24 lines
		
	
	
	
		
			944 B
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			944 B
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.world.level.material;
 | |
| 
 | |
| import net.minecraft.core.Registry;
 | |
| import net.minecraft.core.registries.BuiltInRegistries;
 | |
| 
 | |
| public class Fluids {
 | |
| 	public static final Fluid EMPTY = register("empty", new EmptyFluid());
 | |
| 	public static final FlowingFluid FLOWING_WATER = register("flowing_water", new WaterFluid.Flowing());
 | |
| 	public static final FlowingFluid WATER = register("water", new WaterFluid.Source());
 | |
| 	public static final FlowingFluid FLOWING_LAVA = register("flowing_lava", new LavaFluid.Flowing());
 | |
| 	public static final FlowingFluid LAVA = register("lava", new LavaFluid.Source());
 | |
| 
 | |
| 	private static <T extends Fluid> T register(String key, T fluid) {
 | |
| 		return Registry.register(BuiltInRegistries.FLUID, key, fluid);
 | |
| 	}
 | |
| 
 | |
| 	static {
 | |
| 		for (Fluid fluid : BuiltInRegistries.FLUID) {
 | |
| 			for (FluidState fluidState : fluid.getStateDefinition().getPossibleStates()) {
 | |
| 				Fluid.FLUID_STATE_REGISTRY.add(fluidState);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 |