298 lines
		
	
	
	
		
			9.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			298 lines
		
	
	
	
		
			9.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import java.util.Arrays;
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| import java.util.Collection;
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| import java.util.EnumSet;
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| import java.util.Map;
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| import java.util.Objects;
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| import java.util.Set;
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| import java.util.function.Function;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.block.state.properties.Property;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class MultifaceBlock extends Block implements SimpleWaterloggedBlock {
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| 	public static final MapCodec<MultifaceBlock> CODEC = simpleCodec(MultifaceBlock::new);
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| 	public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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| 	private static final Map<Direction, BooleanProperty> PROPERTY_BY_DIRECTION = PipeBlock.PROPERTY_BY_DIRECTION;
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| 	protected static final Direction[] DIRECTIONS = Direction.values();
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| 	private final Function<BlockState, VoxelShape> shapes;
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| 	private final boolean canRotate;
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| 	private final boolean canMirrorX;
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| 	private final boolean canMirrorZ;
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| 
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| 	@Override
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| 	protected MapCodec<? extends MultifaceBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public MultifaceBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(getDefaultMultifaceState(this.stateDefinition));
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| 		this.shapes = this.makeShapes();
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| 		this.canRotate = Direction.Plane.HORIZONTAL.stream().allMatch(this::isFaceSupported);
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| 		this.canMirrorX = Direction.Plane.HORIZONTAL.stream().filter(Direction.Axis.X).filter(this::isFaceSupported).count() % 2L == 0L;
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| 		this.canMirrorZ = Direction.Plane.HORIZONTAL.stream().filter(Direction.Axis.Z).filter(this::isFaceSupported).count() % 2L == 0L;
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| 	}
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| 
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| 	private Function<BlockState, VoxelShape> makeShapes() {
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| 		Map<Direction, VoxelShape> map = Shapes.rotateAll(Block.boxZ(16.0, 0.0, 1.0));
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| 		return this.getShapeForEachState(blockState -> {
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| 			VoxelShape voxelShape = Shapes.empty();
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| 
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| 			for (Direction direction : DIRECTIONS) {
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| 				if (hasFace(blockState, direction)) {
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| 					voxelShape = Shapes.or(voxelShape, (VoxelShape)map.get(direction));
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| 				}
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| 			}
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| 
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| 			return voxelShape.isEmpty() ? Shapes.block() : voxelShape;
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| 		}, new Property[]{WATERLOGGED});
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| 	}
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| 
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| 	public static Set<Direction> availableFaces(BlockState state) {
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| 		if (!(state.getBlock() instanceof MultifaceBlock)) {
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| 			return Set.of();
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| 		} else {
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| 			Set<Direction> set = EnumSet.noneOf(Direction.class);
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| 
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| 			for (Direction direction : Direction.values()) {
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| 				if (hasFace(state, direction)) {
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| 					set.add(direction);
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| 				}
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| 			}
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| 
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| 			return set;
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| 		}
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| 	}
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| 
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| 	public static Set<Direction> unpack(byte packedDirections) {
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| 		Set<Direction> set = EnumSet.noneOf(Direction.class);
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| 
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| 		for (Direction direction : Direction.values()) {
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| 			if ((packedDirections & (byte)(1 << direction.ordinal())) > 0) {
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| 				set.add(direction);
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| 			}
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| 		}
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| 
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| 		return set;
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| 	}
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| 
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| 	public static byte pack(Collection<Direction> directions) {
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| 		byte b = 0;
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| 
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| 		for (Direction direction : directions) {
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| 			b = (byte)(b | 1 << direction.ordinal());
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| 		}
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| 
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| 		return b;
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| 	}
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| 
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| 	protected boolean isFaceSupported(Direction face) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		for (Direction direction : DIRECTIONS) {
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| 			if (this.isFaceSupported(direction)) {
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| 				builder.add(getFaceProperty(direction));
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| 			}
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| 		}
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| 
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| 		builder.add(WATERLOGGED);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if ((Boolean)state.getValue(WATERLOGGED)) {
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| 			scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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| 		}
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| 
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| 		if (!hasAnyFace(state)) {
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| 			return Blocks.AIR.defaultBlockState();
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| 		} else {
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| 			return hasFace(state, direction) && !canAttachTo(level, direction, neighborPos, neighborState) ? removeFace(state, getFaceProperty(direction)) : state;
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected FluidState getFluidState(BlockState state) {
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| 		return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return (VoxelShape)this.shapes.apply(state);
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		boolean bl = false;
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| 
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| 		for (Direction direction : DIRECTIONS) {
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| 			if (hasFace(state, direction)) {
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| 				if (!canAttachTo(level, pos, direction)) {
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| 					return false;
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| 				}
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| 
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| 				bl = true;
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| 			}
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| 		}
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| 
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| 		return bl;
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| 	}
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| 
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| 	@Override
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| 	protected boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) {
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| 		return !useContext.getItemInHand().is(this.asItem()) || hasAnyVacantFace(state);
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		Level level = context.getLevel();
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| 		BlockPos blockPos = context.getClickedPos();
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| 		BlockState blockState = level.getBlockState(blockPos);
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| 		return (BlockState)Arrays.stream(context.getNearestLookingDirections())
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| 			.map(direction -> this.getStateForPlacement(blockState, level, blockPos, direction))
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| 			.filter(Objects::nonNull)
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| 			.findFirst()
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| 			.orElse(null);
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| 	}
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| 
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| 	public boolean isValidStateForPlacement(BlockGetter level, BlockState state, BlockPos pos, Direction direction) {
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| 		if (this.isFaceSupported(direction) && (!state.is(this) || !hasFace(state, direction))) {
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| 			BlockPos blockPos = pos.relative(direction);
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| 			return canAttachTo(level, direction, blockPos, level.getBlockState(blockPos));
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| 		} else {
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| 			return false;
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| 		}
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| 	}
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| 
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| 	@Nullable
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| 	public BlockState getStateForPlacement(BlockState currentState, BlockGetter level, BlockPos pos, Direction lookingDirection) {
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| 		if (!this.isValidStateForPlacement(level, currentState, pos, lookingDirection)) {
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| 			return null;
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| 		} else {
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| 			BlockState blockState;
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| 			if (currentState.is(this)) {
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| 				blockState = currentState;
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| 			} else if (currentState.getFluidState().isSourceOfType(Fluids.WATER)) {
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| 				blockState = this.defaultBlockState().setValue(BlockStateProperties.WATERLOGGED, true);
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| 			} else {
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| 				blockState = this.defaultBlockState();
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| 			}
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| 
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| 			return blockState.setValue(getFaceProperty(lookingDirection), true);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected BlockState rotate(BlockState state, Rotation rotation) {
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| 		return !this.canRotate ? state : this.mapDirections(state, rotation::rotate);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState mirror(BlockState state, Mirror mirror) {
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| 		if (mirror == Mirror.FRONT_BACK && !this.canMirrorX) {
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| 			return state;
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| 		} else {
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| 			return mirror == Mirror.LEFT_RIGHT && !this.canMirrorZ ? state : this.mapDirections(state, mirror::mirror);
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| 		}
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| 	}
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| 
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| 	private BlockState mapDirections(BlockState state, Function<Direction, Direction> directionalFunction) {
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| 		BlockState blockState = state;
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| 
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| 		for (Direction direction : DIRECTIONS) {
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| 			if (this.isFaceSupported(direction)) {
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| 				blockState = blockState.setValue(getFaceProperty((Direction)directionalFunction.apply(direction)), (Boolean)state.getValue(getFaceProperty(direction)));
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| 			}
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| 		}
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| 
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| 		return blockState;
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| 	}
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| 
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| 	public static boolean hasFace(BlockState state, Direction direction) {
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| 		BooleanProperty booleanProperty = getFaceProperty(direction);
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| 		return (Boolean)state.getValueOrElse(booleanProperty, false);
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| 	}
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| 
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| 	public static boolean canAttachTo(BlockGetter level, BlockPos pos, Direction direction) {
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| 		BlockPos blockPos = pos.relative(direction);
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| 		BlockState blockState = level.getBlockState(blockPos);
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| 		return canAttachTo(level, direction, blockPos, blockState);
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| 	}
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| 
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| 	public static boolean canAttachTo(BlockGetter level, Direction direction, BlockPos pos, BlockState state) {
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| 		return Block.isFaceFull(state.getBlockSupportShape(level, pos), direction.getOpposite())
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| 			|| Block.isFaceFull(state.getCollisionShape(level, pos), direction.getOpposite());
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| 	}
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| 
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| 	private static BlockState removeFace(BlockState state, BooleanProperty faceProp) {
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| 		BlockState blockState = state.setValue(faceProp, false);
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| 		return hasAnyFace(blockState) ? blockState : Blocks.AIR.defaultBlockState();
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| 	}
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| 
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| 	public static BooleanProperty getFaceProperty(Direction direction) {
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| 		return (BooleanProperty)PROPERTY_BY_DIRECTION.get(direction);
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| 	}
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| 
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| 	private static BlockState getDefaultMultifaceState(StateDefinition<Block, BlockState> stateDefinition) {
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| 		BlockState blockState = stateDefinition.any().setValue(WATERLOGGED, false);
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| 
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| 		for (BooleanProperty booleanProperty : PROPERTY_BY_DIRECTION.values()) {
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| 			blockState = blockState.trySetValue(booleanProperty, false);
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| 		}
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| 
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| 		return blockState;
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| 	}
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| 
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| 	protected static boolean hasAnyFace(BlockState state) {
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| 		for (Direction direction : DIRECTIONS) {
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| 			if (hasFace(state, direction)) {
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| 				return true;
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| 			}
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| 		}
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| 
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| 		return false;
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| 	}
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| 
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| 	private static boolean hasAnyVacantFace(BlockState state) {
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| 		for (Direction direction : DIRECTIONS) {
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| 			if (!hasFace(state, direction)) {
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| 				return true;
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| 			}
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| 		}
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| 
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| 		return false;
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| 	}
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| }
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