minecraft-src/net/minecraft/world/entity/vehicle/MinecartBehavior.java
2025-07-04 03:45:38 +03:00

101 lines
2.2 KiB
Java

package net.minecraft.world.entity.vehicle;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.InterpolationHandler;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.properties.RailShape;
import net.minecraft.world.phys.Vec3;
public abstract class MinecartBehavior {
protected final AbstractMinecart minecart;
protected MinecartBehavior(AbstractMinecart minecart) {
this.minecart = minecart;
}
public InterpolationHandler getInterpolation() {
return null;
}
public void lerpMotion(double x, double y, double z) {
this.setDeltaMovement(x, y, z);
}
public abstract void tick();
public Level level() {
return this.minecart.level();
}
public abstract void moveAlongTrack(ServerLevel level);
public abstract double stepAlongTrack(BlockPos pos, RailShape railShape, double speed);
public abstract boolean pushAndPickupEntities();
public Vec3 getDeltaMovement() {
return this.minecart.getDeltaMovement();
}
public void setDeltaMovement(Vec3 deltaMovement) {
this.minecart.setDeltaMovement(deltaMovement);
}
public void setDeltaMovement(double x, double y, double z) {
this.minecart.setDeltaMovement(x, y, z);
}
public Vec3 position() {
return this.minecart.position();
}
public double getX() {
return this.minecart.getX();
}
public double getY() {
return this.minecart.getY();
}
public double getZ() {
return this.minecart.getZ();
}
public void setPos(Vec3 pos) {
this.minecart.setPos(pos);
}
public void setPos(double x, double y, double z) {
this.minecart.setPos(x, y, z);
}
public float getXRot() {
return this.minecart.getXRot();
}
public void setXRot(float xRot) {
this.minecart.setXRot(xRot);
}
public float getYRot() {
return this.minecart.getYRot();
}
public void setYRot(float yRot) {
this.minecart.setYRot(yRot);
}
public Direction getMotionDirection() {
return this.minecart.getDirection();
}
public Vec3 getKnownMovement(Vec3 movement) {
return movement;
}
public abstract double getMaxSpeed(ServerLevel level);
public abstract double getSlowdownFactor();
}