minecraft-src/net/minecraft/world/level/block/LeafLitterBlock.java
2025-07-04 03:45:38 +03:00

73 lines
2.8 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.function.Function;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class LeafLitterBlock extends VegetationBlock implements SegmentableBlock {
public static final MapCodec<LeafLitterBlock> CODEC = simpleCodec(LeafLitterBlock::new);
public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
private final Function<BlockState, VoxelShape> shapes;
public LeafLitterBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(this.getSegmentAmountProperty(), 1));
this.shapes = this.makeShapes();
}
private Function<BlockState, VoxelShape> makeShapes() {
return this.getShapeForEachState(this.getShapeCalculator(FACING, this.getSegmentAmountProperty()));
}
@Override
protected MapCodec<LeafLitterBlock> codec() {
return CODEC;
}
@Override
public BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
public BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
public boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) {
return this.canBeReplaced(state, useContext, this.getSegmentAmountProperty()) ? true : super.canBeReplaced(state, useContext);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
BlockPos blockPos = pos.below();
return level.getBlockState(blockPos).isFaceSturdy(level, blockPos, Direction.UP);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return (VoxelShape)this.shapes.apply(state);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.getStateForPlacement(context, this, this.getSegmentAmountProperty(), FACING);
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(FACING, this.getSegmentAmountProperty());
}
}