155 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			155 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.google.common.collect.Maps;
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| import com.mojang.serialization.MapCodec;
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| import com.mojang.serialization.codecs.RecordCodecBuilder;
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| import java.util.Map;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.core.registries.BuiltInRegistries;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.sounds.SoundSource;
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| import net.minecraft.stats.Stats;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.InteractionHand;
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| import net.minecraft.world.InteractionResult;
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| import net.minecraft.world.entity.player.Player;
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| import net.minecraft.world.item.BlockItem;
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| import net.minecraft.world.item.ItemStack;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.gameevent.GameEvent;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.phys.BlockHitResult;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public class FlowerPotBlock extends Block {
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| 	public static final MapCodec<FlowerPotBlock> CODEC = RecordCodecBuilder.mapCodec(
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| 		instance -> instance.group(BuiltInRegistries.BLOCK.byNameCodec().fieldOf("potted").forGetter(flowerPotBlock -> flowerPotBlock.potted), propertiesCodec())
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| 			.apply(instance, FlowerPotBlock::new)
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| 	);
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| 	private static final Map<Block, Block> POTTED_BY_CONTENT = Maps.<Block, Block>newHashMap();
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| 	private static final VoxelShape SHAPE = Block.column(6.0, 0.0, 6.0);
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| 	private final Block potted;
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| 
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| 	@Override
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| 	public MapCodec<FlowerPotBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public FlowerPotBlock(Block potted, BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.potted = potted;
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| 		POTTED_BY_CONTENT.put(potted, this);
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return SHAPE;
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| 	}
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| 
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| 	@Override
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| 	protected InteractionResult useItemOn(
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| 		ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
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| 	) {
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| 		BlockState blockState = (stack.getItem() instanceof BlockItem blockItem
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| 				? (Block)POTTED_BY_CONTENT.getOrDefault(blockItem.getBlock(), Blocks.AIR)
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| 				: Blocks.AIR)
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| 			.defaultBlockState();
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| 		if (blockState.isAir()) {
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| 			return InteractionResult.TRY_WITH_EMPTY_HAND;
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| 		} else if (!this.isEmpty()) {
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| 			return InteractionResult.CONSUME;
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| 		} else {
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| 			level.setBlock(pos, blockState, 3);
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| 			level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
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| 			player.awardStat(Stats.POT_FLOWER);
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| 			stack.consume(1, player);
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| 			return InteractionResult.SUCCESS;
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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| 		if (this.isEmpty()) {
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| 			return InteractionResult.CONSUME;
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| 		} else {
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| 			ItemStack itemStack = new ItemStack(this.potted);
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| 			if (!player.addItem(itemStack)) {
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| 				player.drop(itemStack, false);
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| 			}
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| 
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| 			level.setBlock(pos, Blocks.FLOWER_POT.defaultBlockState(), 3);
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| 			level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
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| 			return InteractionResult.SUCCESS;
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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| 		return this.isEmpty() ? super.getCloneItemStack(level, pos, state, includeData) : new ItemStack(this.potted);
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| 	}
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| 
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| 	private boolean isEmpty() {
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| 		return this.potted == Blocks.AIR;
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		return direction == Direction.DOWN && !state.canSurvive(level, pos)
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| 			? Blocks.AIR.defaultBlockState()
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	public Block getPotted() {
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| 		return this.potted;
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return false;
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| 	}
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| 
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| 	@Override
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| 	protected boolean isRandomlyTicking(BlockState state) {
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| 		return state.is(Blocks.POTTED_OPEN_EYEBLOSSOM) || state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM);
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| 	}
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| 
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| 	@Override
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| 	protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		if (this.isRandomlyTicking(state) && level.dimensionType().natural()) {
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| 			boolean bl = this.potted == Blocks.OPEN_EYEBLOSSOM;
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| 			boolean bl2 = CreakingHeartBlock.isNaturalNight(level);
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| 			if (bl != bl2) {
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| 				level.setBlock(pos, this.opposite(state), 3);
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| 				EyeblossomBlock.Type type = EyeblossomBlock.Type.fromBoolean(bl).transform();
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| 				type.spawnTransformParticle(level, pos, random);
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| 				level.playSound(null, pos, type.longSwitchSound(), SoundSource.BLOCKS, 1.0F, 1.0F);
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| 			}
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| 		}
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| 
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| 		super.randomTick(state, level, pos, random);
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| 	}
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| 
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| 	public BlockState opposite(BlockState state) {
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| 		if (state.is(Blocks.POTTED_OPEN_EYEBLOSSOM)) {
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| 			return Blocks.POTTED_CLOSED_EYEBLOSSOM.defaultBlockState();
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| 		} else {
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| 			return state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM) ? Blocks.POTTED_OPEN_EYEBLOSSOM.defaultBlockState() : state;
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| 		}
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| 	}
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| }
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