230 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			230 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.tags.BlockTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BambooLeaves;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.EnumProperty;
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| import net.minecraft.world.level.block.state.properties.IntegerProperty;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class BambooStalkBlock extends Block implements BonemealableBlock {
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| 	public static final MapCodec<BambooStalkBlock> CODEC = simpleCodec(BambooStalkBlock::new);
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| 	private static final VoxelShape SHAPE_SMALL = Block.column(6.0, 0.0, 16.0);
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| 	private static final VoxelShape SHAPE_LARGE = Block.column(10.0, 0.0, 16.0);
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| 	private static final VoxelShape SHAPE_COLLISION = Block.column(3.0, 0.0, 16.0);
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| 	public static final IntegerProperty AGE = BlockStateProperties.AGE_1;
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| 	public static final EnumProperty<BambooLeaves> LEAVES = BlockStateProperties.BAMBOO_LEAVES;
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| 	public static final IntegerProperty STAGE = BlockStateProperties.STAGE;
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| 	public static final int MAX_HEIGHT = 16;
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| 	public static final int STAGE_GROWING = 0;
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| 	public static final int STAGE_DONE_GROWING = 1;
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| 	public static final int AGE_THIN_BAMBOO = 0;
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| 	public static final int AGE_THICK_BAMBOO = 1;
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| 
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| 	@Override
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| 	public MapCodec<BambooStalkBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public BambooStalkBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0).setValue(LEAVES, BambooLeaves.NONE).setValue(STAGE, 0));
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(AGE, LEAVES, STAGE);
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| 	}
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| 
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| 	@Override
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| 	protected boolean propagatesSkylightDown(BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		VoxelShape voxelShape = state.getValue(LEAVES) == BambooLeaves.LARGE ? SHAPE_LARGE : SHAPE_SMALL;
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| 		return voxelShape.move(state.getOffset(pos));
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return false;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return SHAPE_COLLISION.move(state.getOffset(pos));
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| 	}
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| 
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| 	@Override
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| 	protected boolean isCollisionShapeFullBlock(BlockState state, BlockGetter level, BlockPos pos) {
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| 		return false;
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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| 		if (!fluidState.isEmpty()) {
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| 			return null;
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| 		} else {
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| 			BlockState blockState = context.getLevel().getBlockState(context.getClickedPos().below());
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| 			if (blockState.is(BlockTags.BAMBOO_PLANTABLE_ON)) {
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| 				if (blockState.is(Blocks.BAMBOO_SAPLING)) {
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| 					return this.defaultBlockState().setValue(AGE, 0);
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| 				} else if (blockState.is(Blocks.BAMBOO)) {
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| 					int i = blockState.getValue(AGE) > 0 ? 1 : 0;
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| 					return this.defaultBlockState().setValue(AGE, i);
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| 				} else {
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| 					BlockState blockState2 = context.getLevel().getBlockState(context.getClickedPos().above());
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| 					return blockState2.is(Blocks.BAMBOO)
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| 						? this.defaultBlockState().setValue(AGE, (Integer)blockState2.getValue(AGE))
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| 						: Blocks.BAMBOO_SAPLING.defaultBlockState();
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| 				}
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| 			} else {
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| 				return null;
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| 			}
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		if (!state.canSurvive(level, pos)) {
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| 			level.destroyBlock(pos, true);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected boolean isRandomlyTicking(BlockState state) {
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| 		return (Integer)state.getValue(STAGE) == 0;
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| 	}
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| 
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| 	@Override
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| 	protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		if ((Integer)state.getValue(STAGE) == 0) {
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| 			if (random.nextInt(3) == 0 && level.isEmptyBlock(pos.above()) && level.getRawBrightness(pos.above(), 0) >= 9) {
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| 				int i = this.getHeightBelowUpToMax(level, pos) + 1;
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| 				if (i < 16) {
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| 					this.growBamboo(state, level, pos, random, i);
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| 				}
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| 			}
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		return level.getBlockState(pos.below()).is(BlockTags.BAMBOO_PLANTABLE_ON);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if (!state.canSurvive(level, pos)) {
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| 			scheduledTickAccess.scheduleTick(pos, this, 1);
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| 		}
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| 
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| 		return direction == Direction.UP && neighborState.is(Blocks.BAMBOO) && neighborState.getValue(AGE) > state.getValue(AGE)
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| 			? state.cycle(AGE)
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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| 		int i = this.getHeightAboveUpToMax(level, pos);
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| 		int j = this.getHeightBelowUpToMax(level, pos);
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| 		return i + j + 1 < 16 && (Integer)level.getBlockState(pos.above(i)).getValue(STAGE) != 1;
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| 	}
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| 
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| 	@Override
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| 	public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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| 		int i = this.getHeightAboveUpToMax(level, pos);
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| 		int j = this.getHeightBelowUpToMax(level, pos);
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| 		int k = i + j + 1;
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| 		int l = 1 + random.nextInt(2);
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| 
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| 		for (int m = 0; m < l; m++) {
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| 			BlockPos blockPos = pos.above(i);
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| 			BlockState blockState = level.getBlockState(blockPos);
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| 			if (k >= 16 || (Integer)blockState.getValue(STAGE) == 1 || !level.isEmptyBlock(blockPos.above())) {
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| 				return;
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| 			}
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| 
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| 			this.growBamboo(blockState, level, blockPos, random, k);
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| 			i++;
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| 			k++;
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| 		}
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| 	}
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| 
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| 	protected void growBamboo(BlockState state, Level level, BlockPos pos, RandomSource random, int age) {
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| 		BlockState blockState = level.getBlockState(pos.below());
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| 		BlockPos blockPos = pos.below(2);
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| 		BlockState blockState2 = level.getBlockState(blockPos);
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| 		BambooLeaves bambooLeaves = BambooLeaves.NONE;
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| 		if (age >= 1) {
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| 			if (!blockState.is(Blocks.BAMBOO) || blockState.getValue(LEAVES) == BambooLeaves.NONE) {
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| 				bambooLeaves = BambooLeaves.SMALL;
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| 			} else if (blockState.is(Blocks.BAMBOO) && blockState.getValue(LEAVES) != BambooLeaves.NONE) {
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| 				bambooLeaves = BambooLeaves.LARGE;
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| 				if (blockState2.is(Blocks.BAMBOO)) {
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| 					level.setBlock(pos.below(), blockState.setValue(LEAVES, BambooLeaves.SMALL), 3);
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| 					level.setBlock(blockPos, blockState2.setValue(LEAVES, BambooLeaves.NONE), 3);
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| 				}
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| 			}
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| 		}
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| 
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| 		int i = state.getValue(AGE) != 1 && !blockState2.is(Blocks.BAMBOO) ? 0 : 1;
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| 		int j = (age < 11 || !(random.nextFloat() < 0.25F)) && age != 15 ? 0 : 1;
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| 		level.setBlock(pos.above(), this.defaultBlockState().setValue(AGE, i).setValue(LEAVES, bambooLeaves).setValue(STAGE, j), 3);
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| 	}
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| 
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| 	protected int getHeightAboveUpToMax(BlockGetter level, BlockPos pos) {
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| 		int i = 0;
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| 
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| 		while (i < 16 && level.getBlockState(pos.above(i + 1)).is(Blocks.BAMBOO)) {
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| 			i++;
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| 		}
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| 
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| 		return i;
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| 	}
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| 
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| 	protected int getHeightBelowUpToMax(BlockGetter level, BlockPos pos) {
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| 		int i = 0;
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| 
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| 		while (i < 16 && level.getBlockState(pos.below(i + 1)).is(Blocks.BAMBOO)) {
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| 			i++;
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| 		}
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| 
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| 		return i;
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| 	}
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| }
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