55 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.item;
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| 
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| import net.minecraft.core.Direction;
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| import net.minecraft.core.Position;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.sounds.SoundEvents;
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| import net.minecraft.sounds.SoundSource;
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| import net.minecraft.stats.Stats;
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| import net.minecraft.world.InteractionHand;
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| import net.minecraft.world.InteractionResult;
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| import net.minecraft.world.entity.player.Player;
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| import net.minecraft.world.entity.projectile.Projectile;
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| import net.minecraft.world.entity.projectile.ThrownExperienceBottle;
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| import net.minecraft.world.level.Level;
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| 
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| public class ExperienceBottleItem extends Item implements ProjectileItem {
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| 	public ExperienceBottleItem(Item.Properties properties) {
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| 		super(properties);
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| 	}
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| 
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| 	@Override
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| 	public InteractionResult use(Level level, Player player, InteractionHand hand) {
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| 		ItemStack itemStack = player.getItemInHand(hand);
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| 		level.playSound(
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| 			null,
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| 			player.getX(),
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| 			player.getY(),
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| 			player.getZ(),
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| 			SoundEvents.EXPERIENCE_BOTTLE_THROW,
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| 			SoundSource.NEUTRAL,
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| 			0.5F,
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| 			0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F)
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| 		);
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| 		if (level instanceof ServerLevel serverLevel) {
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| 			Projectile.spawnProjectileFromRotation(ThrownExperienceBottle::new, serverLevel, itemStack, player, -20.0F, 0.7F, 1.0F);
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| 		}
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| 
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| 		player.awardStat(Stats.ITEM_USED.get(this));
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| 		itemStack.consume(1, player);
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| 		return InteractionResult.SUCCESS;
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| 	}
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| 
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| 	@Override
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| 	public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) {
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| 		return new ThrownExperienceBottle(level, pos.x(), pos.y(), pos.z(), stack);
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| 	}
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| 
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| 	@Override
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| 	public ProjectileItem.DispenseConfig createDispenseConfig() {
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| 		return ProjectileItem.DispenseConfig.builder()
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| 			.uncertainty(ProjectileItem.DispenseConfig.DEFAULT.uncertainty() * 0.5F)
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| 			.power(ProjectileItem.DispenseConfig.DEFAULT.power() * 1.25F)
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| 			.build();
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| 	}
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| }
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