107 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class LanternBlock extends Block implements SimpleWaterloggedBlock {
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| 	public static final MapCodec<LanternBlock> CODEC = simpleCodec(LanternBlock::new);
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| 	public static final BooleanProperty HANGING = BlockStateProperties.HANGING;
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| 	public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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| 	private static final VoxelShape SHAPE_STANDING = Shapes.or(Block.column(4.0, 7.0, 9.0), Block.column(6.0, 0.0, 7.0));
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| 	private static final VoxelShape SHAPE_HANGING = SHAPE_STANDING.move(0.0, 0.0625, 0.0).optimize();
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| 
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| 	@Override
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| 	public MapCodec<LanternBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public LanternBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(HANGING, false).setValue(WATERLOGGED, false));
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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| 
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| 		for (Direction direction : context.getNearestLookingDirections()) {
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| 			if (direction.getAxis() == Direction.Axis.Y) {
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| 				BlockState blockState = this.defaultBlockState().setValue(HANGING, direction == Direction.UP);
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| 				if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
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| 					return blockState.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
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| 				}
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| 			}
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| 		}
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| 
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| 		return null;
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return state.getValue(HANGING) ? SHAPE_HANGING : SHAPE_STANDING;
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(HANGING, WATERLOGGED);
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		Direction direction = getConnectedDirection(state).getOpposite();
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| 		return Block.canSupportCenter(level, pos.relative(direction), direction.getOpposite());
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| 	}
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| 
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| 	protected static Direction getConnectedDirection(BlockState state) {
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| 		return state.getValue(HANGING) ? Direction.DOWN : Direction.UP;
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if ((Boolean)state.getValue(WATERLOGGED)) {
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| 			scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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| 		}
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| 
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| 		return getConnectedDirection(state).getOpposite() == direction && !state.canSurvive(level, pos)
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| 			? Blocks.AIR.defaultBlockState()
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	protected FluidState getFluidState(BlockState state) {
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| 		return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return false;
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| 	}
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| }
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