109 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.tags.BlockTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.Property;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public class IronBarsBlock extends CrossCollisionBlock {
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| 	public static final MapCodec<IronBarsBlock> CODEC = simpleCodec(IronBarsBlock::new);
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| 
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| 	@Override
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| 	public MapCodec<? extends IronBarsBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected IronBarsBlock(BlockBehaviour.Properties properties) {
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| 		super(2.0F, 16.0F, 2.0F, 16.0F, 16.0F, properties);
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| 		this.registerDefaultState(
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| 			this.stateDefinition.any().setValue(NORTH, false).setValue(EAST, false).setValue(SOUTH, false).setValue(WEST, false).setValue(WATERLOGGED, false)
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| 		);
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		BlockGetter blockGetter = context.getLevel();
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| 		BlockPos blockPos = context.getClickedPos();
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| 		FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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| 		BlockPos blockPos2 = blockPos.north();
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| 		BlockPos blockPos3 = blockPos.south();
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| 		BlockPos blockPos4 = blockPos.west();
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| 		BlockPos blockPos5 = blockPos.east();
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| 		BlockState blockState = blockGetter.getBlockState(blockPos2);
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| 		BlockState blockState2 = blockGetter.getBlockState(blockPos3);
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| 		BlockState blockState3 = blockGetter.getBlockState(blockPos4);
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| 		BlockState blockState4 = blockGetter.getBlockState(blockPos5);
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| 		return this.defaultBlockState()
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| 			.setValue(NORTH, this.attachsTo(blockState, blockState.isFaceSturdy(blockGetter, blockPos2, Direction.SOUTH)))
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| 			.setValue(SOUTH, this.attachsTo(blockState2, blockState2.isFaceSturdy(blockGetter, blockPos3, Direction.NORTH)))
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| 			.setValue(WEST, this.attachsTo(blockState3, blockState3.isFaceSturdy(blockGetter, blockPos4, Direction.EAST)))
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| 			.setValue(EAST, this.attachsTo(blockState4, blockState4.isFaceSturdy(blockGetter, blockPos5, Direction.WEST)))
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| 			.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if ((Boolean)state.getValue(WATERLOGGED)) {
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| 			scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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| 		}
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| 
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| 		return direction.getAxis().isHorizontal()
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| 			? state.setValue(
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| 				(Property)PROPERTY_BY_DIRECTION.get(direction), this.attachsTo(neighborState, neighborState.isFaceSturdy(level, neighborPos, direction.getOpposite()))
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| 			)
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return Shapes.empty();
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| 	}
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| 
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| 	@Override
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| 	protected boolean skipRendering(BlockState state, BlockState adjacentState, Direction direction) {
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| 		if (adjacentState.is(this)) {
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| 			if (!direction.getAxis().isHorizontal()) {
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| 				return true;
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| 			}
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| 
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| 			if ((Boolean)state.getValue((Property)PROPERTY_BY_DIRECTION.get(direction))
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| 				&& (Boolean)adjacentState.getValue((Property)PROPERTY_BY_DIRECTION.get(direction.getOpposite()))) {
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| 				return true;
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| 			}
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| 		}
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| 
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| 		return super.skipRendering(state, adjacentState, direction);
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| 	}
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| 
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| 	public final boolean attachsTo(BlockState state, boolean solidSide) {
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| 		return !isExceptionForConnection(state) && solidSide || state.getBlock() instanceof IronBarsBlock || state.is(BlockTags.WALLS);
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(NORTH, EAST, WEST, SOUTH, WATERLOGGED);
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| 	}
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| }
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