108 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.block;
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| 
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| import com.mojang.serialization.MapCodec;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.core.Direction;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.world.InteractionHand;
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| import net.minecraft.world.InteractionResult;
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| import net.minecraft.world.entity.player.Player;
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| import net.minecraft.world.item.ItemStack;
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| import net.minecraft.world.item.context.BlockPlaceContext;
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| import net.minecraft.world.level.Level;
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| import net.minecraft.world.level.block.entity.BlockEntity;
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| import net.minecraft.world.level.block.entity.BlockEntityTicker;
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| import net.minecraft.world.level.block.entity.BlockEntityType;
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| import net.minecraft.world.level.block.entity.vault.VaultBlockEntity;
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| import net.minecraft.world.level.block.entity.vault.VaultState;
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| import net.minecraft.world.level.block.state.BlockBehaviour;
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| import net.minecraft.world.level.block.state.BlockState;
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| import net.minecraft.world.level.block.state.StateDefinition;
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| import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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| import net.minecraft.world.level.block.state.properties.BooleanProperty;
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| import net.minecraft.world.level.block.state.properties.EnumProperty;
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| import net.minecraft.world.level.block.state.properties.Property;
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| import net.minecraft.world.phys.BlockHitResult;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class VaultBlock extends BaseEntityBlock {
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| 	public static final MapCodec<VaultBlock> CODEC = simpleCodec(VaultBlock::new);
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| 	public static final Property<VaultState> STATE = BlockStateProperties.VAULT_STATE;
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| 	public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
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| 	public static final BooleanProperty OMINOUS = BlockStateProperties.OMINOUS;
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| 
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| 	@Override
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| 	public MapCodec<VaultBlock> codec() {
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| 		return CODEC;
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| 	}
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| 
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| 	public VaultBlock(BlockBehaviour.Properties properties) {
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| 		super(properties);
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| 		this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(STATE, VaultState.INACTIVE).setValue(OMINOUS, false));
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| 	}
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| 
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| 	@Override
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| 	public InteractionResult useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) {
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| 		if (!stack.isEmpty() && state.getValue(STATE) == VaultState.ACTIVE) {
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| 			if (level instanceof ServerLevel serverLevel) {
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| 				if (!(serverLevel.getBlockEntity(pos) instanceof VaultBlockEntity vaultBlockEntity)) {
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| 					return InteractionResult.TRY_WITH_EMPTY_HAND;
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| 				}
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| 
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| 				VaultBlockEntity.Server.tryInsertKey(
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| 					serverLevel, pos, state, vaultBlockEntity.getConfig(), vaultBlockEntity.getServerData(), vaultBlockEntity.getSharedData(), player, stack
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| 				);
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| 			}
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| 
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| 			return InteractionResult.SUCCESS_SERVER;
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| 		} else {
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| 			return InteractionResult.TRY_WITH_EMPTY_HAND;
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| 		}
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
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| 		return new VaultBlockEntity(pos, state);
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| 	}
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| 
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| 	@Override
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| 	protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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| 		builder.add(FACING, STATE, OMINOUS);
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| 	}
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| 
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| 	@Nullable
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| 	@Override
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| 	public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) {
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| 		return level instanceof ServerLevel serverLevel
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| 			? createTickerHelper(
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| 				blockEntityType,
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| 				BlockEntityType.VAULT,
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| 				(levelx, blockPos, blockState, vaultBlockEntity) -> VaultBlockEntity.Server.tick(
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| 					serverLevel, blockPos, blockState, vaultBlockEntity.getConfig(), vaultBlockEntity.getServerData(), vaultBlockEntity.getSharedData()
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| 				)
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| 			)
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| 			: createTickerHelper(
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| 				blockEntityType,
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| 				BlockEntityType.VAULT,
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| 				(levelx, blockPos, blockState, vaultBlockEntity) -> VaultBlockEntity.Client.tick(
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| 					levelx, blockPos, blockState, vaultBlockEntity.getClientData(), vaultBlockEntity.getSharedData()
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| 				)
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| 			);
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| 	}
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| 
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| 	@Override
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| 	public BlockState getStateForPlacement(BlockPlaceContext context) {
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| 		return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite());
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| 	}
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| 
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| 	@Override
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| 	public BlockState rotate(BlockState state, Rotation rotation) {
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| 		return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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| 	}
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| 
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| 	@Override
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| 	public BlockState mirror(BlockState state, Mirror mirror) {
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| 		return state.rotate(mirror.getRotation(state.getValue(FACING)));
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| 	}
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| }
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