61 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.redstone.Orientation;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class RedstoneLampBlock extends Block {
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| 	public static final MapCodec<RedstoneLampBlock> CODEC = simpleCodec(RedstoneLampBlock::new);
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| 	public static final BooleanProperty LIT = RedstoneTorchBlock.LIT;
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| 
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| 	@Override
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| 	public MapCodec<RedstoneLampBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public RedstoneLampBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.defaultBlockState().setValue(LIT, false));
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		return this.defaultBlockState().setValue(LIT, context.getLevel().hasNeighborSignal(context.getClickedPos()));
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| 	}
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| 
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| 	@Override
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| 	protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) {
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| 		if (!level.isClientSide) {
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| 			boolean bl = (Boolean)state.getValue(LIT);
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| 			if (bl != level.hasNeighborSignal(pos)) {
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| 				if (bl) {
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| 					level.scheduleTick(pos, this, 4);
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| 				} else {
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| 					level.setBlock(pos, state.cycle(LIT), 2);
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| 				}
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| 			}
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		if ((Boolean)state.getValue(LIT) && !level.hasNeighborSignal(pos)) {
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| 			level.setBlock(pos, state.cycle(LIT), 2);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(LIT);
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| 	}
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| }
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