91 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.item;
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| 
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| import net.minecraft.core.Direction;
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| import net.minecraft.core.Position;
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| import net.minecraft.core.dispenser.BlockSource;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.sounds.SoundEvents;
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| import net.minecraft.sounds.SoundSource;
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| import net.minecraft.stats.Stats;
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| import net.minecraft.world.InteractionHand;
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| import net.minecraft.world.InteractionResult;
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| import net.minecraft.world.entity.player.Player;
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| import net.minecraft.world.entity.projectile.FireworkRocketEntity;
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| import net.minecraft.world.entity.projectile.Projectile;
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| import net.minecraft.world.item.context.UseOnContext;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.phys.Vec3;
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| 
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| public class FireworkRocketItem extends Item implements ProjectileItem {
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| 	public static final byte[] CRAFTABLE_DURATIONS = new byte[]{1, 2, 3};
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| 	public static final double ROCKET_PLACEMENT_OFFSET = 0.15;
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| 
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| 	public FireworkRocketItem(Item.Properties properties) {
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| 		super(properties);
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| 	}
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| 
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| 	@Override
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| 	public InteractionResult useOn(UseOnContext context) {
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| 		Level level = context.getLevel();
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| 		Player player = context.getPlayer();
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| 		if (player != null && player.isFallFlying()) {
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| 			return InteractionResult.PASS;
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| 		} else {
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| 			if (level instanceof ServerLevel serverLevel) {
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| 				ItemStack itemStack = context.getItemInHand();
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| 				Vec3 vec3 = context.getClickLocation();
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| 				Direction direction = context.getClickedFace();
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| 				Projectile.spawnProjectile(
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| 					new FireworkRocketEntity(
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| 						level, context.getPlayer(), vec3.x + direction.getStepX() * 0.15, vec3.y + direction.getStepY() * 0.15, vec3.z + direction.getStepZ() * 0.15, itemStack
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| 					),
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| 					serverLevel,
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| 					itemStack
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| 				);
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| 				itemStack.shrink(1);
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| 			}
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| 
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| 			return InteractionResult.SUCCESS;
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public InteractionResult use(Level level, Player player, InteractionHand hand) {
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| 		if (player.isFallFlying()) {
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| 			ItemStack itemStack = player.getItemInHand(hand);
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| 			if (level instanceof ServerLevel serverLevel) {
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| 				if (player.dropAllLeashConnections(null)) {
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| 					level.playSound(null, player, SoundEvents.LEAD_BREAK, SoundSource.NEUTRAL, 1.0F, 1.0F);
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| 				}
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| 
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| 				Projectile.spawnProjectile(new FireworkRocketEntity(level, itemStack, player), serverLevel, itemStack);
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| 				itemStack.consume(1, player);
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| 				player.awardStat(Stats.ITEM_USED.get(this));
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| 			}
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| 
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| 			return InteractionResult.SUCCESS;
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| 		} else {
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| 			return InteractionResult.PASS;
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) {
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| 		return new FireworkRocketEntity(level, stack.copyWithCount(1), pos.x(), pos.y(), pos.z(), true);
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| 	}
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| 
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| 	@Override
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| 	public ProjectileItem.DispenseConfig createDispenseConfig() {
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| 		return ProjectileItem.DispenseConfig.builder()
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| 			.positionFunction(FireworkRocketItem::getEntityJustOutsideOfBlockPos)
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| 			.uncertainty(1.0F)
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| 			.power(0.5F)
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| 			.overrideDispenseEvent(1004)
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| 			.build();
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| 	}
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| 
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| 	private static Vec3 getEntityJustOutsideOfBlockPos(BlockSource blockSource, Direction direction) {
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| 		return blockSource.center()
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| 			.add(direction.getStepX() * 0.5000099999997474, direction.getStepY() * 0.5000099999997474, direction.getStepZ() * 0.5000099999997474);
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| 	}
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| }
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