44 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.client.renderer.entity;
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| 
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| import net.fabricmc.api.EnvType;
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| import net.fabricmc.api.Environment;
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| import net.minecraft.client.model.LlamaModel;
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| import net.minecraft.client.model.geom.ModelLayerLocation;
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| import net.minecraft.client.renderer.entity.layers.LlamaDecorLayer;
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| import net.minecraft.client.renderer.entity.state.LlamaRenderState;
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| import net.minecraft.resources.ResourceLocation;
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| import net.minecraft.world.entity.animal.horse.Llama;
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| 
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| @Environment(EnvType.CLIENT)
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| public class LlamaRenderer extends AgeableMobRenderer<Llama, LlamaRenderState, LlamaModel> {
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| 	private static final ResourceLocation CREAMY = ResourceLocation.withDefaultNamespace("textures/entity/llama/creamy.png");
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| 	private static final ResourceLocation WHITE = ResourceLocation.withDefaultNamespace("textures/entity/llama/white.png");
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| 	private static final ResourceLocation BROWN = ResourceLocation.withDefaultNamespace("textures/entity/llama/brown.png");
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| 	private static final ResourceLocation GRAY = ResourceLocation.withDefaultNamespace("textures/entity/llama/gray.png");
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| 
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| 	public LlamaRenderer(EntityRendererProvider.Context context, ModelLayerLocation adultModel, ModelLayerLocation babyModel) {
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| 		super(context, new LlamaModel(context.bakeLayer(adultModel)), new LlamaModel(context.bakeLayer(babyModel)), 0.7F);
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| 		this.addLayer(new LlamaDecorLayer(this, context.getModelSet(), context.getEquipmentRenderer()));
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| 	}
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| 
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| 	public ResourceLocation getTextureLocation(LlamaRenderState renderState) {
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| 		return switch (renderState.variant) {
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| 			case CREAMY -> CREAMY;
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| 			case WHITE -> WHITE;
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| 			case BROWN -> BROWN;
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| 			case GRAY -> GRAY;
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| 		};
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| 	}
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| 
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| 	public LlamaRenderState createRenderState() {
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| 		return new LlamaRenderState();
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| 	}
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| 
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| 	public void extractRenderState(Llama entity, LlamaRenderState reusedState, float partialTick) {
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| 		super.extractRenderState(entity, reusedState, partialTick);
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| 		reusedState.variant = entity.getVariant();
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| 		reusedState.hasChest = !entity.isBaby() && entity.hasChest();
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| 		reusedState.bodyItem = entity.getBodyArmorItem();
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| 		reusedState.isTraderLlama = entity.isTraderLlama();
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| 	}
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| }
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