByteBuf::writeUtf);
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}
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}
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private static boolean shouldHavePlayerList(int method) {
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return method == 0 || method == 3 || method == 4;
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}
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private static boolean shouldHaveParameters(int method) {
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return method == 0 || method == 2;
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}
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@Nullable
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public ClientboundSetPlayerTeamPacket.Action getPlayerAction() {
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return switch (this.method) {
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case 0, 3 -> ClientboundSetPlayerTeamPacket.Action.ADD;
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default -> null;
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case 4 -> ClientboundSetPlayerTeamPacket.Action.REMOVE;
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};
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}
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@Nullable
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public ClientboundSetPlayerTeamPacket.Action getTeamAction() {
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return switch (this.method) {
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case 0 -> ClientboundSetPlayerTeamPacket.Action.ADD;
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case 1 -> ClientboundSetPlayerTeamPacket.Action.REMOVE;
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default -> null;
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};
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}
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@Override
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public PacketType<ClientboundSetPlayerTeamPacket> type() {
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return GamePacketTypes.CLIENTBOUND_SET_PLAYER_TEAM;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleSetPlayerTeamPacket(this);
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}
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public String getName() {
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return this.name;
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}
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public Collection<String> getPlayers() {
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return this.players;
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}
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public Optional<ClientboundSetPlayerTeamPacket.Parameters> getParameters() {
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return this.parameters;
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}
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public static enum Action {
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ADD,
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REMOVE;
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}
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public static class Parameters {
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private final Component displayName;
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private final Component playerPrefix;
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private final Component playerSuffix;
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private final Team.Visibility nametagVisibility;
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private final Team.CollisionRule collisionRule;
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private final ChatFormatting color;
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private final int options;
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public Parameters(PlayerTeam team) {
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this.displayName = team.getDisplayName();
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this.options = team.packOptions();
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this.nametagVisibility = team.getNameTagVisibility();
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this.collisionRule = team.getCollisionRule();
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this.color = team.getColor();
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this.playerPrefix = team.getPlayerPrefix();
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this.playerSuffix = team.getPlayerSuffix();
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}
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public Parameters(RegistryFriendlyByteBuf buffer) {
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this.displayName = ComponentSerialization.TRUSTED_STREAM_CODEC.decode(buffer);
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this.options = buffer.readByte();
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this.nametagVisibility = Team.Visibility.STREAM_CODEC.decode(buffer);
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this.collisionRule = Team.CollisionRule.STREAM_CODEC.decode(buffer);
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this.color = buffer.readEnum(ChatFormatting.class);
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this.playerPrefix = ComponentSerialization.TRUSTED_STREAM_CODEC.decode(buffer);
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this.playerSuffix = ComponentSerialization.TRUSTED_STREAM_CODEC.decode(buffer);
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}
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public Component getDisplayName() {
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return this.displayName;
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}
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public int getOptions() {
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return this.options;
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}
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public ChatFormatting getColor() {
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return this.color;
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}
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public Team.Visibility getNametagVisibility() {
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return this.nametagVisibility;
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}
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public Team.CollisionRule getCollisionRule() {
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return this.collisionRule;
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}
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public Component getPlayerPrefix() {
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return this.playerPrefix;
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}
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public Component getPlayerSuffix() {
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return this.playerSuffix;
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}
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public void write(RegistryFriendlyByteBuf buffer) {
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buffer, this.displayName);
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buffer.writeByte(this.options);
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Team.Visibility.STREAM_CODEC.encode(buffer, this.nametagVisibility);
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Team.CollisionRule.STREAM_CODEC.encode(buffer, this.collisionRule);
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buffer.writeEnum(this.color);
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buffer, this.playerPrefix);
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buffer, this.playerSuffix);
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}
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}
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}
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