44 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.entity.animal;
 | |
| 
 | |
| import net.minecraft.core.HolderSet;
 | |
| import net.minecraft.core.registries.Registries;
 | |
| import net.minecraft.data.worldgen.BootstrapContext;
 | |
| import net.minecraft.resources.ResourceKey;
 | |
| import net.minecraft.resources.ResourceLocation;
 | |
| import net.minecraft.tags.BiomeTags;
 | |
| import net.minecraft.tags.TagKey;
 | |
| import net.minecraft.world.entity.variant.BiomeCheck;
 | |
| import net.minecraft.world.entity.variant.ModelAndTexture;
 | |
| import net.minecraft.world.entity.variant.SpawnPrioritySelectors;
 | |
| import net.minecraft.world.level.biome.Biome;
 | |
| 
 | |
| public class CowVariants {
 | |
| 	public static final ResourceKey<CowVariant> TEMPERATE = createKey(TemperatureVariants.TEMPERATE);
 | |
| 	public static final ResourceKey<CowVariant> WARM = createKey(TemperatureVariants.WARM);
 | |
| 	public static final ResourceKey<CowVariant> COLD = createKey(TemperatureVariants.COLD);
 | |
| 	public static final ResourceKey<CowVariant> DEFAULT = TEMPERATE;
 | |
| 
 | |
| 	private static ResourceKey<CowVariant> createKey(ResourceLocation name) {
 | |
| 		return ResourceKey.create(Registries.COW_VARIANT, name);
 | |
| 	}
 | |
| 
 | |
| 	public static void bootstrap(BootstrapContext<CowVariant> context) {
 | |
| 		register(context, TEMPERATE, CowVariant.ModelType.NORMAL, "temperate_cow", SpawnPrioritySelectors.fallback(0));
 | |
| 		register(context, WARM, CowVariant.ModelType.WARM, "warm_cow", BiomeTags.SPAWNS_WARM_VARIANT_FARM_ANIMALS);
 | |
| 		register(context, COLD, CowVariant.ModelType.COLD, "cold_cow", BiomeTags.SPAWNS_COLD_VARIANT_FARM_ANIMALS);
 | |
| 	}
 | |
| 
 | |
| 	private static void register(
 | |
| 		BootstrapContext<CowVariant> context, ResourceKey<CowVariant> key, CowVariant.ModelType modelType, String assetId, TagKey<Biome> biomes
 | |
| 	) {
 | |
| 		HolderSet<Biome> holderSet = context.lookup(Registries.BIOME).getOrThrow(biomes);
 | |
| 		register(context, key, modelType, assetId, SpawnPrioritySelectors.single(new BiomeCheck(holderSet), 1));
 | |
| 	}
 | |
| 
 | |
| 	private static void register(
 | |
| 		BootstrapContext<CowVariant> context, ResourceKey<CowVariant> key, CowVariant.ModelType modelType, String assetId, SpawnPrioritySelectors spawnConditions
 | |
| 	) {
 | |
| 		ResourceLocation resourceLocation = ResourceLocation.withDefaultNamespace("entity/cow/" + assetId);
 | |
| 		context.register(key, new CowVariant(new ModelAndTexture<>(modelType, resourceLocation), spawnConditions));
 | |
| 	}
 | |
| }
 |