59 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
 | |
| 
 | |
| import com.mojang.serialization.MapCodec;
 | |
| import net.minecraft.core.BlockPos;
 | |
| import net.minecraft.world.entity.Entity;
 | |
| import net.minecraft.world.entity.LivingEntity;
 | |
| import net.minecraft.world.level.BlockGetter;
 | |
| import net.minecraft.world.level.Level;
 | |
| import net.minecraft.world.level.block.state.BlockBehaviour;
 | |
| import net.minecraft.world.level.block.state.BlockState;
 | |
| import net.minecraft.world.phys.Vec3;
 | |
| 
 | |
| public class SlimeBlock extends HalfTransparentBlock {
 | |
| 	public static final MapCodec<SlimeBlock> CODEC = simpleCodec(SlimeBlock::new);
 | |
| 
 | |
| 	@Override
 | |
| 	public MapCodec<SlimeBlock> codec() {
 | |
| 		return CODEC;
 | |
| 	}
 | |
| 
 | |
| 	public SlimeBlock(BlockBehaviour.Properties properties) {
 | |
| 		super(properties);
 | |
| 	}
 | |
| 
 | |
| 	@Override
 | |
| 	public void fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance) {
 | |
| 		if (!entity.isSuppressingBounce()) {
 | |
| 			entity.causeFallDamage(fallDistance, 0.0F, level.damageSources().fall());
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	@Override
 | |
| 	public void updateEntityMovementAfterFallOn(BlockGetter level, Entity entity) {
 | |
| 		if (entity.isSuppressingBounce()) {
 | |
| 			super.updateEntityMovementAfterFallOn(level, entity);
 | |
| 		} else {
 | |
| 			this.bounceUp(entity);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	private void bounceUp(Entity entity) {
 | |
| 		Vec3 vec3 = entity.getDeltaMovement();
 | |
| 		if (vec3.y < 0.0) {
 | |
| 			double d = entity instanceof LivingEntity ? 1.0 : 0.8;
 | |
| 			entity.setDeltaMovement(vec3.x, -vec3.y * d, vec3.z);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	@Override
 | |
| 	public void stepOn(Level level, BlockPos pos, BlockState state, Entity entity) {
 | |
| 		double d = Math.abs(entity.getDeltaMovement().y);
 | |
| 		if (d < 0.1 && !entity.isSteppingCarefully()) {
 | |
| 			double e = 0.4 + d * 0.2;
 | |
| 			entity.setDeltaMovement(entity.getDeltaMovement().multiply(e, 1.0, e));
 | |
| 		}
 | |
| 
 | |
| 		super.stepOn(level, pos, state, entity);
 | |
| 	}
 | |
| }
 |