621 lines
18 KiB
Java
621 lines
18 KiB
Java
package net.minecraft.world.entity.monster.creaking;
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import com.mojang.serialization.Dynamic;
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import java.util.List;
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import java.util.Optional;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Vec3i;
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import net.minecraft.core.particles.BlockParticleOption;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.protocol.game.DebugPackets;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.network.syncher.SynchedEntityData.Builder;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.tags.DamageTypeTags;
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import net.minecraft.util.profiling.Profiler;
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import net.minecraft.util.profiling.ProfilerFiller;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.AnimationState;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.ai.Brain;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.ai.control.BodyRotationControl;
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import net.minecraft.world.entity.ai.control.JumpControl;
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import net.minecraft.world.entity.ai.control.LookControl;
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import net.minecraft.world.entity.ai.control.MoveControl;
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import net.minecraft.world.entity.ai.memory.MemoryModuleType;
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import net.minecraft.world.entity.ai.navigation.GroundPathNavigation;
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import net.minecraft.world.entity.ai.navigation.PathNavigation;
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import net.minecraft.world.entity.monster.Monster;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.CreakingHeartBlock;
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import net.minecraft.world.level.block.entity.CreakingHeartBlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.CreakingHeartState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.pathfinder.PathFinder;
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import net.minecraft.world.level.pathfinder.PathType;
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import net.minecraft.world.level.pathfinder.PathfindingContext;
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import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import org.jetbrains.annotations.Nullable;
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public class Creaking extends Monster {
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private static final EntityDataAccessor<Boolean> CAN_MOVE = SynchedEntityData.defineId(Creaking.class, EntityDataSerializers.BOOLEAN);
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private static final EntityDataAccessor<Boolean> IS_ACTIVE = SynchedEntityData.defineId(Creaking.class, EntityDataSerializers.BOOLEAN);
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private static final EntityDataAccessor<Boolean> IS_TEARING_DOWN = SynchedEntityData.defineId(Creaking.class, EntityDataSerializers.BOOLEAN);
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private static final EntityDataAccessor<Optional<BlockPos>> HOME_POS = SynchedEntityData.defineId(Creaking.class, EntityDataSerializers.OPTIONAL_BLOCK_POS);
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private static final int ATTACK_ANIMATION_DURATION = 15;
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private static final int MAX_HEALTH = 1;
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private static final float ATTACK_DAMAGE = 3.0F;
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private static final float FOLLOW_RANGE = 32.0F;
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private static final float ACTIVATION_RANGE_SQ = 144.0F;
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public static final int ATTACK_INTERVAL = 40;
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private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.4F;
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public static final float SPEED_MULTIPLIER_WHEN_IDLING = 0.3F;
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public static final int CREAKING_ORANGE = 16545810;
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public static final int CREAKING_GRAY = 6250335;
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public static final int INVULNERABILITY_ANIMATION_DURATION = 8;
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public static final int TWITCH_DEATH_DURATION = 45;
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private static final int MAX_PLAYER_STUCK_COUNTER = 4;
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private int attackAnimationRemainingTicks;
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public final AnimationState attackAnimationState = new AnimationState();
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public final AnimationState invulnerabilityAnimationState = new AnimationState();
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public final AnimationState deathAnimationState = new AnimationState();
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private int invulnerabilityAnimationRemainingTicks;
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private boolean eyesGlowing;
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private int nextFlickerTime;
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private int playerStuckCounter;
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public Creaking(EntityType<? extends Creaking> entityType, Level level) {
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super(entityType, level);
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this.lookControl = new Creaking.CreakingLookControl(this);
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this.moveControl = new Creaking.CreakingMoveControl(this);
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this.jumpControl = new Creaking.CreakingJumpControl(this);
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GroundPathNavigation groundPathNavigation = (GroundPathNavigation)this.getNavigation();
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groundPathNavigation.setCanFloat(true);
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this.xpReward = 0;
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}
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public void setTransient(BlockPos homePos) {
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this.setHomePos(homePos);
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this.setPathfindingMalus(PathType.DAMAGE_OTHER, 8.0F);
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this.setPathfindingMalus(PathType.POWDER_SNOW, 8.0F);
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this.setPathfindingMalus(PathType.LAVA, 8.0F);
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this.setPathfindingMalus(PathType.DAMAGE_FIRE, 0.0F);
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this.setPathfindingMalus(PathType.DANGER_FIRE, 0.0F);
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}
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public boolean isHeartBound() {
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return this.getHomePos() != null;
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}
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@Override
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protected BodyRotationControl createBodyControl() {
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return new Creaking.CreakingBodyRotationControl(this);
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}
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@Override
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protected Brain.Provider<Creaking> brainProvider() {
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return CreakingAi.brainProvider();
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}
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@Override
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protected Brain<?> makeBrain(Dynamic<?> dynamic) {
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return CreakingAi.makeBrain(this, this.brainProvider().makeBrain(dynamic));
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}
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@Override
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protected void defineSynchedData(Builder builder) {
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super.defineSynchedData(builder);
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builder.define(CAN_MOVE, true);
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builder.define(IS_ACTIVE, false);
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builder.define(IS_TEARING_DOWN, false);
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builder.define(HOME_POS, Optional.empty());
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}
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public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() {
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return Monster.createMonsterAttributes()
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.add(Attributes.MAX_HEALTH, 1.0)
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.add(Attributes.MOVEMENT_SPEED, 0.4F)
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.add(Attributes.ATTACK_DAMAGE, 3.0)
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.add(Attributes.FOLLOW_RANGE, 32.0)
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.add(Attributes.STEP_HEIGHT, 1.0625);
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}
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public boolean canMove() {
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return this.entityData.get(CAN_MOVE);
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}
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@Override
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public boolean doHurtTarget(ServerLevel level, Entity source) {
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if (!(source instanceof LivingEntity)) {
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return false;
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} else {
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this.attackAnimationRemainingTicks = 15;
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this.level().broadcastEntityEvent(this, (byte)4);
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return super.doHurtTarget(level, source);
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}
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}
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@Override
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public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
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BlockPos blockPos = this.getHomePos();
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if (blockPos == null || damageSource.is(DamageTypeTags.BYPASSES_INVULNERABILITY)) {
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return super.hurtServer(level, damageSource, amount);
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} else if (!this.isInvulnerableTo(level, damageSource) && this.invulnerabilityAnimationRemainingTicks <= 0 && !this.isDeadOrDying()) {
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Player player = this.blameSourceForDamage(damageSource);
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Entity entity = damageSource.getDirectEntity();
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if (!(entity instanceof LivingEntity) && !(entity instanceof Projectile) && player == null) {
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return false;
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} else {
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this.invulnerabilityAnimationRemainingTicks = 8;
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this.level().broadcastEntityEvent(this, (byte)66);
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this.gameEvent(GameEvent.ENTITY_ACTION);
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if (this.level().getBlockEntity(blockPos) instanceof CreakingHeartBlockEntity creakingHeartBlockEntity && creakingHeartBlockEntity.isProtector(this)) {
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if (player != null) {
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creakingHeartBlockEntity.creakingHurt();
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}
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this.playHurtSound(damageSource);
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}
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return true;
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}
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} else {
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return false;
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}
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}
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public Player blameSourceForDamage(DamageSource damageSource) {
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this.resolveMobResponsibleForDamage(damageSource);
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return this.resolvePlayerResponsibleForDamage(damageSource);
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}
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@Override
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public boolean isPushable() {
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return super.isPushable() && this.canMove();
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}
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@Override
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public void push(double x, double y, double z) {
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if (this.canMove()) {
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super.push(x, y, z);
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}
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}
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@Override
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public Brain<Creaking> getBrain() {
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return (Brain<Creaking>)super.getBrain();
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}
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@Override
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protected void customServerAiStep(ServerLevel level) {
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ProfilerFiller profilerFiller = Profiler.get();
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profilerFiller.push("creakingBrain");
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this.getBrain().tick((ServerLevel)this.level(), this);
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profilerFiller.pop();
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CreakingAi.updateActivity(this);
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}
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@Override
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public void aiStep() {
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if (this.invulnerabilityAnimationRemainingTicks > 0) {
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this.invulnerabilityAnimationRemainingTicks--;
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}
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if (this.attackAnimationRemainingTicks > 0) {
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this.attackAnimationRemainingTicks--;
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}
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if (!this.level().isClientSide) {
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boolean bl = this.entityData.get(CAN_MOVE);
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boolean bl2 = this.checkCanMove();
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if (bl2 != bl) {
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this.gameEvent(GameEvent.ENTITY_ACTION);
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if (bl2) {
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this.makeSound(SoundEvents.CREAKING_UNFREEZE);
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} else {
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this.stopInPlace();
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this.makeSound(SoundEvents.CREAKING_FREEZE);
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}
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}
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this.entityData.set(CAN_MOVE, bl2);
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}
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super.aiStep();
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}
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@Override
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public void tick() {
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if (!this.level().isClientSide) {
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BlockPos blockPos = this.getHomePos();
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if (blockPos != null) {
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boolean bl = this.level().getBlockEntity(blockPos) instanceof CreakingHeartBlockEntity creakingHeartBlockEntity
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&& creakingHeartBlockEntity.isProtector(this);
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if (!bl) {
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this.setHealth(0.0F);
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}
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}
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}
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super.tick();
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if (this.level().isClientSide) {
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this.setupAnimationStates();
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this.checkEyeBlink();
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}
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}
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@Override
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protected void tickDeath() {
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if (this.isHeartBound() && this.isTearingDown()) {
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this.deathTime++;
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if (!this.level().isClientSide() && this.deathTime > 45 && !this.isRemoved()) {
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this.tearDown();
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}
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} else {
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super.tickDeath();
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}
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}
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@Override
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protected void updateWalkAnimation(float partialTick) {
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float f = Math.min(partialTick * 25.0F, 3.0F);
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this.walkAnimation.update(f, 0.4F, 1.0F);
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}
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private void setupAnimationStates() {
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this.attackAnimationState.animateWhen(this.attackAnimationRemainingTicks > 0, this.tickCount);
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this.invulnerabilityAnimationState.animateWhen(this.invulnerabilityAnimationRemainingTicks > 0, this.tickCount);
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this.deathAnimationState.animateWhen(this.isTearingDown(), this.tickCount);
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}
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public void tearDown() {
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if (this.level() instanceof ServerLevel serverLevel) {
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AABB aABB = this.getBoundingBox();
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Vec3 vec3 = aABB.getCenter();
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double d = aABB.getXsize() * 0.3;
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double e = aABB.getYsize() * 0.3;
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double f = aABB.getZsize() * 0.3;
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serverLevel.sendParticles(
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new BlockParticleOption(ParticleTypes.BLOCK_CRUMBLE, Blocks.PALE_OAK_WOOD.defaultBlockState()), vec3.x, vec3.y, vec3.z, 100, d, e, f, 0.0
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);
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serverLevel.sendParticles(
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new BlockParticleOption(ParticleTypes.BLOCK_CRUMBLE, Blocks.CREAKING_HEART.defaultBlockState().setValue(CreakingHeartBlock.STATE, CreakingHeartState.AWAKE)),
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vec3.x,
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vec3.y,
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vec3.z,
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10,
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d,
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e,
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f,
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0.0
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);
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}
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this.makeSound(this.getDeathSound());
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this.remove(Entity.RemovalReason.DISCARDED);
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}
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public void creakingDeathEffects(DamageSource damageSource) {
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this.blameSourceForDamage(damageSource);
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this.die(damageSource);
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this.makeSound(SoundEvents.CREAKING_TWITCH);
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}
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@Override
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public void handleEntityEvent(byte id) {
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if (id == 66) {
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this.invulnerabilityAnimationRemainingTicks = 8;
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this.playHurtSound(this.damageSources().generic());
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} else if (id == 4) {
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this.attackAnimationRemainingTicks = 15;
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this.playAttackSound();
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} else {
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super.handleEntityEvent(id);
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}
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}
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@Override
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public boolean fireImmune() {
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return this.isHeartBound() || super.fireImmune();
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}
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@Override
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protected boolean canAddPassenger(Entity passenger) {
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return !this.isHeartBound() && super.canAddPassenger(passenger);
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}
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@Override
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protected boolean couldAcceptPassenger() {
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return !this.isHeartBound() && super.couldAcceptPassenger();
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}
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@Override
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protected void addPassenger(Entity passenger) {
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if (this.isHeartBound()) {
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throw new IllegalStateException("Should never addPassenger without checking couldAcceptPassenger()");
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}
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}
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@Override
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public boolean canUsePortal(boolean allowPassengers) {
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return !this.isHeartBound() && super.canUsePortal(allowPassengers);
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}
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@Override
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protected PathNavigation createNavigation(Level level) {
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return new Creaking.CreakingPathNavigation(this, level);
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}
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public boolean playerIsStuckInYou() {
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List<Player> list = (List<Player>)this.brain.getMemory(MemoryModuleType.NEAREST_PLAYERS).orElse(List.of());
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if (list.isEmpty()) {
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this.playerStuckCounter = 0;
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return false;
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} else {
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AABB aABB = this.getBoundingBox();
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for (Player player : list) {
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if (aABB.contains(player.getEyePosition())) {
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this.playerStuckCounter++;
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return this.playerStuckCounter > 4;
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}
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}
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this.playerStuckCounter = 0;
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return false;
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}
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}
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@Override
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public void readAdditionalSaveData(CompoundTag tag) {
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super.readAdditionalSaveData(tag);
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tag.read("home_pos", BlockPos.CODEC).ifPresent(this::setTransient);
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}
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@Override
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public void addAdditionalSaveData(CompoundTag tag) {
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super.addAdditionalSaveData(tag);
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tag.storeNullable("home_pos", BlockPos.CODEC, this.getHomePos());
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}
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public void setHomePos(BlockPos homePos) {
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this.entityData.set(HOME_POS, Optional.of(homePos));
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}
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@Nullable
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public BlockPos getHomePos() {
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return (BlockPos)this.entityData.get(HOME_POS).orElse(null);
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}
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public void setTearingDown() {
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this.entityData.set(IS_TEARING_DOWN, true);
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}
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public boolean isTearingDown() {
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return this.entityData.get(IS_TEARING_DOWN);
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}
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public boolean hasGlowingEyes() {
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return this.eyesGlowing;
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}
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public void checkEyeBlink() {
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if (this.deathTime > this.nextFlickerTime) {
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this.nextFlickerTime = this.deathTime
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+ this.getRandom().nextIntBetweenInclusive(this.eyesGlowing ? 2 : this.deathTime / 4, this.eyesGlowing ? 8 : this.deathTime / 2);
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this.eyesGlowing = !this.eyesGlowing;
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}
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}
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@Override
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public void playAttackSound() {
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this.makeSound(SoundEvents.CREAKING_ATTACK);
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}
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@Override
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protected SoundEvent getAmbientSound() {
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return this.isActive() ? null : SoundEvents.CREAKING_AMBIENT;
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}
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@Override
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protected SoundEvent getHurtSound(DamageSource damageSource) {
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return this.isHeartBound() ? SoundEvents.CREAKING_SWAY : super.getHurtSound(damageSource);
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}
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@Override
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protected SoundEvent getDeathSound() {
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return SoundEvents.CREAKING_DEATH;
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}
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@Override
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protected void playStepSound(BlockPos pos, BlockState state) {
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this.playSound(SoundEvents.CREAKING_STEP, 0.15F, 1.0F);
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}
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@Nullable
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@Override
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public LivingEntity getTarget() {
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return this.getTargetFromBrain();
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}
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@Override
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protected void sendDebugPackets() {
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super.sendDebugPackets();
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DebugPackets.sendEntityBrain(this);
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}
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@Override
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public void knockback(double strength, double x, double z) {
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if (this.canMove()) {
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super.knockback(strength, x, z);
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}
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}
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public boolean checkCanMove() {
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List<Player> list = (List<Player>)this.brain.getMemory(MemoryModuleType.NEAREST_PLAYERS).orElse(List.of());
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boolean bl = this.isActive();
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if (list.isEmpty()) {
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if (bl) {
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this.deactivate();
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}
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return true;
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} else {
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boolean bl2 = false;
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for (Player player : list) {
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if (this.canAttack(player) && !this.isAlliedTo(player)) {
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bl2 = true;
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if ((!bl || LivingEntity.PLAYER_NOT_WEARING_DISGUISE_ITEM.test(player))
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&& this.isLookingAtMe(player, 0.5, false, true, new double[]{this.getEyeY(), this.getY() + 0.5 * this.getScale(), (this.getEyeY() + this.getY()) / 2.0})) {
|
|
if (bl) {
|
|
return false;
|
|
}
|
|
|
|
if (player.distanceToSqr(this) < 144.0) {
|
|
this.activate(player);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!bl2 && bl) {
|
|
this.deactivate();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public void activate(Player player) {
|
|
this.getBrain().setMemory(MemoryModuleType.ATTACK_TARGET, player);
|
|
this.gameEvent(GameEvent.ENTITY_ACTION);
|
|
this.makeSound(SoundEvents.CREAKING_ACTIVATE);
|
|
this.setIsActive(true);
|
|
}
|
|
|
|
public void deactivate() {
|
|
this.getBrain().eraseMemory(MemoryModuleType.ATTACK_TARGET);
|
|
this.gameEvent(GameEvent.ENTITY_ACTION);
|
|
this.makeSound(SoundEvents.CREAKING_DEACTIVATE);
|
|
this.setIsActive(false);
|
|
}
|
|
|
|
public void setIsActive(boolean isActive) {
|
|
this.entityData.set(IS_ACTIVE, isActive);
|
|
}
|
|
|
|
public boolean isActive() {
|
|
return this.entityData.get(IS_ACTIVE);
|
|
}
|
|
|
|
@Override
|
|
public float getWalkTargetValue(BlockPos pos, LevelReader level) {
|
|
return 0.0F;
|
|
}
|
|
|
|
class CreakingBodyRotationControl extends BodyRotationControl {
|
|
public CreakingBodyRotationControl(final Creaking creaking) {
|
|
super(creaking);
|
|
}
|
|
|
|
@Override
|
|
public void clientTick() {
|
|
if (Creaking.this.canMove()) {
|
|
super.clientTick();
|
|
}
|
|
}
|
|
}
|
|
|
|
class CreakingJumpControl extends JumpControl {
|
|
public CreakingJumpControl(final Creaking creaking) {
|
|
super(creaking);
|
|
}
|
|
|
|
@Override
|
|
public void tick() {
|
|
if (Creaking.this.canMove()) {
|
|
super.tick();
|
|
} else {
|
|
Creaking.this.setJumping(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
class CreakingLookControl extends LookControl {
|
|
public CreakingLookControl(final Creaking creaking) {
|
|
super(creaking);
|
|
}
|
|
|
|
@Override
|
|
public void tick() {
|
|
if (Creaking.this.canMove()) {
|
|
super.tick();
|
|
}
|
|
}
|
|
}
|
|
|
|
class CreakingMoveControl extends MoveControl {
|
|
public CreakingMoveControl(final Creaking creaking) {
|
|
super(creaking);
|
|
}
|
|
|
|
@Override
|
|
public void tick() {
|
|
if (Creaking.this.canMove()) {
|
|
super.tick();
|
|
}
|
|
}
|
|
}
|
|
|
|
class CreakingPathNavigation extends GroundPathNavigation {
|
|
CreakingPathNavigation(final Creaking creaking, final Level level) {
|
|
super(creaking, level);
|
|
}
|
|
|
|
@Override
|
|
public void tick() {
|
|
if (Creaking.this.canMove()) {
|
|
super.tick();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected PathFinder createPathFinder(int maxVisitedNodes) {
|
|
this.nodeEvaluator = Creaking.this.new HomeNodeEvaluator();
|
|
this.nodeEvaluator.setCanPassDoors(true);
|
|
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
|
|
}
|
|
}
|
|
|
|
class HomeNodeEvaluator extends WalkNodeEvaluator {
|
|
private static final int MAX_DISTANCE_TO_HOME_SQ = 1024;
|
|
|
|
@Override
|
|
public PathType getPathType(PathfindingContext context, int x, int y, int z) {
|
|
BlockPos blockPos = Creaking.this.getHomePos();
|
|
if (blockPos == null) {
|
|
return super.getPathType(context, x, y, z);
|
|
} else {
|
|
double d = blockPos.distSqr(new Vec3i(x, y, z));
|
|
return d > 1024.0 && d >= blockPos.distSqr(context.mobPosition()) ? PathType.BLOCKED : super.getPathType(context, x, y, z);
|
|
}
|
|
}
|
|
}
|
|
}
|