94 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.tags.BlockTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.ItemStack;
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| import net.minecraft.world.item.Items;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.properties.BambooLeaves;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public class BambooSaplingBlock extends Block implements BonemealableBlock {
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| 	public static final MapCodec<BambooSaplingBlock> CODEC = simpleCodec(BambooSaplingBlock::new);
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| 	private static final VoxelShape SHAPE = Block.column(8.0, 0.0, 12.0);
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| 
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| 	@Override
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| 	public MapCodec<BambooSaplingBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public BambooSaplingBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return SHAPE.move(state.getOffset(pos));
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| 	}
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| 
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| 	@Override
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| 	protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		if (random.nextInt(3) == 0 && level.isEmptyBlock(pos.above()) && level.getRawBrightness(pos.above(), 0) >= 9) {
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| 			this.growBamboo(level, pos);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		return level.getBlockState(pos.below()).is(BlockTags.BAMBOO_PLANTABLE_ON);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if (!state.canSurvive(level, pos)) {
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| 			return Blocks.AIR.defaultBlockState();
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| 		} else {
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| 			return direction == Direction.UP && neighborState.is(Blocks.BAMBOO)
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| 				? Blocks.BAMBOO.defaultBlockState()
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| 				: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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| 		return new ItemStack(Items.BAMBOO);
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| 	}
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| 
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| 	@Override
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| 	public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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| 		return level.getBlockState(pos.above()).isAir();
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| 	}
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| 
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| 	@Override
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| 	public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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| 		this.growBamboo(level, pos);
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| 	}
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| 
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| 	protected void growBamboo(Level level, BlockPos state) {
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| 		level.setBlock(state.above(), Blocks.BAMBOO.defaultBlockState().setValue(BambooStalkBlock.LEAVES, BambooLeaves.SMALL), 3);
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| 	}
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| }
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