131 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import com.mojang.serialization.codecs.RecordCodecBuilder;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.core.particles.BlockParticleOption;
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| import net.minecraft.core.particles.ParticleTypes;
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| import net.minecraft.core.registries.BuiltInRegistries;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.sounds.SoundEvent;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.entity.item.FallingBlockEntity;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.entity.BlockEntity;
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| import net.minecraft.world.level.block.entity.BrushableBlockEntity;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.IntegerProperty;
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| import net.minecraft.world.level.gameevent.GameEvent;
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| import net.minecraft.world.phys.Vec3;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class BrushableBlock extends BaseEntityBlock implements Fallable {
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| 	public static final MapCodec<BrushableBlock> CODEC = RecordCodecBuilder.mapCodec(
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| 		instance -> instance.group(
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| 				BuiltInRegistries.BLOCK.byNameCodec().fieldOf("turns_into").forGetter(BrushableBlock::getTurnsInto),
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| 				BuiltInRegistries.SOUND_EVENT.byNameCodec().fieldOf("brush_sound").forGetter(BrushableBlock::getBrushSound),
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| 				BuiltInRegistries.SOUND_EVENT.byNameCodec().fieldOf("brush_completed_sound").forGetter(BrushableBlock::getBrushCompletedSound),
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| 				propertiesCodec()
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| 			)
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| 			.apply(instance, BrushableBlock::new)
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| 	);
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| 	private static final IntegerProperty DUSTED = BlockStateProperties.DUSTED;
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| 	public static final int TICK_DELAY = 2;
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| 	private final Block turnsInto;
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| 	private final SoundEvent brushSound;
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| 	private final SoundEvent brushCompletedSound;
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| 
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| 	@Override
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| 	public MapCodec<BrushableBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public BrushableBlock(Block turnsInto, SoundEvent brushSound, SoundEvent brushCompletedSound, BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.turnsInto = turnsInto;
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| 		this.brushSound = brushSound;
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| 		this.brushCompletedSound = brushCompletedSound;
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(DUSTED, 0));
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(DUSTED);
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| 	}
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| 
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| 	@Override
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| 	public void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
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| 		level.scheduleTick(pos, this, 2);
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| 	}
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| 
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| 	@Override
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| 	public BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		scheduledTickAccess.scheduleTick(pos, this, 2);
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| 		return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	public void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		if (level.getBlockEntity(pos) instanceof BrushableBlockEntity brushableBlockEntity) {
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| 			brushableBlockEntity.checkReset(level);
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| 		}
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| 
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| 		if (FallingBlock.isFree(level.getBlockState(pos.below())) && pos.getY() >= level.getMinY()) {
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| 			FallingBlockEntity fallingBlockEntity = FallingBlockEntity.fall(level, pos, state);
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| 			fallingBlockEntity.disableDrop();
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public void onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity fallingBlock) {
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| 		Vec3 vec3 = fallingBlock.getBoundingBox().getCenter();
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| 		level.levelEvent(2001, BlockPos.containing(vec3), Block.getId(fallingBlock.getBlockState()));
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| 		level.gameEvent(fallingBlock, GameEvent.BLOCK_DESTROY, vec3);
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| 	}
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| 
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| 	@Override
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| 	public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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| 		if (random.nextInt(16) == 0) {
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| 			BlockPos blockPos = pos.below();
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| 			if (FallingBlock.isFree(level.getBlockState(blockPos))) {
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| 				double d = pos.getX() + random.nextDouble();
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| 				double e = pos.getY() - 0.05;
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| 				double f = pos.getZ() + random.nextDouble();
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| 				level.addParticle(new BlockParticleOption(ParticleTypes.FALLING_DUST, state), d, e, f, 0.0, 0.0, 0.0);
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| 			}
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| 		}
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
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| 		return new BrushableBlockEntity(pos, state);
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| 	}
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| 
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| 	public Block getTurnsInto() {
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| 		return this.turnsInto;
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| 	}
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| 
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| 	public SoundEvent getBrushSound() {
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| 		return this.brushSound;
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| 	}
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| 
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| 	public SoundEvent getBrushCompletedSound() {
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| 		return this.brushCompletedSound;
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| 	}
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| }
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