137 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import java.util.Map;
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| import java.util.Optional;
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| import net.minecraft.BlockUtil;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.tags.BlockTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.ItemStack;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelAccessor;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public class BigDripleafStemBlock extends HorizontalDirectionalBlock implements BonemealableBlock, SimpleWaterloggedBlock {
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| 	public static final MapCodec<BigDripleafStemBlock> CODEC = simpleCodec(BigDripleafStemBlock::new);
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| 	private static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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| 	private static final Map<Direction, VoxelShape> SHAPES = Shapes.rotateHorizontal(Block.column(6.0, 0.0, 16.0).move(0.0, 0.0, 0.25).optimize());
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| 
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| 	@Override
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| 	public MapCodec<BigDripleafStemBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected BigDripleafStemBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false).setValue(FACING, Direction.NORTH));
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return (VoxelShape)SHAPES.get(state.getValue(FACING));
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(WATERLOGGED, FACING);
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| 	}
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| 
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| 	@Override
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| 	protected FluidState getFluidState(BlockState state) {
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| 		return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		BlockPos blockPos = pos.below();
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| 		BlockState blockState = level.getBlockState(blockPos);
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| 		BlockState blockState2 = level.getBlockState(pos.above());
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| 		return (blockState.is(this) || blockState.is(BlockTags.BIG_DRIPLEAF_PLACEABLE)) && (blockState2.is(this) || blockState2.is(Blocks.BIG_DRIPLEAF));
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| 	}
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| 
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| 	protected static boolean place(LevelAccessor level, BlockPos pos, FluidState fluidState, Direction direction) {
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| 		BlockState blockState = Blocks.BIG_DRIPLEAF_STEM
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| 			.defaultBlockState()
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| 			.setValue(WATERLOGGED, fluidState.isSourceOfType(Fluids.WATER))
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| 			.setValue(FACING, direction);
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| 		return level.setBlock(pos, blockState, 3);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if ((direction == Direction.DOWN || direction == Direction.UP) && !state.canSurvive(level, pos)) {
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| 			scheduledTickAccess.scheduleTick(pos, this, 1);
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| 		}
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| 
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| 		if ((Boolean)state.getValue(WATERLOGGED)) {
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| 			scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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| 		}
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| 
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| 		return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		if (!state.canSurvive(level, pos)) {
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| 			level.destroyBlock(pos, true);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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| 		Optional<BlockPos> optional = BlockUtil.getTopConnectedBlock(level, pos, state.getBlock(), Direction.UP, Blocks.BIG_DRIPLEAF);
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| 		if (optional.isEmpty()) {
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| 			return false;
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| 		} else {
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| 			BlockPos blockPos = ((BlockPos)optional.get()).above();
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| 			BlockState blockState = level.getBlockState(blockPos);
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| 			return BigDripleafBlock.canPlaceAt(level, blockPos, blockState);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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| 		Optional<BlockPos> optional = BlockUtil.getTopConnectedBlock(level, pos, state.getBlock(), Direction.UP, Blocks.BIG_DRIPLEAF);
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| 		if (!optional.isEmpty()) {
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| 			BlockPos blockPos = (BlockPos)optional.get();
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| 			BlockPos blockPos2 = blockPos.above();
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| 			Direction direction = state.getValue(FACING);
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| 			place(level, blockPos, level.getFluidState(blockPos), direction);
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| 			BigDripleafBlock.place(level, blockPos2, level.getFluidState(blockPos2), direction);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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| 		return new ItemStack(Blocks.BIG_DRIPLEAF);
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| 	}
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| }
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