56 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import com.mojang.serialization.codecs.RecordCodecBuilder;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.world.entity.Entity;
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| import net.minecraft.world.entity.LivingEntity;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockSetType;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| 
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| public class PressurePlateBlock extends BasePressurePlateBlock {
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| 	public static final MapCodec<PressurePlateBlock> CODEC = RecordCodecBuilder.mapCodec(
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| 		instance -> instance.group(BlockSetType.CODEC.fieldOf("block_set_type").forGetter(pressurePlateBlock -> pressurePlateBlock.type), propertiesCodec())
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| 			.apply(instance, PressurePlateBlock::new)
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| 	);
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| 	public static final BooleanProperty POWERED = BlockStateProperties.POWERED;
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| 
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| 	@Override
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| 	public MapCodec<PressurePlateBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected PressurePlateBlock(BlockSetType type, BlockBehaviour.Properties properties) {
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| 		super(properties, type);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(POWERED, false));
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| 	}
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| 
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| 	@Override
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| 	protected int getSignalForState(BlockState state) {
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| 		return state.getValue(POWERED) ? 15 : 0;
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| 	}
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| 
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| 	@Override
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| 	protected BlockState setSignalForState(BlockState state, int signal) {
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| 		return state.setValue(POWERED, signal > 0);
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| 	}
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| 
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| 	@Override
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| 	protected int getSignalStrength(Level level, BlockPos pos) {
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| 		Class<? extends Entity> class_ = switch (this.type.pressurePlateSensitivity()) {
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| 			case EVERYTHING -> Entity.class;
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| 			case MOBS -> LivingEntity.class;
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| 		};
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| 		return getEntityCount(level, TOUCH_AABB.move(pos), class_) > 0 ? 15 : 0;
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(POWERED);
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| 	}
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| }
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