minecraft-src/net/minecraft/world/level/block/piston/PistonHeadBlock.java
2025-07-04 03:45:38 +03:00

146 lines
6.1 KiB
Java

package net.minecraft.world.level.block.piston;
import com.mojang.serialization.MapCodec;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.DirectionalBlock;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.PistonType;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.level.redstone.ExperimentalRedstoneUtils;
import net.minecraft.world.level.redstone.Orientation;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class PistonHeadBlock extends DirectionalBlock {
public static final MapCodec<PistonHeadBlock> CODEC = simpleCodec(PistonHeadBlock::new);
public static final EnumProperty<PistonType> TYPE = BlockStateProperties.PISTON_TYPE;
public static final BooleanProperty SHORT = BlockStateProperties.SHORT;
public static final int PLATFORM_THICKNESS = 4;
private static final VoxelShape SHAPE_PLATFORM = Block.boxZ(16.0, 0.0, 4.0);
private static final Map<Direction, VoxelShape> SHAPES_SHORT = Shapes.rotateAll(Shapes.or(SHAPE_PLATFORM, Block.boxZ(4.0, 4.0, 16.0)));
private static final Map<Direction, VoxelShape> SHAPES = Shapes.rotateAll(Shapes.or(SHAPE_PLATFORM, Block.boxZ(4.0, 4.0, 20.0)));
@Override
protected MapCodec<PistonHeadBlock> codec() {
return CODEC;
}
public PistonHeadBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(TYPE, PistonType.DEFAULT).setValue(SHORT, false));
}
@Override
protected boolean useShapeForLightOcclusion(BlockState state) {
return true;
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return (VoxelShape)(state.getValue(SHORT) ? SHAPES_SHORT : SHAPES).get(state.getValue(FACING));
}
private boolean isFittingBase(BlockState baseState, BlockState extendedState) {
Block block = baseState.getValue(TYPE) == PistonType.DEFAULT ? Blocks.PISTON : Blocks.STICKY_PISTON;
return extendedState.is(block) && (Boolean)extendedState.getValue(PistonBaseBlock.EXTENDED) && extendedState.getValue(FACING) == baseState.getValue(FACING);
}
@Override
public BlockState playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) {
if (!level.isClientSide && player.preventsBlockDrops()) {
BlockPos blockPos = pos.relative(((Direction)state.getValue(FACING)).getOpposite());
if (this.isFittingBase(state, level.getBlockState(blockPos))) {
level.destroyBlock(blockPos, false);
}
}
return super.playerWillDestroy(level, pos, state, player);
}
@Override
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) {
BlockPos blockPos = pos.relative(((Direction)state.getValue(FACING)).getOpposite());
if (this.isFittingBase(state, level.getBlockState(blockPos))) {
level.destroyBlock(blockPos, true);
}
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
return direction.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos)
? Blocks.AIR.defaultBlockState()
: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
BlockState blockState = level.getBlockState(pos.relative(((Direction)state.getValue(FACING)).getOpposite()));
return this.isFittingBase(state, blockState) || blockState.is(Blocks.MOVING_PISTON) && blockState.getValue(FACING) == state.getValue(FACING);
}
@Override
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) {
if (state.canSurvive(level, pos)) {
level.neighborChanged(
pos.relative(((Direction)state.getValue(FACING)).getOpposite()),
neighborBlock,
ExperimentalRedstoneUtils.withFront(orientation, ((Direction)state.getValue(FACING)).getOpposite())
);
}
}
@Override
protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
return new ItemStack(state.getValue(TYPE) == PistonType.STICKY ? Blocks.STICKY_PISTON : Blocks.PISTON);
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(FACING, TYPE, SHORT);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
return false;
}
}