61 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.tags.BlockTags;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| 
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| public class SnowyDirtBlock extends Block {
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| 	public static final MapCodec<SnowyDirtBlock> CODEC = simpleCodec(SnowyDirtBlock::new);
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| 	public static final BooleanProperty SNOWY = BlockStateProperties.SNOWY;
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| 
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| 	@Override
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| 	protected MapCodec<? extends SnowyDirtBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	protected SnowyDirtBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(SNOWY, false));
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		return direction == Direction.UP
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| 			? state.setValue(SNOWY, isSnowySetting(neighborState))
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		BlockState blockState = context.getLevel().getBlockState(context.getClickedPos().above());
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| 		return this.defaultBlockState().setValue(SNOWY, isSnowySetting(blockState));
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| 	}
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| 
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| 	protected static boolean isSnowySetting(BlockState state) {
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| 		return state.is(BlockTags.SNOW);
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(SNOWY);
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| 	}
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| }
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