176 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.tags.BlockTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.block.state.properties.IntegerProperty;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| import net.minecraft.world.level.pathfinder.PathComputationType;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class SeaPickleBlock extends VegetationBlock implements BonemealableBlock, SimpleWaterloggedBlock {
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| 	public static final MapCodec<SeaPickleBlock> CODEC = simpleCodec(SeaPickleBlock::new);
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| 	public static final int MAX_PICKLES = 4;
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| 	public static final IntegerProperty PICKLES = BlockStateProperties.PICKLES;
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| 	public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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| 	private static final VoxelShape SHAPE_ONE = Block.column(4.0, 0.0, 6.0);
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| 	private static final VoxelShape SHAPE_TWO = Block.column(10.0, 0.0, 6.0);
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| 	private static final VoxelShape SHAPE_THREE = Block.column(12.0, 0.0, 6.0);
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| 	private static final VoxelShape SHAPE_FOUR = Block.column(12.0, 0.0, 7.0);
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| 
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| 	@Override
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| 	public MapCodec<SeaPickleBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected SeaPickleBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(PICKLES, 1).setValue(WATERLOGGED, true));
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		BlockState blockState = context.getLevel().getBlockState(context.getClickedPos());
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| 		if (blockState.is(this)) {
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| 			return blockState.setValue(PICKLES, Math.min(4, (Integer)blockState.getValue(PICKLES) + 1));
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| 		} else {
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| 			FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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| 			boolean bl = fluidState.getType() == Fluids.WATER;
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| 			return super.getStateForPlacement(context).setValue(WATERLOGGED, bl);
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| 		}
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| 	}
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| 
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| 	public static boolean isDead(BlockState state) {
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| 		return !(Boolean)state.getValue(WATERLOGGED);
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| 	}
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| 
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| 	@Override
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| 	protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) {
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| 		return !state.getCollisionShape(level, pos).getFaceShape(Direction.UP).isEmpty() || state.isFaceSturdy(level, pos, Direction.UP);
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		BlockPos blockPos = pos.below();
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| 		return this.mayPlaceOn(level.getBlockState(blockPos), level, blockPos);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		if (!state.canSurvive(level, pos)) {
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| 			return Blocks.AIR.defaultBlockState();
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| 		} else {
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| 			if ((Boolean)state.getValue(WATERLOGGED)) {
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| 				scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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| 			}
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| 
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| 			return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) {
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| 		return !useContext.isSecondaryUseActive() && useContext.getItemInHand().is(this.asItem()) && state.getValue(PICKLES) < 4
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| 			? true
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| 			: super.canBeReplaced(state, useContext);
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return switch (state.getValue(PICKLES)) {
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| 			case 2 -> SHAPE_TWO;
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| 			case 3 -> SHAPE_THREE;
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| 			case 4 -> SHAPE_FOUR;
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| 			default -> SHAPE_ONE;
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| 		};
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| 	}
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| 
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| 	@Override
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| 	protected FluidState getFluidState(BlockState state) {
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| 		return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(PICKLES, WATERLOGGED);
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| 	}
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| 
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| 	@Override
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| 	public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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| 		return !isDead(state) && level.getBlockState(pos.below()).is(BlockTags.CORAL_BLOCKS);
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| 	}
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| 
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| 	@Override
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| 	public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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| 		int i = 5;
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| 		int j = 1;
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| 		int k = 2;
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| 		int l = 0;
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| 		int m = pos.getX() - 2;
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| 		int n = 0;
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| 
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| 		for (int o = 0; o < 5; o++) {
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| 			for (int p = 0; p < j; p++) {
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| 				int q = 2 + pos.getY() - 1;
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| 
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| 				for (int r = q - 2; r < q; r++) {
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| 					BlockPos blockPos = new BlockPos(m + o, r, pos.getZ() - n + p);
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| 					if (blockPos != pos && random.nextInt(6) == 0 && level.getBlockState(blockPos).is(Blocks.WATER)) {
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| 						BlockState blockState = level.getBlockState(blockPos.below());
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| 						if (blockState.is(BlockTags.CORAL_BLOCKS)) {
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| 							level.setBlock(blockPos, Blocks.SEA_PICKLE.defaultBlockState().setValue(PICKLES, random.nextInt(4) + 1), 3);
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| 						}
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| 					}
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| 				}
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| 			}
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| 
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| 			if (l < 2) {
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| 				j += 2;
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| 				n++;
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| 			} else {
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| 				j -= 2;
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| 				n--;
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| 			}
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| 
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| 			l++;
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| 		}
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| 
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| 		level.setBlock(pos, state.setValue(PICKLES, 4), 2);
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| 	}
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| 
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| 	@Override
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| 	protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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| 		return false;
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| 	}
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| }
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