102 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.Util;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.cauldron.CauldronInteraction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.InteractionHand;
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| import net.minecraft.world.InteractionResult;
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| import net.minecraft.world.entity.player.Player;
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| import net.minecraft.world.item.ItemStack;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.material.Fluid;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.phys.BlockHitResult;
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| import net.minecraft.world.phys.shapes.BooleanOp;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public abstract class AbstractCauldronBlock extends Block {
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| 	protected static final int FLOOR_LEVEL = 4;
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| 	private static final VoxelShape SHAPE_INSIDE = Block.column(12.0, 4.0, 16.0);
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| 	protected static final VoxelShape SHAPE = Util.make(
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| 		() -> {
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| 			int i = 4;
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| 			int j = 3;
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| 			int k = 2;
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| 			return Shapes.join(
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| 				Shapes.block(),
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| 				Shapes.or(Block.column(16.0, 8.0, 0.0, 3.0), Block.column(8.0, 16.0, 0.0, 3.0), Block.column(12.0, 0.0, 3.0), SHAPE_INSIDE),
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| 				BooleanOp.ONLY_FIRST
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| 			);
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| 		}
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| 	);
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| 	protected final CauldronInteraction.InteractionMap interactions;
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| 
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| 	@Override
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| 	protected abstract MapCodec<? extends AbstractCauldronBlock> codec();
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| 
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| 	public AbstractCauldronBlock(BlockBehaviour.Properties properties, CauldronInteraction.InteractionMap interactions) {
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| 		super(properties);
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| 		this.interactions = interactions;
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| 	}
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| 
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| 	protected double getContentHeight(BlockState state) {
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| 		return 0.0;
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| 	}
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| 
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| 	@Override
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| 	protected InteractionResult useItemOn(
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| 		ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
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| 	) {
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| 		CauldronInteraction cauldronInteraction = (CauldronInteraction)this.interactions.map().get(stack.getItem());
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| 		return cauldronInteraction.interact(state, level, pos, player, hand, stack);
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return SHAPE;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getInteractionShape(BlockState state, BlockGetter level, BlockPos pos) {
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| 		return SHAPE_INSIDE;
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| 	}
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| 
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| 	@Override
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| 	protected boolean hasAnalogOutputSignal(BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return false;
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| 	}
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| 
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| 	public abstract boolean isFull(BlockState state);
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| 
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| 	@Override
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| 	protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		BlockPos blockPos = PointedDripstoneBlock.findStalactiteTipAboveCauldron(level, pos);
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| 		if (blockPos != null) {
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| 			Fluid fluid = PointedDripstoneBlock.getCauldronFillFluidType(level, blockPos);
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| 			if (fluid != Fluids.EMPTY && this.canReceiveStalactiteDrip(fluid)) {
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| 				this.receiveStalactiteDrip(state, level, pos, fluid);
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| 			}
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| 		}
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| 	}
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| 
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| 	protected boolean canReceiveStalactiteDrip(Fluid fluid) {
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| 		return false;
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| 	}
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| 
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| 	protected void receiveStalactiteDrip(BlockState state, Level level, BlockPos pos, Fluid fluid) {
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| 	}
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| }
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