minecraft-src/net/minecraft/world/entity/monster/Zoglin.java
2025-07-04 03:45:38 +03:00

345 lines
12 KiB
Java

package net.minecraft.world.entity.monster;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.mojang.datafixers.util.Pair;
import com.mojang.serialization.Dynamic;
import java.util.Optional;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.network.syncher.SynchedEntityData.Builder;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.profiling.Profiler;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
import net.minecraft.world.entity.ai.behavior.DoNothing;
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
import net.minecraft.world.entity.ai.behavior.MeleeAttack;
import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
import net.minecraft.world.entity.ai.behavior.RandomStroll;
import net.minecraft.world.entity.ai.behavior.RunOne;
import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromAttackTargetIfTargetOutOfReach;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
import net.minecraft.world.entity.ai.behavior.StartAttacking;
import net.minecraft.world.entity.ai.behavior.StopAttackingIfTargetInvalid;
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities;
import net.minecraft.world.entity.ai.sensing.Sensor;
import net.minecraft.world.entity.ai.sensing.SensorType;
import net.minecraft.world.entity.monster.hoglin.HoglinBase;
import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
public class Zoglin extends Monster implements HoglinBase {
private static final EntityDataAccessor<Boolean> DATA_BABY_ID = SynchedEntityData.defineId(Zoglin.class, EntityDataSerializers.BOOLEAN);
private static final int MAX_HEALTH = 40;
private static final int ATTACK_KNOCKBACK = 1;
private static final float KNOCKBACK_RESISTANCE = 0.6F;
private static final int ATTACK_DAMAGE = 6;
private static final float BABY_ATTACK_DAMAGE = 0.5F;
private static final int ATTACK_INTERVAL = 40;
private static final int BABY_ATTACK_INTERVAL = 15;
private static final int ATTACK_DURATION = 200;
private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.3F;
private static final float SPEED_MULTIPLIER_WHEN_IDLING = 0.4F;
private static final boolean DEFAULT_BABY = false;
private int attackAnimationRemainingTicks;
protected static final ImmutableList<? extends SensorType<? extends Sensor<? super Zoglin>>> SENSOR_TYPES = ImmutableList.of(
SensorType.NEAREST_LIVING_ENTITIES, SensorType.NEAREST_PLAYERS
);
protected static final ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(
MemoryModuleType.NEAREST_LIVING_ENTITIES,
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
MemoryModuleType.NEAREST_VISIBLE_PLAYER,
MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER,
MemoryModuleType.LOOK_TARGET,
MemoryModuleType.WALK_TARGET,
MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
MemoryModuleType.PATH,
MemoryModuleType.ATTACK_TARGET,
MemoryModuleType.ATTACK_COOLING_DOWN
);
public Zoglin(EntityType<? extends Zoglin> entityType, Level level) {
super(entityType, level);
this.xpReward = 5;
}
@Override
protected Brain.Provider<Zoglin> brainProvider() {
return Brain.provider(MEMORY_TYPES, SENSOR_TYPES);
}
@Override
protected Brain<?> makeBrain(Dynamic<?> dynamic) {
Brain<Zoglin> brain = this.brainProvider().makeBrain(dynamic);
initCoreActivity(brain);
initIdleActivity(brain);
initFightActivity(brain);
brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
brain.setDefaultActivity(Activity.IDLE);
brain.useDefaultActivity();
return brain;
}
private static void initCoreActivity(Brain<Zoglin> brain) {
brain.addActivity(Activity.CORE, 0, ImmutableList.of(new LookAtTargetSink(45, 90), new MoveToTargetSink()));
}
private static void initIdleActivity(Brain<Zoglin> brain) {
brain.addActivity(
Activity.IDLE,
10,
ImmutableList.of(
StartAttacking.create((serverLevel, zoglin) -> zoglin.findNearestValidAttackTarget(serverLevel)),
SetEntityLookTargetSometimes.create(8.0F, UniformInt.of(30, 60)),
new RunOne<>(
ImmutableList.of(Pair.of(RandomStroll.stroll(0.4F), 2), Pair.of(SetWalkTargetFromLookTarget.create(0.4F, 3), 2), Pair.of(new DoNothing(30, 60), 1))
)
)
);
}
private static void initFightActivity(Brain<Zoglin> brain) {
brain.addActivityAndRemoveMemoryWhenStopped(
Activity.FIGHT,
10,
ImmutableList.of(
SetWalkTargetFromAttackTargetIfTargetOutOfReach.create(1.0F),
BehaviorBuilder.triggerIf(Zoglin::isAdult, MeleeAttack.create(40)),
BehaviorBuilder.triggerIf(Zoglin::isBaby, MeleeAttack.create(15)),
StopAttackingIfTargetInvalid.create()
),
MemoryModuleType.ATTACK_TARGET
);
}
private Optional<? extends LivingEntity> findNearestValidAttackTarget(ServerLevel level) {
return ((NearestVisibleLivingEntities)this.getBrain()
.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
.orElse(NearestVisibleLivingEntities.empty()))
.findClosest(livingEntity -> this.isTargetable(level, livingEntity));
}
private boolean isTargetable(ServerLevel level, LivingEntity entity) {
EntityType<?> entityType = entity.getType();
return entityType != EntityType.ZOGLIN && entityType != EntityType.CREEPER && Sensor.isEntityAttackable(level, this, entity);
}
@Override
protected void defineSynchedData(Builder builder) {
super.defineSynchedData(builder);
builder.define(DATA_BABY_ID, false);
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> dataAccessor) {
super.onSyncedDataUpdated(dataAccessor);
if (DATA_BABY_ID.equals(dataAccessor)) {
this.refreshDimensions();
}
}
@Nullable
@Override
public SpawnGroupData finalizeSpawn(
ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData
) {
if (level.getRandom().nextFloat() < 0.2F) {
this.setBaby(true);
}
return super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData);
}
public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() {
return Monster.createMonsterAttributes()
.add(Attributes.MAX_HEALTH, 40.0)
.add(Attributes.MOVEMENT_SPEED, 0.3F)
.add(Attributes.KNOCKBACK_RESISTANCE, 0.6F)
.add(Attributes.ATTACK_KNOCKBACK, 1.0)
.add(Attributes.ATTACK_DAMAGE, 6.0);
}
public boolean isAdult() {
return !this.isBaby();
}
@Override
public boolean doHurtTarget(ServerLevel level, Entity source) {
if (source instanceof LivingEntity livingEntity) {
this.attackAnimationRemainingTicks = 10;
level.broadcastEntityEvent(this, (byte)4);
this.makeSound(SoundEvents.ZOGLIN_ATTACK);
return HoglinBase.hurtAndThrowTarget(level, this, livingEntity);
} else {
return false;
}
}
@Override
public boolean canBeLeashed() {
return true;
}
@Override
protected void blockedByItem(LivingEntity entity) {
if (!this.isBaby()) {
HoglinBase.throwTarget(this, entity);
}
}
@Override
public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
boolean bl = super.hurtServer(level, damageSource, amount);
if (bl && damageSource.getEntity() instanceof LivingEntity livingEntity) {
if (this.canAttack(livingEntity) && !BehaviorUtils.isOtherTargetMuchFurtherAwayThanCurrentAttackTarget(this, livingEntity, 4.0)) {
this.setAttackTarget(livingEntity);
}
return true;
} else {
return bl;
}
}
private void setAttackTarget(LivingEntity target) {
this.brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
this.brain.setMemoryWithExpiry(MemoryModuleType.ATTACK_TARGET, target, 200L);
}
@Override
public Brain<Zoglin> getBrain() {
return (Brain<Zoglin>)super.getBrain();
}
protected void updateActivity() {
Activity activity = (Activity)this.brain.getActiveNonCoreActivity().orElse(null);
this.brain.setActiveActivityToFirstValid(ImmutableList.of(Activity.FIGHT, Activity.IDLE));
Activity activity2 = (Activity)this.brain.getActiveNonCoreActivity().orElse(null);
if (activity2 == Activity.FIGHT && activity != Activity.FIGHT) {
this.playAngrySound();
}
this.setAggressive(this.brain.hasMemoryValue(MemoryModuleType.ATTACK_TARGET));
}
@Override
protected void customServerAiStep(ServerLevel level) {
ProfilerFiller profilerFiller = Profiler.get();
profilerFiller.push("zoglinBrain");
this.getBrain().tick(level, this);
profilerFiller.pop();
this.updateActivity();
}
@Override
public void setBaby(boolean baby) {
this.getEntityData().set(DATA_BABY_ID, baby);
if (!this.level().isClientSide && baby) {
this.getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(0.5);
}
}
@Override
public boolean isBaby() {
return this.getEntityData().get(DATA_BABY_ID);
}
@Override
public void aiStep() {
if (this.attackAnimationRemainingTicks > 0) {
this.attackAnimationRemainingTicks--;
}
super.aiStep();
}
@Override
public void handleEntityEvent(byte id) {
if (id == 4) {
this.attackAnimationRemainingTicks = 10;
this.makeSound(SoundEvents.ZOGLIN_ATTACK);
} else {
super.handleEntityEvent(id);
}
}
@Override
public int getAttackAnimationRemainingTicks() {
return this.attackAnimationRemainingTicks;
}
@Override
protected SoundEvent getAmbientSound() {
if (this.level().isClientSide) {
return null;
} else {
return this.brain.hasMemoryValue(MemoryModuleType.ATTACK_TARGET) ? SoundEvents.ZOGLIN_ANGRY : SoundEvents.ZOGLIN_AMBIENT;
}
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.ZOGLIN_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.ZOGLIN_DEATH;
}
@Override
protected void playStepSound(BlockPos pos, BlockState state) {
this.playSound(SoundEvents.ZOGLIN_STEP, 0.15F, 1.0F);
}
protected void playAngrySound() {
this.makeSound(SoundEvents.ZOGLIN_ANGRY);
}
@Nullable
@Override
public LivingEntity getTarget() {
return this.getTargetFromBrain();
}
@Override
protected void sendDebugPackets() {
super.sendDebugPackets();
DebugPackets.sendEntityBrain(this);
}
@Override
public void addAdditionalSaveData(CompoundTag tag) {
super.addAdditionalSaveData(tag);
tag.putBoolean("IsBaby", this.isBaby());
}
@Override
public void readAdditionalSaveData(CompoundTag tag) {
super.readAdditionalSaveData(tag);
this.setBaby(tag.getBooleanOr("IsBaby", false));
}
}