minecraft-src/net/minecraft/world/item/enchantment/effects/SetBlockProperties.java
2025-07-04 03:45:38 +03:00

46 lines
2 KiB
Java

package net.minecraft.world.item.enchantment.effects;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Optional;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.Vec3i;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.component.BlockItemStateProperties;
import net.minecraft.world.item.enchantment.EnchantedItemInUse;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.Vec3;
public record SetBlockProperties(BlockItemStateProperties properties, Vec3i offset, Optional<Holder<GameEvent>> triggerGameEvent)
implements EnchantmentEntityEffect {
public static final MapCodec<SetBlockProperties> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(
BlockItemStateProperties.CODEC.fieldOf("properties").forGetter(SetBlockProperties::properties),
Vec3i.CODEC.optionalFieldOf("offset", Vec3i.ZERO).forGetter(SetBlockProperties::offset),
GameEvent.CODEC.optionalFieldOf("trigger_game_event").forGetter(SetBlockProperties::triggerGameEvent)
)
.apply(instance, SetBlockProperties::new)
);
public SetBlockProperties(BlockItemStateProperties properties) {
this(properties, Vec3i.ZERO, Optional.of(GameEvent.BLOCK_CHANGE));
}
@Override
public void apply(ServerLevel level, int enchantmentLevel, EnchantedItemInUse item, Entity entity, Vec3 origin) {
BlockPos blockPos = BlockPos.containing(origin).offset(this.offset);
BlockState blockState = entity.level().getBlockState(blockPos);
BlockState blockState2 = this.properties.apply(blockState);
if (blockState != blockState2 && entity.level().setBlock(blockPos, blockState2, 3)) {
this.triggerGameEvent.ifPresent(holder -> level.gameEvent(entity, holder, blockPos));
}
}
@Override
public MapCodec<SetBlockProperties> codec() {
return CODEC;
}
}