144 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.client.model;
 | |
| 
 | |
| import java.util.Set;
 | |
| import net.fabricmc.api.EnvType;
 | |
| import net.fabricmc.api.Environment;
 | |
| import net.minecraft.client.model.geom.ModelPart;
 | |
| import net.minecraft.client.model.geom.PartPose;
 | |
| import net.minecraft.client.model.geom.builders.CubeDeformation;
 | |
| import net.minecraft.client.model.geom.builders.CubeListBuilder;
 | |
| import net.minecraft.client.model.geom.builders.MeshDefinition;
 | |
| import net.minecraft.client.model.geom.builders.MeshTransformer;
 | |
| import net.minecraft.client.model.geom.builders.PartDefinition;
 | |
| import net.minecraft.client.renderer.entity.state.WolfRenderState;
 | |
| import net.minecraft.util.Mth;
 | |
| 
 | |
| @Environment(EnvType.CLIENT)
 | |
| public class WolfModel extends EntityModel<WolfRenderState> {
 | |
| 	public static final MeshTransformer BABY_TRANSFORMER = new BabyModelTransform(Set.of("head"));
 | |
| 	private static final String REAL_HEAD = "real_head";
 | |
| 	private static final String UPPER_BODY = "upper_body";
 | |
| 	private static final String REAL_TAIL = "real_tail";
 | |
| 	private final ModelPart head;
 | |
| 	/**
 | |
| 	 * Added as a result/workaround for the loss of renderWithRotation
 | |
| 	 */
 | |
| 	private final ModelPart realHead;
 | |
| 	private final ModelPart body;
 | |
| 	private final ModelPart rightHindLeg;
 | |
| 	private final ModelPart leftHindLeg;
 | |
| 	private final ModelPart rightFrontLeg;
 | |
| 	private final ModelPart leftFrontLeg;
 | |
| 	private final ModelPart tail;
 | |
| 	/**
 | |
| 	 * Added as a result/workaround for the loss of renderWithRotation
 | |
| 	 */
 | |
| 	private final ModelPart realTail;
 | |
| 	private final ModelPart upperBody;
 | |
| 	private static final int LEG_SIZE = 8;
 | |
| 
 | |
| 	public WolfModel(ModelPart root) {
 | |
| 		super(root);
 | |
| 		this.head = root.getChild("head");
 | |
| 		this.realHead = this.head.getChild("real_head");
 | |
| 		this.body = root.getChild("body");
 | |
| 		this.upperBody = root.getChild("upper_body");
 | |
| 		this.rightHindLeg = root.getChild("right_hind_leg");
 | |
| 		this.leftHindLeg = root.getChild("left_hind_leg");
 | |
| 		this.rightFrontLeg = root.getChild("right_front_leg");
 | |
| 		this.leftFrontLeg = root.getChild("left_front_leg");
 | |
| 		this.tail = root.getChild("tail");
 | |
| 		this.realTail = this.tail.getChild("real_tail");
 | |
| 	}
 | |
| 
 | |
| 	public static MeshDefinition createMeshDefinition(CubeDeformation cubeDeformation) {
 | |
| 		MeshDefinition meshDefinition = new MeshDefinition();
 | |
| 		PartDefinition partDefinition = meshDefinition.getRoot();
 | |
| 		float f = 13.5F;
 | |
| 		PartDefinition partDefinition2 = partDefinition.addOrReplaceChild("head", CubeListBuilder.create(), PartPose.offset(-1.0F, 13.5F, -7.0F));
 | |
| 		partDefinition2.addOrReplaceChild(
 | |
| 			"real_head",
 | |
| 			CubeListBuilder.create()
 | |
| 				.texOffs(0, 0)
 | |
| 				.addBox(-2.0F, -3.0F, -2.0F, 6.0F, 6.0F, 4.0F, cubeDeformation)
 | |
| 				.texOffs(16, 14)
 | |
| 				.addBox(-2.0F, -5.0F, 0.0F, 2.0F, 2.0F, 1.0F, cubeDeformation)
 | |
| 				.texOffs(16, 14)
 | |
| 				.addBox(2.0F, -5.0F, 0.0F, 2.0F, 2.0F, 1.0F, cubeDeformation)
 | |
| 				.texOffs(0, 10)
 | |
| 				.addBox(-0.5F, -0.001F, -5.0F, 3.0F, 3.0F, 4.0F, cubeDeformation),
 | |
| 			PartPose.ZERO
 | |
| 		);
 | |
| 		partDefinition.addOrReplaceChild(
 | |
| 			"body",
 | |
| 			CubeListBuilder.create().texOffs(18, 14).addBox(-3.0F, -2.0F, -3.0F, 6.0F, 9.0F, 6.0F, cubeDeformation),
 | |
| 			PartPose.offsetAndRotation(0.0F, 14.0F, 2.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
 | |
| 		);
 | |
| 		partDefinition.addOrReplaceChild(
 | |
| 			"upper_body",
 | |
| 			CubeListBuilder.create().texOffs(21, 0).addBox(-3.0F, -3.0F, -3.0F, 8.0F, 6.0F, 7.0F, cubeDeformation),
 | |
| 			PartPose.offsetAndRotation(-1.0F, 14.0F, -3.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
 | |
| 		);
 | |
| 		CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(0, 18).addBox(0.0F, 0.0F, -1.0F, 2.0F, 8.0F, 2.0F, cubeDeformation);
 | |
| 		CubeListBuilder cubeListBuilder2 = CubeListBuilder.create().mirror().texOffs(0, 18).addBox(0.0F, 0.0F, -1.0F, 2.0F, 8.0F, 2.0F, cubeDeformation);
 | |
| 		partDefinition.addOrReplaceChild("right_hind_leg", cubeListBuilder2, PartPose.offset(-2.5F, 16.0F, 7.0F));
 | |
| 		partDefinition.addOrReplaceChild("left_hind_leg", cubeListBuilder, PartPose.offset(0.5F, 16.0F, 7.0F));
 | |
| 		partDefinition.addOrReplaceChild("right_front_leg", cubeListBuilder2, PartPose.offset(-2.5F, 16.0F, -4.0F));
 | |
| 		partDefinition.addOrReplaceChild("left_front_leg", cubeListBuilder, PartPose.offset(0.5F, 16.0F, -4.0F));
 | |
| 		PartDefinition partDefinition3 = partDefinition.addOrReplaceChild(
 | |
| 			"tail", CubeListBuilder.create(), PartPose.offsetAndRotation(-1.0F, 12.0F, 8.0F, (float) (Math.PI / 5), 0.0F, 0.0F)
 | |
| 		);
 | |
| 		partDefinition3.addOrReplaceChild(
 | |
| 			"real_tail", CubeListBuilder.create().texOffs(9, 18).addBox(0.0F, 0.0F, -1.0F, 2.0F, 8.0F, 2.0F, cubeDeformation), PartPose.ZERO
 | |
| 		);
 | |
| 		return meshDefinition;
 | |
| 	}
 | |
| 
 | |
| 	public void setupAnim(WolfRenderState renderState) {
 | |
| 		super.setupAnim(renderState);
 | |
| 		float f = renderState.walkAnimationPos;
 | |
| 		float g = renderState.walkAnimationSpeed;
 | |
| 		if (renderState.isAngry) {
 | |
| 			this.tail.yRot = 0.0F;
 | |
| 		} else {
 | |
| 			this.tail.yRot = Mth.cos(f * 0.6662F) * 1.4F * g;
 | |
| 		}
 | |
| 
 | |
| 		if (renderState.isSitting) {
 | |
| 			float h = renderState.ageScale;
 | |
| 			this.upperBody.y += 2.0F * h;
 | |
| 			this.upperBody.xRot = (float) (Math.PI * 2.0 / 5.0);
 | |
| 			this.upperBody.yRot = 0.0F;
 | |
| 			this.body.y += 4.0F * h;
 | |
| 			this.body.z -= 2.0F * h;
 | |
| 			this.body.xRot = (float) (Math.PI / 4);
 | |
| 			this.tail.y += 9.0F * h;
 | |
| 			this.tail.z -= 2.0F * h;
 | |
| 			this.rightHindLeg.y += 6.7F * h;
 | |
| 			this.rightHindLeg.z -= 5.0F * h;
 | |
| 			this.rightHindLeg.xRot = (float) (Math.PI * 3.0 / 2.0);
 | |
| 			this.leftHindLeg.y += 6.7F * h;
 | |
| 			this.leftHindLeg.z -= 5.0F * h;
 | |
| 			this.leftHindLeg.xRot = (float) (Math.PI * 3.0 / 2.0);
 | |
| 			this.rightFrontLeg.xRot = 5.811947F;
 | |
| 			this.rightFrontLeg.x += 0.01F * h;
 | |
| 			this.rightFrontLeg.y += 1.0F * h;
 | |
| 			this.leftFrontLeg.xRot = 5.811947F;
 | |
| 			this.leftFrontLeg.x -= 0.01F * h;
 | |
| 			this.leftFrontLeg.y += 1.0F * h;
 | |
| 		} else {
 | |
| 			this.rightHindLeg.xRot = Mth.cos(f * 0.6662F) * 1.4F * g;
 | |
| 			this.leftHindLeg.xRot = Mth.cos(f * 0.6662F + (float) Math.PI) * 1.4F * g;
 | |
| 			this.rightFrontLeg.xRot = Mth.cos(f * 0.6662F + (float) Math.PI) * 1.4F * g;
 | |
| 			this.leftFrontLeg.xRot = Mth.cos(f * 0.6662F) * 1.4F * g;
 | |
| 		}
 | |
| 
 | |
| 		this.realHead.zRot = renderState.headRollAngle + renderState.getBodyRollAngle(0.0F);
 | |
| 		this.upperBody.zRot = renderState.getBodyRollAngle(-0.08F);
 | |
| 		this.body.zRot = renderState.getBodyRollAngle(-0.16F);
 | |
| 		this.realTail.zRot = renderState.getBodyRollAngle(-0.2F);
 | |
| 		this.head.xRot = renderState.xRot * (float) (Math.PI / 180.0);
 | |
| 		this.head.yRot = renderState.yRot * (float) (Math.PI / 180.0);
 | |
| 		this.tail.xRot = renderState.tailAngle;
 | |
| 	}
 | |
| }
 |