58 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.EnumProperty;
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| import net.minecraft.world.level.block.state.properties.Property;
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| import net.minecraft.world.level.block.state.properties.RailShape;
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| 
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| public class RailBlock extends BaseRailBlock {
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| 	public static final MapCodec<RailBlock> CODEC = simpleCodec(RailBlock::new);
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| 	public static final EnumProperty<RailShape> SHAPE = BlockStateProperties.RAIL_SHAPE;
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| 
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| 	@Override
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| 	public MapCodec<RailBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected RailBlock(BlockBehaviour.Properties properties) {
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| 		super(false, properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(SHAPE, RailShape.NORTH_SOUTH).setValue(WATERLOGGED, false));
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| 	}
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| 
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| 	@Override
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| 	protected void updateState(BlockState state, Level level, BlockPos pos, Block neighborBlock) {
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| 		if (neighborBlock.defaultBlockState().isSignalSource() && new RailState(level, pos, state).countPotentialConnections() == 3) {
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| 			this.updateDir(level, pos, state, false);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	public Property<RailShape> getShapeProperty() {
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| 		return SHAPE;
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| 	}
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| 
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| 	@Override
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| 	protected BlockState rotate(BlockState state, Rotation rotation) {
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| 		RailShape railShape = state.getValue(SHAPE);
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| 		RailShape railShape2 = this.rotate(railShape, rotation);
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| 		return state.setValue(SHAPE, railShape2);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState mirror(BlockState state, Mirror mirror) {
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| 		RailShape railShape = state.getValue(SHAPE);
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| 		RailShape railShape2 = this.mirror(railShape, mirror);
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| 		return state.setValue(SHAPE, railShape2);
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(SHAPE, WATERLOGGED);
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| 	}
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| }
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