85 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import com.mojang.serialization.codecs.RecordCodecBuilder;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.ScheduledTickAccess;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.IntegerProperty;
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| import net.minecraft.world.level.block.state.properties.RotationSegment;
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| import net.minecraft.world.level.block.state.properties.WoodType;
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| import net.minecraft.world.level.material.FluidState;
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| import net.minecraft.world.level.material.Fluids;
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| 
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| public class StandingSignBlock extends SignBlock {
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| 	public static final MapCodec<StandingSignBlock> CODEC = RecordCodecBuilder.mapCodec(
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| 		instance -> instance.group(WoodType.CODEC.fieldOf("wood_type").forGetter(SignBlock::type), propertiesCodec()).apply(instance, StandingSignBlock::new)
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| 	);
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| 	public static final IntegerProperty ROTATION = BlockStateProperties.ROTATION_16;
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| 
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| 	@Override
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| 	public MapCodec<StandingSignBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public StandingSignBlock(WoodType type, BlockBehaviour.Properties properties) {
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| 		super(type, properties.sound(type.soundType()));
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(ROTATION, 0).setValue(WATERLOGGED, false));
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| 	}
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| 
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| 	@Override
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| 	protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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| 		return level.getBlockState(pos.below()).isSolid();
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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| 		return this.defaultBlockState()
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| 			.setValue(ROTATION, RotationSegment.convertToSegment(context.getRotation() + 180.0F))
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| 			.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
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| 	}
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| 
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| 	@Override
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| 	protected BlockState updateShape(
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| 		BlockState state,
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| 		LevelReader level,
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| 		ScheduledTickAccess scheduledTickAccess,
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| 		BlockPos pos,
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| 		Direction direction,
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| 		BlockPos neighborPos,
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| 		BlockState neighborState,
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| 		RandomSource random
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| 	) {
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| 		return direction == Direction.DOWN && !this.canSurvive(state, level, pos)
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| 			? Blocks.AIR.defaultBlockState()
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| 			: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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| 	}
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| 
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| 	@Override
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| 	public float getYRotationDegrees(BlockState state) {
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| 		return RotationSegment.convertToDegrees((Integer)state.getValue(ROTATION));
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| 	}
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| 
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| 	@Override
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| 	protected BlockState rotate(BlockState state, Rotation rotation) {
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| 		return state.setValue(ROTATION, rotation.rotate((Integer)state.getValue(ROTATION), 16));
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| 	}
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| 
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| 	@Override
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| 	protected BlockState mirror(BlockState state, Mirror mirror) {
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| 		return state.setValue(ROTATION, mirror.mirror((Integer)state.getValue(ROTATION), 16));
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(ROTATION, WATERLOGGED);
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| 	}
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| }
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