345 lines
12 KiB
Java
345 lines
12 KiB
Java
package net.minecraft.world.entity.monster;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableSet;
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import com.mojang.datafixers.util.Pair;
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import com.mojang.serialization.Dynamic;
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import java.util.Optional;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.protocol.game.DebugPackets;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.network.syncher.SynchedEntityData.Builder;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.util.profiling.Profiler;
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import net.minecraft.util.profiling.ProfilerFiller;
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import net.minecraft.util.valueproviders.UniformInt;
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import net.minecraft.world.DifficultyInstance;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntitySpawnReason;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.SpawnGroupData;
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import net.minecraft.world.entity.ai.Brain;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
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import net.minecraft.world.entity.ai.behavior.DoNothing;
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import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
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import net.minecraft.world.entity.ai.behavior.MeleeAttack;
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import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
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import net.minecraft.world.entity.ai.behavior.RandomStroll;
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import net.minecraft.world.entity.ai.behavior.RunOne;
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import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes;
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import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromAttackTargetIfTargetOutOfReach;
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import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
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import net.minecraft.world.entity.ai.behavior.StartAttacking;
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import net.minecraft.world.entity.ai.behavior.StopAttackingIfTargetInvalid;
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import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
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import net.minecraft.world.entity.ai.memory.MemoryModuleType;
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import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities;
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import net.minecraft.world.entity.ai.sensing.Sensor;
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import net.minecraft.world.entity.ai.sensing.SensorType;
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import net.minecraft.world.entity.monster.hoglin.HoglinBase;
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import net.minecraft.world.entity.schedule.Activity;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.ServerLevelAccessor;
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import net.minecraft.world.level.block.state.BlockState;
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import org.jetbrains.annotations.Nullable;
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public class Zoglin extends Monster implements HoglinBase {
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private static final EntityDataAccessor<Boolean> DATA_BABY_ID = SynchedEntityData.defineId(Zoglin.class, EntityDataSerializers.BOOLEAN);
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private static final int MAX_HEALTH = 40;
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private static final int ATTACK_KNOCKBACK = 1;
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private static final float KNOCKBACK_RESISTANCE = 0.6F;
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private static final int ATTACK_DAMAGE = 6;
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private static final float BABY_ATTACK_DAMAGE = 0.5F;
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private static final int ATTACK_INTERVAL = 40;
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private static final int BABY_ATTACK_INTERVAL = 15;
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private static final int ATTACK_DURATION = 200;
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private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.3F;
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private static final float SPEED_MULTIPLIER_WHEN_IDLING = 0.4F;
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private static final boolean DEFAULT_BABY = false;
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private int attackAnimationRemainingTicks;
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protected static final ImmutableList<? extends SensorType<? extends Sensor<? super Zoglin>>> SENSOR_TYPES = ImmutableList.of(
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SensorType.NEAREST_LIVING_ENTITIES, SensorType.NEAREST_PLAYERS
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);
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protected static final ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(
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MemoryModuleType.NEAREST_LIVING_ENTITIES,
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MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
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MemoryModuleType.NEAREST_VISIBLE_PLAYER,
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MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER,
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MemoryModuleType.LOOK_TARGET,
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MemoryModuleType.WALK_TARGET,
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MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
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MemoryModuleType.PATH,
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MemoryModuleType.ATTACK_TARGET,
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MemoryModuleType.ATTACK_COOLING_DOWN
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);
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public Zoglin(EntityType<? extends Zoglin> entityType, Level level) {
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super(entityType, level);
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this.xpReward = 5;
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}
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@Override
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protected Brain.Provider<Zoglin> brainProvider() {
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return Brain.provider(MEMORY_TYPES, SENSOR_TYPES);
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}
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@Override
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protected Brain<?> makeBrain(Dynamic<?> dynamic) {
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Brain<Zoglin> brain = this.brainProvider().makeBrain(dynamic);
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initCoreActivity(brain);
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initIdleActivity(brain);
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initFightActivity(brain);
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brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
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brain.setDefaultActivity(Activity.IDLE);
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brain.useDefaultActivity();
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return brain;
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}
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private static void initCoreActivity(Brain<Zoglin> brain) {
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brain.addActivity(Activity.CORE, 0, ImmutableList.of(new LookAtTargetSink(45, 90), new MoveToTargetSink()));
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}
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private static void initIdleActivity(Brain<Zoglin> brain) {
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brain.addActivity(
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Activity.IDLE,
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10,
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ImmutableList.of(
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StartAttacking.create((serverLevel, zoglin) -> zoglin.findNearestValidAttackTarget(serverLevel)),
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SetEntityLookTargetSometimes.create(8.0F, UniformInt.of(30, 60)),
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new RunOne<>(
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ImmutableList.of(Pair.of(RandomStroll.stroll(0.4F), 2), Pair.of(SetWalkTargetFromLookTarget.create(0.4F, 3), 2), Pair.of(new DoNothing(30, 60), 1))
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)
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)
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);
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}
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private static void initFightActivity(Brain<Zoglin> brain) {
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brain.addActivityAndRemoveMemoryWhenStopped(
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Activity.FIGHT,
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10,
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ImmutableList.of(
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SetWalkTargetFromAttackTargetIfTargetOutOfReach.create(1.0F),
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BehaviorBuilder.triggerIf(Zoglin::isAdult, MeleeAttack.create(40)),
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BehaviorBuilder.triggerIf(Zoglin::isBaby, MeleeAttack.create(15)),
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StopAttackingIfTargetInvalid.create()
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),
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MemoryModuleType.ATTACK_TARGET
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);
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}
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private Optional<? extends LivingEntity> findNearestValidAttackTarget(ServerLevel level) {
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return ((NearestVisibleLivingEntities)this.getBrain()
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.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
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.orElse(NearestVisibleLivingEntities.empty()))
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.findClosest(livingEntity -> this.isTargetable(level, livingEntity));
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}
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private boolean isTargetable(ServerLevel level, LivingEntity entity) {
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EntityType<?> entityType = entity.getType();
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return entityType != EntityType.ZOGLIN && entityType != EntityType.CREEPER && Sensor.isEntityAttackable(level, this, entity);
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}
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@Override
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protected void defineSynchedData(Builder builder) {
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super.defineSynchedData(builder);
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builder.define(DATA_BABY_ID, false);
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}
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@Override
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public void onSyncedDataUpdated(EntityDataAccessor<?> dataAccessor) {
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super.onSyncedDataUpdated(dataAccessor);
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if (DATA_BABY_ID.equals(dataAccessor)) {
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this.refreshDimensions();
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}
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}
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@Nullable
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@Override
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public SpawnGroupData finalizeSpawn(
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ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData
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) {
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if (level.getRandom().nextFloat() < 0.2F) {
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this.setBaby(true);
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}
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return super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData);
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}
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public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() {
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return Monster.createMonsterAttributes()
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.add(Attributes.MAX_HEALTH, 40.0)
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.add(Attributes.MOVEMENT_SPEED, 0.3F)
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.add(Attributes.KNOCKBACK_RESISTANCE, 0.6F)
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.add(Attributes.ATTACK_KNOCKBACK, 1.0)
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.add(Attributes.ATTACK_DAMAGE, 6.0);
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}
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public boolean isAdult() {
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return !this.isBaby();
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}
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@Override
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public boolean doHurtTarget(ServerLevel level, Entity source) {
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if (source instanceof LivingEntity livingEntity) {
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this.attackAnimationRemainingTicks = 10;
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level.broadcastEntityEvent(this, (byte)4);
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this.makeSound(SoundEvents.ZOGLIN_ATTACK);
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return HoglinBase.hurtAndThrowTarget(level, this, livingEntity);
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} else {
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return false;
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}
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}
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@Override
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public boolean canBeLeashed() {
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return true;
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}
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@Override
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protected void blockedByItem(LivingEntity entity) {
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if (!this.isBaby()) {
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HoglinBase.throwTarget(this, entity);
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}
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}
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@Override
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public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
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boolean bl = super.hurtServer(level, damageSource, amount);
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if (bl && damageSource.getEntity() instanceof LivingEntity livingEntity) {
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if (this.canAttack(livingEntity) && !BehaviorUtils.isOtherTargetMuchFurtherAwayThanCurrentAttackTarget(this, livingEntity, 4.0)) {
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this.setAttackTarget(livingEntity);
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}
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return true;
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} else {
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return bl;
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}
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}
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private void setAttackTarget(LivingEntity target) {
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this.brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
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this.brain.setMemoryWithExpiry(MemoryModuleType.ATTACK_TARGET, target, 200L);
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}
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@Override
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public Brain<Zoglin> getBrain() {
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return (Brain<Zoglin>)super.getBrain();
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}
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protected void updateActivity() {
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Activity activity = (Activity)this.brain.getActiveNonCoreActivity().orElse(null);
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this.brain.setActiveActivityToFirstValid(ImmutableList.of(Activity.FIGHT, Activity.IDLE));
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Activity activity2 = (Activity)this.brain.getActiveNonCoreActivity().orElse(null);
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if (activity2 == Activity.FIGHT && activity != Activity.FIGHT) {
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this.playAngrySound();
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}
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this.setAggressive(this.brain.hasMemoryValue(MemoryModuleType.ATTACK_TARGET));
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}
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@Override
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protected void customServerAiStep(ServerLevel level) {
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ProfilerFiller profilerFiller = Profiler.get();
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profilerFiller.push("zoglinBrain");
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this.getBrain().tick(level, this);
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profilerFiller.pop();
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this.updateActivity();
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}
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@Override
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public void setBaby(boolean baby) {
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this.getEntityData().set(DATA_BABY_ID, baby);
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if (!this.level().isClientSide && baby) {
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this.getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(0.5);
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}
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}
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@Override
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public boolean isBaby() {
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return this.getEntityData().get(DATA_BABY_ID);
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}
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@Override
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public void aiStep() {
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if (this.attackAnimationRemainingTicks > 0) {
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this.attackAnimationRemainingTicks--;
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}
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super.aiStep();
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}
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@Override
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public void handleEntityEvent(byte id) {
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if (id == 4) {
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this.attackAnimationRemainingTicks = 10;
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this.makeSound(SoundEvents.ZOGLIN_ATTACK);
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} else {
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super.handleEntityEvent(id);
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}
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}
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@Override
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public int getAttackAnimationRemainingTicks() {
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return this.attackAnimationRemainingTicks;
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}
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@Override
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protected SoundEvent getAmbientSound() {
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if (this.level().isClientSide) {
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return null;
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} else {
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return this.brain.hasMemoryValue(MemoryModuleType.ATTACK_TARGET) ? SoundEvents.ZOGLIN_ANGRY : SoundEvents.ZOGLIN_AMBIENT;
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}
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}
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@Override
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protected SoundEvent getHurtSound(DamageSource damageSource) {
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return SoundEvents.ZOGLIN_HURT;
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}
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@Override
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protected SoundEvent getDeathSound() {
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return SoundEvents.ZOGLIN_DEATH;
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}
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@Override
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protected void playStepSound(BlockPos pos, BlockState state) {
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this.playSound(SoundEvents.ZOGLIN_STEP, 0.15F, 1.0F);
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}
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protected void playAngrySound() {
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this.makeSound(SoundEvents.ZOGLIN_ANGRY);
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}
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@Nullable
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@Override
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public LivingEntity getTarget() {
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return this.getTargetFromBrain();
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}
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@Override
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protected void sendDebugPackets() {
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super.sendDebugPackets();
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DebugPackets.sendEntityBrain(this);
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}
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@Override
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public void addAdditionalSaveData(CompoundTag tag) {
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super.addAdditionalSaveData(tag);
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tag.putBoolean("IsBaby", this.isBaby());
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}
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@Override
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public void readAdditionalSaveData(CompoundTag tag) {
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super.readAdditionalSaveData(tag);
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this.setBaby(tag.getBooleanOr("IsBaby", false));
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}
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}
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