273 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			273 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import com.mojang.serialization.codecs.RecordCodecBuilder;
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| import java.util.Map;
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| import java.util.function.BiConsumer;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.sounds.SoundSource;
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| import net.minecraft.util.Mth;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.InteractionResult;
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| import net.minecraft.world.entity.Entity;
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| import net.minecraft.world.entity.LivingEntity;
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| import net.minecraft.world.entity.player.Player;
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| import net.minecraft.world.item.ItemStack;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Explosion;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockSetType;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.block.state.properties.DoorHingeSide;
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| import net.minecraft.world.level.block.state.properties.DoubleBlockHalf;
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| import net.minecraft.world.level.block.state.properties.EnumProperty;
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| import net.minecraft.world.level.gameevent.GameEvent;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.level.redstone.Orientation;
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| import net.minecraft.world.phys.BlockHitResult;
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| import net.minecraft.world.phys.Vec3;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class DoorBlock extends Block {
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| 	public static final MapCodec<DoorBlock> CODEC = RecordCodecBuilder.mapCodec(
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| 		instance -> instance.group(BlockSetType.CODEC.fieldOf("block_set_type").forGetter(DoorBlock::type), propertiesCodec()).apply(instance, DoorBlock::new)
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| 	);
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| 	public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
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| 	public static final EnumProperty<DoubleBlockHalf> HALF = BlockStateProperties.DOUBLE_BLOCK_HALF;
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| 	public static final EnumProperty<DoorHingeSide> HINGE = BlockStateProperties.DOOR_HINGE;
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| 	public static final BooleanProperty OPEN = BlockStateProperties.OPEN;
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| 	public static final BooleanProperty POWERED = BlockStateProperties.POWERED;
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| 	private static final Map<Direction, VoxelShape> SHAPES = Shapes.rotateHorizontal(Block.boxZ(16.0, 13.0, 16.0));
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| 	private final BlockSetType type;
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| 
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| 	@Override
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| 	public MapCodec<? extends DoorBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected DoorBlock(BlockSetType type, BlockBehaviour.Properties properties) {
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| 		super(properties.sound(type.soundType()));
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| 		this.type = type;
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| 		this.registerDefaultState(
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| 			this.stateDefinition
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| 				.any()
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| 				.setValue(FACING, Direction.NORTH)
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| 				.setValue(OPEN, false)
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| 				.setValue(HINGE, DoorHingeSide.LEFT)
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| 				.setValue(POWERED, false)
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| 				.setValue(HALF, DoubleBlockHalf.LOWER)
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| 		);
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| 	}
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| 
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| 	public BlockSetType type() {
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| 		return this.type;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		Direction direction = state.getValue(FACING);
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| 		Direction direction2 = state.getValue(OPEN)
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| 			? (state.getValue(HINGE) == DoorHingeSide.RIGHT ? direction.getCounterClockWise() : direction.getClockWise())
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| 			: direction;
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| 		return (VoxelShape)SHAPES.get(direction2);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		DoubleBlockHalf doubleBlockHalf = state.getValue(HALF);
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| 		if (direction.getAxis() != Direction.Axis.Y || doubleBlockHalf == DoubleBlockHalf.LOWER != (direction == Direction.UP)) {
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| 			return doubleBlockHalf == DoubleBlockHalf.LOWER && direction == Direction.DOWN && !state.canSurvive(level, pos)
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| 				? Blocks.AIR.defaultBlockState()
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| 				: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 		} else {
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| 			return neighborState.getBlock() instanceof DoorBlock && neighborState.getValue(HALF) != doubleBlockHalf
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| 				? neighborState.setValue(HALF, doubleBlockHalf)
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| 				: Blocks.AIR.defaultBlockState();
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) {
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| 		if (explosion.canTriggerBlocks() && state.getValue(HALF) == DoubleBlockHalf.LOWER && this.type.canOpenByWindCharge() && !(Boolean)state.getValue(POWERED)) {
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| 			this.setOpen(null, level, state, pos, !this.isOpen(state));
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| 		}
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| 
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| 		super.onExplosionHit(state, level, pos, explosion, dropConsumer);
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| 	}
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| 
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| 	@Override
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| 	public BlockState playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) {
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| 		if (!level.isClientSide && (player.preventsBlockDrops() || !player.hasCorrectToolForDrops(state))) {
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| 			DoublePlantBlock.preventDropFromBottomPart(level, pos, state, player);
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| 		}
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| 
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| 		return super.playerWillDestroy(level, pos, state, player);
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return switch (pathComputationType) {
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| 			case LAND, AIR -> state.getValue(OPEN);
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| 			case WATER -> false;
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| 		};
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		BlockPos blockPos = context.getClickedPos();
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| 		Level level = context.getLevel();
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| 		if (blockPos.getY() < level.getMaxY() && level.getBlockState(blockPos.above()).canBeReplaced(context)) {
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| 			boolean bl = level.hasNeighborSignal(blockPos) || level.hasNeighborSignal(blockPos.above());
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| 			return this.defaultBlockState()
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| 				.setValue(FACING, context.getHorizontalDirection())
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| 				.setValue(HINGE, this.getHinge(context))
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| 				.setValue(POWERED, bl)
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| 				.setValue(OPEN, bl)
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| 				.setValue(HALF, DoubleBlockHalf.LOWER);
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| 		} else {
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| 			return null;
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public void setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) {
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| 		level.setBlock(pos.above(), state.setValue(HALF, DoubleBlockHalf.UPPER), 3);
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| 	}
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| 
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| 	private DoorHingeSide getHinge(BlockPlaceContext context) {
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| 		BlockGetter blockGetter = context.getLevel();
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| 		BlockPos blockPos = context.getClickedPos();
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| 		Direction direction = context.getHorizontalDirection();
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| 		BlockPos blockPos2 = blockPos.above();
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| 		Direction direction2 = direction.getCounterClockWise();
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| 		BlockPos blockPos3 = blockPos.relative(direction2);
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| 		BlockState blockState = blockGetter.getBlockState(blockPos3);
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| 		BlockPos blockPos4 = blockPos2.relative(direction2);
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| 		BlockState blockState2 = blockGetter.getBlockState(blockPos4);
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| 		Direction direction3 = direction.getClockWise();
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| 		BlockPos blockPos5 = blockPos.relative(direction3);
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| 		BlockState blockState3 = blockGetter.getBlockState(blockPos5);
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| 		BlockPos blockPos6 = blockPos2.relative(direction3);
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| 		BlockState blockState4 = blockGetter.getBlockState(blockPos6);
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| 		int i = (blockState.isCollisionShapeFullBlock(blockGetter, blockPos3) ? -1 : 0)
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| 			+ (blockState2.isCollisionShapeFullBlock(blockGetter, blockPos4) ? -1 : 0)
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| 			+ (blockState3.isCollisionShapeFullBlock(blockGetter, blockPos5) ? 1 : 0)
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| 			+ (blockState4.isCollisionShapeFullBlock(blockGetter, blockPos6) ? 1 : 0);
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| 		boolean bl = blockState.getBlock() instanceof DoorBlock && blockState.getValue(HALF) == DoubleBlockHalf.LOWER;
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| 		boolean bl2 = blockState3.getBlock() instanceof DoorBlock && blockState3.getValue(HALF) == DoubleBlockHalf.LOWER;
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| 		if ((!bl || bl2) && i <= 0) {
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| 			if ((!bl2 || bl) && i >= 0) {
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| 				int j = direction.getStepX();
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| 				int k = direction.getStepZ();
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| 				Vec3 vec3 = context.getClickLocation();
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| 				double d = vec3.x - blockPos.getX();
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| 				double e = vec3.z - blockPos.getZ();
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| 				return (j >= 0 || !(e < 0.5)) && (j <= 0 || !(e > 0.5)) && (k >= 0 || !(d > 0.5)) && (k <= 0 || !(d < 0.5)) ? DoorHingeSide.LEFT : DoorHingeSide.RIGHT;
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| 			} else {
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| 				return DoorHingeSide.LEFT;
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| 			}
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| 		} else {
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| 			return DoorHingeSide.RIGHT;
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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| 		if (!this.type.canOpenByHand()) {
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| 			return InteractionResult.PASS;
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| 		} else {
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| 			state = state.cycle(OPEN);
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| 			level.setBlock(pos, state, 10);
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| 			this.playSound(player, level, pos, (Boolean)state.getValue(OPEN));
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| 			level.gameEvent(player, this.isOpen(state) ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE, pos);
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| 			return InteractionResult.SUCCESS;
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| 		}
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| 	}
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| 
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| 	public boolean isOpen(BlockState state) {
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| 		return (Boolean)state.getValue(OPEN);
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| 	}
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| 
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| 	public void setOpen(@Nullable Entity entity, Level level, BlockState state, BlockPos pos, boolean open) {
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| 		if (state.is(this) && (Boolean)state.getValue(OPEN) != open) {
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| 			level.setBlock(pos, state.setValue(OPEN, open), 10);
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| 			this.playSound(entity, level, pos, open);
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| 			level.gameEvent(entity, open ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE, pos);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) {
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| 		boolean bl = level.hasNeighborSignal(pos)
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| 			|| level.hasNeighborSignal(pos.relative(state.getValue(HALF) == DoubleBlockHalf.LOWER ? Direction.UP : Direction.DOWN));
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| 		if (!this.defaultBlockState().is(neighborBlock) && bl != (Boolean)state.getValue(POWERED)) {
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| 			if (bl != (Boolean)state.getValue(OPEN)) {
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| 				this.playSound(null, level, pos, bl);
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| 				level.gameEvent(null, bl ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE, pos);
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| 			}
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| 
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| 			level.setBlock(pos, state.setValue(POWERED, bl).setValue(OPEN, bl), 2);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		BlockPos blockPos = pos.below();
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| 		BlockState blockState = level.getBlockState(blockPos);
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| 		return state.getValue(HALF) == DoubleBlockHalf.LOWER ? blockState.isFaceSturdy(level, blockPos, Direction.UP) : blockState.is(this);
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| 	}
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| 
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| 	private void playSound(@Nullable Entity source, Level level, BlockPos pos, boolean isOpening) {
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| 		level.playSound(source, pos, isOpening ? this.type.doorOpen() : this.type.doorClose(), SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.1F + 0.9F);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState rotate(BlockState state, Rotation rotation) {
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| 		return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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| 	}
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| 
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| 	@Override
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| 	protected BlockState mirror(BlockState state, Mirror mirror) {
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| 		return mirror == Mirror.NONE ? state : state.rotate(mirror.getRotation(state.getValue(FACING))).cycle(HINGE);
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| 	}
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| 
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| 	@Override
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| 	protected long getSeed(BlockState state, BlockPos pos) {
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| 		return Mth.getSeed(pos.getX(), pos.below(state.getValue(HALF) == DoubleBlockHalf.LOWER ? 0 : 1).getY(), pos.getZ());
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(HALF, FACING, OPEN, HINGE, POWERED);
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| 	}
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| 
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| 	public static boolean isWoodenDoor(Level level, BlockPos pos) {
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| 		return isWoodenDoor(level.getBlockState(pos));
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| 	}
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| 
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| 	public static boolean isWoodenDoor(BlockState state) {
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| 		return state.getBlock() instanceof DoorBlock doorBlock && doorBlock.type().canOpenByHand();
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| 	}
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| }
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