100 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import com.mojang.serialization.codecs.RecordCodecBuilder;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.core.registries.BuiltInRegistries;
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| import net.minecraft.tags.FluidTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.entity.item.FallingBlockEntity;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| 
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| public class ConcretePowderBlock extends FallingBlock {
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| 	public static final MapCodec<ConcretePowderBlock> CODEC = RecordCodecBuilder.mapCodec(
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| 		instance -> instance.group(
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| 				BuiltInRegistries.BLOCK.byNameCodec().fieldOf("concrete").forGetter(concretePowderBlock -> concretePowderBlock.concrete), propertiesCodec()
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| 			)
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| 			.apply(instance, ConcretePowderBlock::new)
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| 	);
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| 	private final Block concrete;
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| 
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| 	@Override
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| 	public MapCodec<ConcretePowderBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public ConcretePowderBlock(Block concrete, BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.concrete = concrete;
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| 	}
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| 
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| 	@Override
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| 	public void onLand(Level level, BlockPos pos, BlockState state, BlockState replaceableState, FallingBlockEntity fallingBlock) {
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| 		if (shouldSolidify(level, pos, replaceableState)) {
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| 			level.setBlock(pos, this.concrete.defaultBlockState(), 3);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		BlockGetter blockGetter = context.getLevel();
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| 		BlockPos blockPos = context.getClickedPos();
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| 		BlockState blockState = blockGetter.getBlockState(blockPos);
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| 		return shouldSolidify(blockGetter, blockPos, blockState) ? this.concrete.defaultBlockState() : super.getStateForPlacement(context);
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| 	}
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| 
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| 	private static boolean shouldSolidify(BlockGetter level, BlockPos pos, BlockState state) {
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| 		return canSolidify(state) || touchesLiquid(level, pos);
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| 	}
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| 
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| 	private static boolean touchesLiquid(BlockGetter level, BlockPos pos) {
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| 		boolean bl = false;
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| 		BlockPos.MutableBlockPos mutableBlockPos = pos.mutable();
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| 
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| 		for (Direction direction : Direction.values()) {
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| 			BlockState blockState = level.getBlockState(mutableBlockPos);
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| 			if (direction != Direction.DOWN || canSolidify(blockState)) {
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| 				mutableBlockPos.setWithOffset(pos, direction);
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| 				blockState = level.getBlockState(mutableBlockPos);
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| 				if (canSolidify(blockState) && !blockState.isFaceSturdy(level, pos, direction.getOpposite())) {
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| 					bl = true;
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| 					break;
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| 				}
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| 			}
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| 		}
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| 
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| 		return bl;
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| 	}
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| 
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| 	private static boolean canSolidify(BlockState state) {
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| 		return state.getFluidState().is(FluidTags.WATER);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		return touchesLiquid(level, pos)
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| 			? this.concrete.defaultBlockState()
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	public int getDustColor(BlockState state, BlockGetter level, BlockPos pos) {
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| 		return state.getMapColor(level, pos).col;
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| 	}
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| }
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