117 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.Codec;
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| import com.mojang.serialization.MapCodec;
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| import com.mojang.serialization.codecs.RecordCodecBuilder;
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| import java.util.Map;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.LevelAccessor;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.block.state.properties.EnumProperty;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class AmethystClusterBlock extends AmethystBlock implements SimpleWaterloggedBlock {
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| 	public static final MapCodec<AmethystClusterBlock> CODEC = RecordCodecBuilder.mapCodec(
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| 		instance -> instance.group(
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| 				Codec.FLOAT.fieldOf("height").forGetter(amethystClusterBlock -> amethystClusterBlock.height),
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| 				Codec.FLOAT.fieldOf("width").forGetter(amethystClusterBlock -> amethystClusterBlock.width),
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| 				propertiesCodec()
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| 			)
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| 			.apply(instance, AmethystClusterBlock::new)
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| 	);
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| 	public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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| 	public static final EnumProperty<Direction> FACING = BlockStateProperties.FACING;
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| 	private final float height;
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| 	private final float width;
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| 	private final Map<Direction, VoxelShape> shapes;
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| 
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| 	@Override
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| 	public MapCodec<AmethystClusterBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public AmethystClusterBlock(float height, float aabbOffset, BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.defaultBlockState().setValue(WATERLOGGED, false).setValue(FACING, Direction.UP));
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| 		this.shapes = Shapes.rotateAll(Block.boxZ(aabbOffset, 16.0F - height, 16.0));
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| 		this.height = height;
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| 		this.width = aabbOffset;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return (VoxelShape)this.shapes.get(state.getValue(FACING));
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		Direction direction = state.getValue(FACING);
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| 		BlockPos blockPos = pos.relative(direction.getOpposite());
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| 		return level.getBlockState(blockPos).isFaceSturdy(level, blockPos, direction);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if ((Boolean)state.getValue(WATERLOGGED)) {
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| 			scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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| 		}
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| 
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| 		return direction == ((Direction)state.getValue(FACING)).getOpposite() && !state.canSurvive(level, pos)
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| 			? Blocks.AIR.defaultBlockState()
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		LevelAccessor levelAccessor = context.getLevel();
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| 		BlockPos blockPos = context.getClickedPos();
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| 		return this.defaultBlockState()
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| 			.setValue(WATERLOGGED, levelAccessor.getFluidState(blockPos).getType() == Fluids.WATER)
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| 			.setValue(FACING, context.getClickedFace());
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| 	}
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| 
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| 	@Override
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| 	protected BlockState rotate(BlockState state, Rotation rotation) {
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| 		return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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| 	}
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| 
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| 	@Override
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| 	protected BlockState mirror(BlockState state, Mirror mirror) {
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| 		return state.rotate(mirror.getRotation(state.getValue(FACING)));
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| 	}
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| 
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| 	@Override
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| 	protected FluidState getFluidState(BlockState state) {
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| 		return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(WATERLOGGED, FACING);
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| 	}
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| }
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