303 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			303 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.tags.BlockTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.block.state.properties.Property;
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| import net.minecraft.world.level.block.state.properties.RailShape;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.level.redstone.Orientation;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public abstract class BaseRailBlock extends Block implements SimpleWaterloggedBlock {
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| 	public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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| 	private static final VoxelShape SHAPE_FLAT = Block.column(16.0, 0.0, 2.0);
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| 	private static final VoxelShape SHAPE_SLOPE = Block.column(16.0, 0.0, 8.0);
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| 	private final boolean isStraight;
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| 
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| 	public static boolean isRail(Level level, BlockPos pos) {
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| 		return isRail(level.getBlockState(pos));
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| 	}
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| 
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| 	public static boolean isRail(BlockState state) {
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| 		return state.is(BlockTags.RAILS) && state.getBlock() instanceof BaseRailBlock;
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| 	}
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| 
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| 	protected BaseRailBlock(boolean isStraight, BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.isStraight = isStraight;
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| 	}
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| 
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| 	@Override
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| 	protected abstract MapCodec<? extends BaseRailBlock> codec();
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| 
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| 	public boolean isStraight() {
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| 		return this.isStraight;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return ((RailShape)state.getValue(this.getShapeProperty())).isSlope() ? SHAPE_SLOPE : SHAPE_FLAT;
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		return canSupportRigidBlock(level, pos.below());
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| 	}
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| 
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| 	@Override
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| 	protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
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| 		if (!oldState.is(state.getBlock())) {
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| 			this.updateState(state, level, pos, movedByPiston);
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| 		}
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| 	}
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| 
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| 	protected BlockState updateState(BlockState state, Level level, BlockPos pos, boolean movedByPiston) {
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| 		state = this.updateDir(level, pos, state, true);
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| 		if (this.isStraight) {
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| 			level.neighborChanged(state, pos, this, null, movedByPiston);
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| 		}
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| 
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| 		return state;
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| 	}
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| 
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| 	@Override
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| 	protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) {
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| 		if (!level.isClientSide && level.getBlockState(pos).is(this)) {
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| 			RailShape railShape = state.getValue(this.getShapeProperty());
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| 			if (shouldBeRemoved(pos, level, railShape)) {
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| 				dropResources(state, level, pos);
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| 				level.removeBlock(pos, movedByPiston);
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| 			} else {
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| 				this.updateState(state, level, pos, neighborBlock);
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| 			}
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| 		}
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| 	}
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| 
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| 	private static boolean shouldBeRemoved(BlockPos pos, Level level, RailShape shape) {
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| 		if (!canSupportRigidBlock(level, pos.below())) {
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| 			return true;
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| 		} else {
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| 			switch (shape) {
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| 				case ASCENDING_EAST:
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| 					return !canSupportRigidBlock(level, pos.east());
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| 				case ASCENDING_WEST:
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| 					return !canSupportRigidBlock(level, pos.west());
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| 				case ASCENDING_NORTH:
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| 					return !canSupportRigidBlock(level, pos.north());
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| 				case ASCENDING_SOUTH:
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| 					return !canSupportRigidBlock(level, pos.south());
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| 				default:
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| 					return false;
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| 			}
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| 		}
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| 	}
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| 
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| 	protected void updateState(BlockState state, Level level, BlockPos pos, Block neighborBlock) {
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| 	}
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| 
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| 	protected BlockState updateDir(Level level, BlockPos pos, BlockState state, boolean alwaysPlace) {
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| 		if (level.isClientSide) {
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| 			return state;
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| 		} else {
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| 			RailShape railShape = state.getValue(this.getShapeProperty());
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| 			return new RailState(level, pos, state).place(level.hasNeighborSignal(pos), alwaysPlace, railShape).getState();
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) {
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| 		if (!movedByPiston) {
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| 			if (((RailShape)state.getValue(this.getShapeProperty())).isSlope()) {
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| 				level.updateNeighborsAt(pos.above(), this);
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| 			}
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| 
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| 			if (this.isStraight) {
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| 				level.updateNeighborsAt(pos, this);
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| 				level.updateNeighborsAt(pos.below(), this);
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| 			}
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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| 		boolean bl = fluidState.getType() == Fluids.WATER;
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| 		BlockState blockState = super.defaultBlockState();
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| 		Direction direction = context.getHorizontalDirection();
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| 		boolean bl2 = direction == Direction.EAST || direction == Direction.WEST;
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| 		return blockState.setValue(this.getShapeProperty(), bl2 ? RailShape.EAST_WEST : RailShape.NORTH_SOUTH).setValue(WATERLOGGED, bl);
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| 	}
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| 
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| 	public abstract Property<RailShape> getShapeProperty();
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| 
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| 	protected RailShape rotate(RailShape railShape, Rotation rotation) {
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| 		return switch (rotation) {
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| 			case CLOCKWISE_180 -> {
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| 				switch (railShape) {
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| 					case ASCENDING_EAST:
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| 						yield RailShape.ASCENDING_WEST;
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| 					case ASCENDING_WEST:
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| 						yield RailShape.ASCENDING_EAST;
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| 					case ASCENDING_NORTH:
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| 						yield RailShape.ASCENDING_SOUTH;
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| 					case ASCENDING_SOUTH:
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| 						yield RailShape.ASCENDING_NORTH;
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| 					case NORTH_SOUTH:
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| 						yield RailShape.NORTH_SOUTH;
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| 					case EAST_WEST:
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| 						yield RailShape.EAST_WEST;
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| 					case SOUTH_EAST:
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| 						yield RailShape.NORTH_WEST;
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| 					case SOUTH_WEST:
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| 						yield RailShape.NORTH_EAST;
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| 					case NORTH_WEST:
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| 						yield RailShape.SOUTH_EAST;
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| 					case NORTH_EAST:
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| 						yield RailShape.SOUTH_WEST;
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| 					default:
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| 						throw new MatchException(null, null);
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| 				}
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| 			}
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| 			case COUNTERCLOCKWISE_90 -> {
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| 				switch (railShape) {
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| 					case ASCENDING_EAST:
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| 						yield RailShape.ASCENDING_NORTH;
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| 					case ASCENDING_WEST:
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| 						yield RailShape.ASCENDING_SOUTH;
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| 					case ASCENDING_NORTH:
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| 						yield RailShape.ASCENDING_WEST;
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| 					case ASCENDING_SOUTH:
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| 						yield RailShape.ASCENDING_EAST;
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| 					case NORTH_SOUTH:
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| 						yield RailShape.EAST_WEST;
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| 					case EAST_WEST:
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| 						yield RailShape.NORTH_SOUTH;
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| 					case SOUTH_EAST:
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| 						yield RailShape.NORTH_EAST;
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| 					case SOUTH_WEST:
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| 						yield RailShape.SOUTH_EAST;
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| 					case NORTH_WEST:
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| 						yield RailShape.SOUTH_WEST;
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| 					case NORTH_EAST:
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| 						yield RailShape.NORTH_WEST;
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| 					default:
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| 						throw new MatchException(null, null);
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| 				}
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| 			}
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| 			case CLOCKWISE_90 -> {
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| 				switch (railShape) {
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| 					case ASCENDING_EAST:
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| 						yield RailShape.ASCENDING_SOUTH;
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| 					case ASCENDING_WEST:
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| 						yield RailShape.ASCENDING_NORTH;
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| 					case ASCENDING_NORTH:
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| 						yield RailShape.ASCENDING_EAST;
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| 					case ASCENDING_SOUTH:
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| 						yield RailShape.ASCENDING_WEST;
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| 					case NORTH_SOUTH:
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| 						yield RailShape.EAST_WEST;
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| 					case EAST_WEST:
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| 						yield RailShape.NORTH_SOUTH;
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| 					case SOUTH_EAST:
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| 						yield RailShape.SOUTH_WEST;
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| 					case SOUTH_WEST:
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| 						yield RailShape.NORTH_WEST;
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| 					case NORTH_WEST:
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| 						yield RailShape.NORTH_EAST;
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| 					case NORTH_EAST:
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| 						yield RailShape.SOUTH_EAST;
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| 					default:
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| 						throw new MatchException(null, null);
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| 				}
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| 			}
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| 			default -> railShape;
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| 		};
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| 	}
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| 
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| 	protected RailShape mirror(RailShape railShape, Mirror mirror) {
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| 		return switch (mirror) {
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| 			case LEFT_RIGHT -> {
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| 				switch (railShape) {
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| 					case ASCENDING_NORTH:
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| 						yield RailShape.ASCENDING_SOUTH;
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| 					case ASCENDING_SOUTH:
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| 						yield RailShape.ASCENDING_NORTH;
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| 					case NORTH_SOUTH:
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| 					case EAST_WEST:
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| 					default:
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| 						yield railShape;
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| 					case SOUTH_EAST:
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| 						yield RailShape.NORTH_EAST;
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| 					case SOUTH_WEST:
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| 						yield RailShape.NORTH_WEST;
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| 					case NORTH_WEST:
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| 						yield RailShape.SOUTH_WEST;
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| 					case NORTH_EAST:
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| 						yield RailShape.SOUTH_EAST;
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| 				}
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| 			}
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| 			case FRONT_BACK -> {
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| 				switch (railShape) {
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| 					case ASCENDING_EAST:
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| 						yield RailShape.ASCENDING_WEST;
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| 					case ASCENDING_WEST:
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| 						yield RailShape.ASCENDING_EAST;
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| 					case ASCENDING_NORTH:
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| 					case ASCENDING_SOUTH:
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| 					case NORTH_SOUTH:
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| 					case EAST_WEST:
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| 					default:
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| 						yield railShape;
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| 					case SOUTH_EAST:
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| 						yield RailShape.SOUTH_WEST;
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| 					case SOUTH_WEST:
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| 						yield RailShape.SOUTH_EAST;
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| 					case NORTH_WEST:
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| 						yield RailShape.NORTH_EAST;
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| 					case NORTH_EAST:
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| 						yield RailShape.NORTH_WEST;
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| 				}
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| 			}
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| 			default -> railShape;
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| 		};
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if ((Boolean)state.getValue(WATERLOGGED)) {
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| 			scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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| 		}
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| 
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| 		return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	protected FluidState getFluidState(BlockState state) {
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| 		return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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| 	}
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| }
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