73 lines
2.8 KiB
Java
73 lines
2.8 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import java.util.function.Function;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class LeafLitterBlock extends VegetationBlock implements SegmentableBlock {
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public static final MapCodec<LeafLitterBlock> CODEC = simpleCodec(LeafLitterBlock::new);
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public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
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private final Function<BlockState, VoxelShape> shapes;
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public LeafLitterBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(this.getSegmentAmountProperty(), 1));
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this.shapes = this.makeShapes();
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}
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private Function<BlockState, VoxelShape> makeShapes() {
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return this.getShapeForEachState(this.getShapeCalculator(FACING, this.getSegmentAmountProperty()));
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}
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@Override
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protected MapCodec<LeafLitterBlock> codec() {
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return CODEC;
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}
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@Override
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public BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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public BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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public boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) {
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return this.canBeReplaced(state, useContext, this.getSegmentAmountProperty()) ? true : super.canBeReplaced(state, useContext);
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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BlockPos blockPos = pos.below();
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return level.getBlockState(blockPos).isFaceSturdy(level, blockPos, Direction.UP);
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}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return (VoxelShape)this.shapes.apply(state);
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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return this.getStateForPlacement(context, this, this.getSegmentAmountProperty(), FACING);
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}
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@Override
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protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
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builder.add(FACING, this.getSegmentAmountProperty());
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}
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}
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