81 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public class DirtPathBlock extends Block {
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| 	public static final MapCodec<DirtPathBlock> CODEC = simpleCodec(DirtPathBlock::new);
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| 	private static final VoxelShape SHAPE = Block.column(16.0, 0.0, 15.0);
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| 
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| 	@Override
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| 	public MapCodec<DirtPathBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected DirtPathBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 	}
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| 
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| 	@Override
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| 	protected boolean useShapeForLightOcclusion(BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		return !this.defaultBlockState().canSurvive(context.getLevel(), context.getClickedPos())
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| 			? Block.pushEntitiesUp(this.defaultBlockState(), Blocks.DIRT.defaultBlockState(), context.getLevel(), context.getClickedPos())
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| 			: super.getStateForPlacement(context);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if (direction == Direction.UP && !state.canSurvive(level, pos)) {
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| 			scheduledTickAccess.scheduleTick(pos, this, 1);
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| 		}
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| 
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| 		return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		FarmBlock.turnToDirt(null, state, level, pos);
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		BlockState blockState = level.getBlockState(pos.above());
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| 		return !blockState.isSolid() || blockState.getBlock() instanceof FenceGateBlock;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return SHAPE;
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return false;
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| 	}
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| }
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