122 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.google.common.base.Predicates;
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.pattern.BlockInWorld;
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| import net.minecraft.world.level.block.state.pattern.BlockPattern;
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| import net.minecraft.world.level.block.state.pattern.BlockPatternBuilder;
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| import net.minecraft.world.level.block.state.predicate.BlockStatePredicate;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.block.state.properties.EnumProperty;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public class EndPortalFrameBlock extends Block {
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| 	public static final MapCodec<EndPortalFrameBlock> CODEC = simpleCodec(EndPortalFrameBlock::new);
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| 	public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
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| 	public static final BooleanProperty HAS_EYE = BlockStateProperties.EYE;
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| 	private static final VoxelShape SHAPE_EMPTY = Block.column(16.0, 0.0, 13.0);
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| 	private static final VoxelShape SHAPE_FULL = Shapes.or(SHAPE_EMPTY, Block.column(8.0, 13.0, 16.0));
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| 	private static BlockPattern portalShape;
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| 
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| 	@Override
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| 	public MapCodec<EndPortalFrameBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public EndPortalFrameBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(HAS_EYE, false));
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| 	}
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| 
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| 	@Override
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| 	protected boolean useShapeForLightOcclusion(BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return state.getValue(HAS_EYE) ? SHAPE_FULL : SHAPE_EMPTY;
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(HAS_EYE, false);
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| 	}
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| 
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| 	@Override
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| 	protected boolean hasAnalogOutputSignal(BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) {
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| 		return state.getValue(HAS_EYE) ? 15 : 0;
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| 	}
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| 
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| 	@Override
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| 	protected BlockState rotate(BlockState state, Rotation rotation) {
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| 		return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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| 	}
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| 
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| 	@Override
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| 	protected BlockState mirror(BlockState state, Mirror mirror) {
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| 		return state.rotate(mirror.getRotation(state.getValue(FACING)));
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(FACING, HAS_EYE);
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| 	}
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| 
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| 	public static BlockPattern getOrCreatePortalShape() {
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| 		if (portalShape == null) {
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| 			portalShape = BlockPatternBuilder.start()
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| 				.aisle("?vvv?", ">???<", ">???<", ">???<", "?^^^?")
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| 				.where('?', BlockInWorld.hasState(BlockStatePredicate.ANY))
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| 				.where(
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| 					'^',
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| 					BlockInWorld.hasState(
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| 						BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.SOUTH))
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| 					)
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| 				)
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| 				.where(
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| 					'>',
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| 					BlockInWorld.hasState(
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| 						BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.WEST))
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| 					)
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| 				)
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| 				.where(
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| 					'v',
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| 					BlockInWorld.hasState(
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| 						BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.NORTH))
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| 					)
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| 				)
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| 				.where(
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| 					'<',
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| 					BlockInWorld.hasState(
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| 						BlockStatePredicate.forBlock(Blocks.END_PORTAL_FRAME).where(HAS_EYE, Predicates.equalTo(true)).where(FACING, Predicates.equalTo(Direction.EAST))
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| 					)
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| 				)
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| 				.build();
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| 		}
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| 
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| 		return portalShape;
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return false;
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| 	}
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| }
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