minecraft-src/net/minecraft/client/renderer/entity/ThrownItemRenderer.java
2025-09-18 12:27:44 +00:00

54 lines
2.1 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.state.ThrownItemRenderState;
import net.minecraft.client.renderer.item.ItemModelResolver;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.projectile.ItemSupplier;
import net.minecraft.world.item.ItemDisplayContext;
@Environment(EnvType.CLIENT)
public class ThrownItemRenderer<T extends Entity & ItemSupplier> extends EntityRenderer<T, ThrownItemRenderState> {
private final ItemModelResolver itemModelResolver;
private final float scale;
private final boolean fullBright;
public ThrownItemRenderer(EntityRendererProvider.Context context, float scale, boolean fullBright) {
super(context);
this.itemModelResolver = context.getItemModelResolver();
this.scale = scale;
this.fullBright = fullBright;
}
public ThrownItemRenderer(EntityRendererProvider.Context context) {
this(context, 1.0F, false);
}
@Override
protected int getBlockLightLevel(T entity, BlockPos pos) {
return this.fullBright ? 15 : super.getBlockLightLevel(entity, pos);
}
public void render(ThrownItemRenderState renderState, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight) {
poseStack.pushPose();
poseStack.scale(this.scale, this.scale, this.scale);
poseStack.mulPose(this.entityRenderDispatcher.cameraOrientation());
renderState.item.render(poseStack, bufferSource, packedLight, OverlayTexture.NO_OVERLAY);
poseStack.popPose();
super.render(renderState, poseStack, bufferSource, packedLight);
}
public ThrownItemRenderState createRenderState() {
return new ThrownItemRenderState();
}
public void extractRenderState(T entity, ThrownItemRenderState reusedState, float partialTick) {
super.extractRenderState(entity, reusedState, partialTick);
this.itemModelResolver.updateForNonLiving(reusedState.item, entity.getItem(), ItemDisplayContext.GROUND, entity);
}
}