minecraft-src/net/minecraft/world/entity/monster/Witch.java
2025-07-04 03:45:38 +03:00

256 lines
9.7 KiB
Java

package net.minecraft.world.entity.monster;
import net.minecraft.core.Holder;
import net.minecraft.core.component.DataComponents;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.network.syncher.SynchedEntityData.Builder;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.tags.DamageTypeTags;
import net.minecraft.tags.FluidTags;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.goal.FloatGoal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.RangedAttackGoal;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableWitchTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestHealableRaiderTargetGoal;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.ThrownSplashPotion;
import net.minecraft.world.entity.raid.Raider;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.alchemy.Potion;
import net.minecraft.world.item.alchemy.PotionContents;
import net.minecraft.world.item.alchemy.Potions;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.Vec3;
public class Witch extends Raider implements RangedAttackMob {
private static final ResourceLocation SPEED_MODIFIER_DRINKING_ID = ResourceLocation.withDefaultNamespace("drinking");
private static final AttributeModifier SPEED_MODIFIER_DRINKING = new AttributeModifier(
SPEED_MODIFIER_DRINKING_ID, -0.25, AttributeModifier.Operation.ADD_VALUE
);
private static final EntityDataAccessor<Boolean> DATA_USING_ITEM = SynchedEntityData.defineId(Witch.class, EntityDataSerializers.BOOLEAN);
private int usingTime;
private NearestHealableRaiderTargetGoal<Raider> healRaidersGoal;
private NearestAttackableWitchTargetGoal<Player> attackPlayersGoal;
public Witch(EntityType<? extends Witch> entityType, Level level) {
super(entityType, level);
}
@Override
protected void registerGoals() {
super.registerGoals();
this.healRaidersGoal = new NearestHealableRaiderTargetGoal<>(
this, Raider.class, true, (livingEntity, serverLevel) -> this.hasActiveRaid() && livingEntity.getType() != EntityType.WITCH
);
this.attackPlayersGoal = new NearestAttackableWitchTargetGoal<>(this, Player.class, 10, true, false, null);
this.goalSelector.addGoal(1, new FloatGoal(this));
this.goalSelector.addGoal(2, new RangedAttackGoal(this, 1.0, 60, 10.0F));
this.goalSelector.addGoal(2, new WaterAvoidingRandomStrollGoal(this, 1.0));
this.goalSelector.addGoal(3, new LookAtPlayerGoal(this, Player.class, 8.0F));
this.goalSelector.addGoal(3, new RandomLookAroundGoal(this));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Raider.class));
this.targetSelector.addGoal(2, this.healRaidersGoal);
this.targetSelector.addGoal(3, this.attackPlayersGoal);
}
@Override
protected void defineSynchedData(Builder builder) {
super.defineSynchedData(builder);
builder.define(DATA_USING_ITEM, false);
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.WITCH_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.WITCH_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.WITCH_DEATH;
}
/**
* Set whether this witch is aggressive at an entity.
*/
public void setUsingItem(boolean usingItem) {
this.getEntityData().set(DATA_USING_ITEM, usingItem);
}
public boolean isDrinkingPotion() {
return this.getEntityData().get(DATA_USING_ITEM);
}
public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() {
return Monster.createMonsterAttributes().add(Attributes.MAX_HEALTH, 26.0).add(Attributes.MOVEMENT_SPEED, 0.25);
}
@Override
public void aiStep() {
if (!this.level().isClientSide && this.isAlive()) {
this.healRaidersGoal.decrementCooldown();
if (this.healRaidersGoal.getCooldown() <= 0) {
this.attackPlayersGoal.setCanAttack(true);
} else {
this.attackPlayersGoal.setCanAttack(false);
}
if (this.isDrinkingPotion()) {
if (this.usingTime-- <= 0) {
this.setUsingItem(false);
ItemStack itemStack = this.getMainHandItem();
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
PotionContents potionContents = itemStack.get(DataComponents.POTION_CONTENTS);
if (itemStack.is(Items.POTION) && potionContents != null) {
potionContents.forEachEffect(this::addEffect, itemStack.getOrDefault(DataComponents.POTION_DURATION_SCALE, 1.0F));
}
this.gameEvent(GameEvent.DRINK);
this.getAttribute(Attributes.MOVEMENT_SPEED).removeModifier(SPEED_MODIFIER_DRINKING.id());
}
} else {
Holder<Potion> holder = null;
if (this.random.nextFloat() < 0.15F && this.isEyeInFluid(FluidTags.WATER) && !this.hasEffect(MobEffects.WATER_BREATHING)) {
holder = Potions.WATER_BREATHING;
} else if (this.random.nextFloat() < 0.15F
&& (this.isOnFire() || this.getLastDamageSource() != null && this.getLastDamageSource().is(DamageTypeTags.IS_FIRE))
&& !this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
holder = Potions.FIRE_RESISTANCE;
} else if (this.random.nextFloat() < 0.05F && this.getHealth() < this.getMaxHealth()) {
holder = Potions.HEALING;
} else if (this.random.nextFloat() < 0.5F && this.getTarget() != null && !this.hasEffect(MobEffects.SPEED) && this.getTarget().distanceToSqr(this) > 121.0) {
holder = Potions.SWIFTNESS;
}
if (holder != null) {
this.setItemSlot(EquipmentSlot.MAINHAND, PotionContents.createItemStack(Items.POTION, holder));
this.usingTime = this.getMainHandItem().getUseDuration(this);
this.setUsingItem(true);
if (!this.isSilent()) {
this.level()
.playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.WITCH_DRINK, this.getSoundSource(), 1.0F, 0.8F + this.random.nextFloat() * 0.4F);
}
AttributeInstance attributeInstance = this.getAttribute(Attributes.MOVEMENT_SPEED);
attributeInstance.removeModifier(SPEED_MODIFIER_DRINKING_ID);
attributeInstance.addTransientModifier(SPEED_MODIFIER_DRINKING);
}
}
if (this.random.nextFloat() < 7.5E-4F) {
this.level().broadcastEntityEvent(this, (byte)15);
}
}
super.aiStep();
}
@Override
public SoundEvent getCelebrateSound() {
return SoundEvents.WITCH_CELEBRATE;
}
@Override
public void handleEntityEvent(byte id) {
if (id == 15) {
for (int i = 0; i < this.random.nextInt(35) + 10; i++) {
this.level()
.addParticle(
ParticleTypes.WITCH,
this.getX() + this.random.nextGaussian() * 0.13F,
this.getBoundingBox().maxY + 0.5 + this.random.nextGaussian() * 0.13F,
this.getZ() + this.random.nextGaussian() * 0.13F,
0.0,
0.0,
0.0
);
}
} else {
super.handleEntityEvent(id);
}
}
@Override
protected float getDamageAfterMagicAbsorb(DamageSource damageSource, float damageAmount) {
damageAmount = super.getDamageAfterMagicAbsorb(damageSource, damageAmount);
if (damageSource.getEntity() == this) {
damageAmount = 0.0F;
}
if (damageSource.is(DamageTypeTags.WITCH_RESISTANT_TO)) {
damageAmount *= 0.15F;
}
return damageAmount;
}
@Override
public void performRangedAttack(LivingEntity target, float velocity) {
if (!this.isDrinkingPotion()) {
Vec3 vec3 = target.getDeltaMovement();
double d = target.getX() + vec3.x - this.getX();
double e = target.getEyeY() - 1.1F - this.getY();
double f = target.getZ() + vec3.z - this.getZ();
double g = Math.sqrt(d * d + f * f);
Holder<Potion> holder = Potions.HARMING;
if (target instanceof Raider) {
if (target.getHealth() <= 4.0F) {
holder = Potions.HEALING;
} else {
holder = Potions.REGENERATION;
}
this.setTarget(null);
} else if (g >= 8.0 && !target.hasEffect(MobEffects.SLOWNESS)) {
holder = Potions.SLOWNESS;
} else if (target.getHealth() >= 8.0F && !target.hasEffect(MobEffects.POISON)) {
holder = Potions.POISON;
} else if (g <= 3.0 && !target.hasEffect(MobEffects.WEAKNESS) && this.random.nextFloat() < 0.25F) {
holder = Potions.WEAKNESS;
}
if (this.level() instanceof ServerLevel serverLevel) {
ItemStack itemStack = PotionContents.createItemStack(Items.SPLASH_POTION, holder);
Projectile.spawnProjectileUsingShoot(ThrownSplashPotion::new, serverLevel, itemStack, this, d, e + g * 0.2, f, 0.75F, 8.0F);
}
if (!this.isSilent()) {
this.level()
.playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.WITCH_THROW, this.getSoundSource(), 1.0F, 0.8F + this.random.nextFloat() * 0.4F);
}
}
}
@Override
public void applyRaidBuffs(ServerLevel level, int wave, boolean unused) {
}
@Override
public boolean canBeLeader() {
return false;
}
}