163 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.client.model;
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| 
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| import java.util.Set;
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| import net.fabricmc.api.EnvType;
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| import net.fabricmc.api.Environment;
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| import net.minecraft.client.model.geom.ModelPart;
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| import net.minecraft.client.model.geom.PartPose;
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| import net.minecraft.client.model.geom.builders.CubeDeformation;
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| import net.minecraft.client.model.geom.builders.CubeListBuilder;
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| import net.minecraft.client.model.geom.builders.LayerDefinition;
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| import net.minecraft.client.model.geom.builders.MeshDefinition;
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| import net.minecraft.client.model.geom.builders.MeshTransformer;
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| import net.minecraft.client.model.geom.builders.PartDefinition;
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| import net.minecraft.client.renderer.entity.state.FoxRenderState;
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| import net.minecraft.util.Mth;
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| 
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| @Environment(EnvType.CLIENT)
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| public class FoxModel extends EntityModel<FoxRenderState> {
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| 	public static final MeshTransformer BABY_TRANSFORMER = new BabyModelTransform(true, 8.0F, 3.35F, Set.of("head"));
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| 	public final ModelPart head;
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| 	private final ModelPart body;
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| 	private final ModelPart rightHindLeg;
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| 	private final ModelPart leftHindLeg;
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| 	private final ModelPart rightFrontLeg;
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| 	private final ModelPart leftFrontLeg;
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| 	private final ModelPart tail;
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| 	private static final int LEG_SIZE = 6;
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| 	private static final float HEAD_HEIGHT = 16.5F;
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| 	private static final float LEG_POS = 17.5F;
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| 	private float legMotionPos;
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| 
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| 	public FoxModel(ModelPart root) {
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| 		super(root);
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| 		this.head = root.getChild("head");
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| 		this.body = root.getChild("body");
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| 		this.rightHindLeg = root.getChild("right_hind_leg");
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| 		this.leftHindLeg = root.getChild("left_hind_leg");
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| 		this.rightFrontLeg = root.getChild("right_front_leg");
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| 		this.leftFrontLeg = root.getChild("left_front_leg");
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| 		this.tail = this.body.getChild("tail");
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| 	}
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| 
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| 	public static LayerDefinition createBodyLayer() {
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| 		MeshDefinition meshDefinition = new MeshDefinition();
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| 		PartDefinition partDefinition = meshDefinition.getRoot();
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| 		PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
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| 			"head", CubeListBuilder.create().texOffs(1, 5).addBox(-3.0F, -2.0F, -5.0F, 8.0F, 6.0F, 6.0F), PartPose.offset(-1.0F, 16.5F, -3.0F)
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| 		);
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| 		partDefinition2.addOrReplaceChild("right_ear", CubeListBuilder.create().texOffs(8, 1).addBox(-3.0F, -4.0F, -4.0F, 2.0F, 2.0F, 1.0F), PartPose.ZERO);
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| 		partDefinition2.addOrReplaceChild("left_ear", CubeListBuilder.create().texOffs(15, 1).addBox(3.0F, -4.0F, -4.0F, 2.0F, 2.0F, 1.0F), PartPose.ZERO);
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| 		partDefinition2.addOrReplaceChild("nose", CubeListBuilder.create().texOffs(6, 18).addBox(-1.0F, 2.01F, -8.0F, 4.0F, 2.0F, 3.0F), PartPose.ZERO);
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| 		PartDefinition partDefinition3 = partDefinition.addOrReplaceChild(
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| 			"body",
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| 			CubeListBuilder.create().texOffs(24, 15).addBox(-3.0F, 3.999F, -3.5F, 6.0F, 11.0F, 6.0F),
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| 			PartPose.offsetAndRotation(0.0F, 16.0F, -6.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
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| 		);
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| 		CubeDeformation cubeDeformation = new CubeDeformation(0.001F);
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| 		CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(4, 24).addBox(2.0F, 0.5F, -1.0F, 2.0F, 6.0F, 2.0F, cubeDeformation);
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| 		CubeListBuilder cubeListBuilder2 = CubeListBuilder.create().texOffs(13, 24).addBox(2.0F, 0.5F, -1.0F, 2.0F, 6.0F, 2.0F, cubeDeformation);
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| 		partDefinition.addOrReplaceChild("right_hind_leg", cubeListBuilder2, PartPose.offset(-5.0F, 17.5F, 7.0F));
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| 		partDefinition.addOrReplaceChild("left_hind_leg", cubeListBuilder, PartPose.offset(-1.0F, 17.5F, 7.0F));
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| 		partDefinition.addOrReplaceChild("right_front_leg", cubeListBuilder2, PartPose.offset(-5.0F, 17.5F, 0.0F));
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| 		partDefinition.addOrReplaceChild("left_front_leg", cubeListBuilder, PartPose.offset(-1.0F, 17.5F, 0.0F));
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| 		partDefinition3.addOrReplaceChild(
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| 			"tail",
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| 			CubeListBuilder.create().texOffs(30, 0).addBox(2.0F, 0.0F, -1.0F, 4.0F, 9.0F, 5.0F),
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| 			PartPose.offsetAndRotation(-4.0F, 15.0F, -1.0F, -0.05235988F, 0.0F, 0.0F)
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| 		);
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| 		return LayerDefinition.create(meshDefinition, 48, 32);
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| 	}
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| 
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| 	public void setupAnim(FoxRenderState renderState) {
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| 		super.setupAnim(renderState);
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| 		float f = renderState.walkAnimationSpeed;
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| 		float g = renderState.walkAnimationPos;
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| 		this.rightHindLeg.xRot = Mth.cos(g * 0.6662F) * 1.4F * f;
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| 		this.leftHindLeg.xRot = Mth.cos(g * 0.6662F + (float) Math.PI) * 1.4F * f;
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| 		this.rightFrontLeg.xRot = Mth.cos(g * 0.6662F + (float) Math.PI) * 1.4F * f;
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| 		this.leftFrontLeg.xRot = Mth.cos(g * 0.6662F) * 1.4F * f;
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| 		this.head.zRot = renderState.headRollAngle;
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| 		this.rightHindLeg.visible = true;
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| 		this.leftHindLeg.visible = true;
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| 		this.rightFrontLeg.visible = true;
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| 		this.leftFrontLeg.visible = true;
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| 		float h = renderState.ageScale;
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| 		if (renderState.isCrouching) {
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| 			this.body.xRot += 0.10471976F;
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| 			float i = renderState.crouchAmount;
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| 			this.body.y += i * h;
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| 			this.head.y += i * h;
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| 		} else if (renderState.isSleeping) {
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| 			this.body.zRot = (float) (-Math.PI / 2);
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| 			this.body.y += 5.0F * h;
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| 			this.tail.xRot = (float) (-Math.PI * 5.0 / 6.0);
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| 			if (renderState.isBaby) {
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| 				this.tail.xRot = -2.1816616F;
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| 				this.body.z += 2.0F;
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| 			}
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| 
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| 			this.head.x += 2.0F * h;
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| 			this.head.y += 2.99F * h;
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| 			this.head.yRot = (float) (-Math.PI * 2.0 / 3.0);
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| 			this.head.zRot = 0.0F;
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| 			this.rightHindLeg.visible = false;
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| 			this.leftHindLeg.visible = false;
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| 			this.rightFrontLeg.visible = false;
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| 			this.leftFrontLeg.visible = false;
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| 		} else if (renderState.isSitting) {
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| 			this.body.xRot = (float) (Math.PI / 6);
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| 			this.body.y -= 7.0F * h;
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| 			this.body.z += 3.0F * h;
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| 			this.tail.xRot = (float) (Math.PI / 4);
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| 			this.tail.z -= 1.0F * h;
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| 			this.head.xRot = 0.0F;
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| 			this.head.yRot = 0.0F;
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| 			if (renderState.isBaby) {
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| 				this.head.y--;
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| 				this.head.z -= 0.375F;
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| 			} else {
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| 				this.head.y -= 6.5F;
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| 				this.head.z += 2.75F;
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| 			}
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| 
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| 			this.rightHindLeg.xRot = (float) (-Math.PI * 5.0 / 12.0);
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| 			this.rightHindLeg.y += 4.0F * h;
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| 			this.rightHindLeg.z -= 0.25F * h;
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| 			this.leftHindLeg.xRot = (float) (-Math.PI * 5.0 / 12.0);
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| 			this.leftHindLeg.y += 4.0F * h;
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| 			this.leftHindLeg.z -= 0.25F * h;
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| 			this.rightFrontLeg.xRot = (float) (-Math.PI / 12);
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| 			this.leftFrontLeg.xRot = (float) (-Math.PI / 12);
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| 		}
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| 
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| 		if (!renderState.isSleeping && !renderState.isFaceplanted && !renderState.isCrouching) {
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| 			this.head.xRot = renderState.xRot * (float) (Math.PI / 180.0);
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| 			this.head.yRot = renderState.yRot * (float) (Math.PI / 180.0);
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| 		}
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| 
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| 		if (renderState.isSleeping) {
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| 			this.head.xRot = 0.0F;
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| 			this.head.yRot = (float) (-Math.PI * 2.0 / 3.0);
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| 			this.head.zRot = Mth.cos(renderState.ageInTicks * 0.027F) / 22.0F;
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| 		}
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| 
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| 		if (renderState.isCrouching) {
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| 			float i = Mth.cos(renderState.ageInTicks) * 0.01F;
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| 			this.body.yRot = i;
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| 			this.rightHindLeg.zRot = i;
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| 			this.leftHindLeg.zRot = i;
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| 			this.rightFrontLeg.zRot = i / 2.0F;
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| 			this.leftFrontLeg.zRot = i / 2.0F;
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| 		}
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| 
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| 		if (renderState.isFaceplanted) {
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| 			float i = 0.1F;
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| 			this.legMotionPos += 0.67F;
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| 			this.rightHindLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F) * 0.1F;
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| 			this.leftHindLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F + (float) Math.PI) * 0.1F;
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| 			this.rightFrontLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F + (float) Math.PI) * 0.1F;
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| 			this.leftFrontLeg.xRot = Mth.cos(this.legMotionPos * 0.4662F) * 0.1F;
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| 		}
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| 	}
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| }
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