143 lines
		
	
	
	
		
			5.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
	
		
			5.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.sounds.SoundEvents;
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| import net.minecraft.sounds.SoundSource;
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| import net.minecraft.util.RandomSource;
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| import net.minecraft.world.InteractionHand;
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| import net.minecraft.world.InteractionResult;
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| import net.minecraft.world.entity.Entity;
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| import net.minecraft.world.entity.EntityType;
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| import net.minecraft.world.entity.InsideBlockEffectApplier;
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| import net.minecraft.world.entity.LivingEntity;
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| import net.minecraft.world.entity.player.Player;
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| import net.minecraft.world.item.ItemStack;
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| import net.minecraft.world.item.Items;
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| import net.minecraft.world.level.BlockGetter;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.LevelReader;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.IntegerProperty;
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| import net.minecraft.world.level.gameevent.GameEvent;
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| import net.minecraft.world.phys.BlockHitResult;
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| import net.minecraft.world.phys.Vec3;
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| import net.minecraft.world.phys.shapes.CollisionContext;
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| import net.minecraft.world.phys.shapes.Shapes;
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| import net.minecraft.world.phys.shapes.VoxelShape;
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| 
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| public class SweetBerryBushBlock extends VegetationBlock implements BonemealableBlock {
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| 	public static final MapCodec<SweetBerryBushBlock> CODEC = simpleCodec(SweetBerryBushBlock::new);
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| 	private static final float HURT_SPEED_THRESHOLD = 0.003F;
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| 	public static final int MAX_AGE = 3;
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| 	public static final IntegerProperty AGE = BlockStateProperties.AGE_3;
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| 	private static final VoxelShape SHAPE_SAPLING = Block.column(10.0, 0.0, 8.0);
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| 	private static final VoxelShape SHAPE_GROWING = Block.column(14.0, 0.0, 16.0);
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| 
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| 	@Override
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| 	public MapCodec<SweetBerryBushBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public SweetBerryBushBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0));
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| 	}
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| 
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| 	@Override
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| 	protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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| 		return new ItemStack(Items.SWEET_BERRIES);
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| 	}
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| 
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| 	@Override
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| 	protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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| 		return switch (state.getValue(AGE)) {
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| 			case 0 -> SHAPE_SAPLING;
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| 			case 3 -> Shapes.block();
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| 			default -> SHAPE_GROWING;
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| 		};
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| 	}
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| 
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| 	@Override
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| 	protected boolean isRandomlyTicking(BlockState state) {
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| 		return (Integer)state.getValue(AGE) < 3;
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| 	}
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| 
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| 	@Override
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| 	protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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| 		int i = (Integer)state.getValue(AGE);
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| 		if (i < 3 && random.nextInt(5) == 0 && level.getRawBrightness(pos.above(), 0) >= 9) {
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| 			BlockState blockState = state.setValue(AGE, i + 1);
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| 			level.setBlock(pos, blockState, 2);
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| 			level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(blockState));
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier) {
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| 		if (entity instanceof LivingEntity && entity.getType() != EntityType.FOX && entity.getType() != EntityType.BEE) {
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| 			entity.makeStuckInBlock(state, new Vec3(0.8F, 0.75, 0.8F));
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| 			if (level instanceof ServerLevel serverLevel && (Integer)state.getValue(AGE) != 0) {
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| 				Vec3 vec3 = entity.isClientAuthoritative() ? entity.getKnownMovement() : entity.oldPosition().subtract(entity.position());
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| 				if (vec3.horizontalDistanceSqr() > 0.0) {
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| 					double d = Math.abs(vec3.x());
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| 					double e = Math.abs(vec3.z());
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| 					if (d >= 0.003F || e >= 0.003F) {
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| 						entity.hurtServer(serverLevel, level.damageSources().sweetBerryBush(), 1.0F);
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected InteractionResult useItemOn(
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| 		ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
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| 	) {
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| 		int i = (Integer)state.getValue(AGE);
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| 		boolean bl = i == 3;
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| 		return (InteractionResult)(!bl && stack.is(Items.BONE_MEAL) ? InteractionResult.PASS : super.useItemOn(stack, state, level, pos, player, hand, hitResult));
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| 	}
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| 
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| 	@Override
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| 	protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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| 		int i = (Integer)state.getValue(AGE);
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| 		boolean bl = i == 3;
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| 		if (i > 1) {
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| 			int j = 1 + level.random.nextInt(2);
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| 			popResource(level, pos, new ItemStack(Items.SWEET_BERRIES, j + (bl ? 1 : 0)));
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| 			level.playSound(null, pos, SoundEvents.SWEET_BERRY_BUSH_PICK_BERRIES, SoundSource.BLOCKS, 1.0F, 0.8F + level.random.nextFloat() * 0.4F);
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| 			BlockState blockState = state.setValue(AGE, 1);
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| 			level.setBlock(pos, blockState, 2);
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| 			level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(player, blockState));
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| 			return InteractionResult.SUCCESS;
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| 		} else {
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| 			return super.useWithoutItem(state, level, pos, player, hitResult);
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| 		}
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(AGE);
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| 	}
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| 
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| 	@Override
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| 	public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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| 		return (Integer)state.getValue(AGE) < 3;
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| 	}
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| 
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| 	@Override
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| 	public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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| 		return true;
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| 	}
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| 
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| 	@Override
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| 	public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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| 		int i = Math.min(3, (Integer)state.getValue(AGE) + 1);
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| 		level.setBlock(pos, state.setValue(AGE, i), 2);
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| 	}
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| }
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