104 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.network.protocol.game;
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| 
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| import net.minecraft.network.FriendlyByteBuf;
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| import net.minecraft.network.codec.StreamCodec;
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| import net.minecraft.network.protocol.Packet;
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| import net.minecraft.network.protocol.PacketType;
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| import net.minecraft.world.entity.player.Abilities;
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| 
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| public class ClientboundPlayerAbilitiesPacket implements Packet<ClientGamePacketListener> {
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| 	public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerAbilitiesPacket> STREAM_CODEC = Packet.codec(
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| 		ClientboundPlayerAbilitiesPacket::write, ClientboundPlayerAbilitiesPacket::new
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| 	);
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| 	private static final int FLAG_INVULNERABLE = 1;
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| 	private static final int FLAG_FLYING = 2;
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| 	private static final int FLAG_CAN_FLY = 4;
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| 	private static final int FLAG_INSTABUILD = 8;
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| 	private final boolean invulnerable;
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| 	private final boolean isFlying;
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| 	private final boolean canFly;
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| 	private final boolean instabuild;
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| 	private final float flyingSpeed;
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| 	private final float walkingSpeed;
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| 
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| 	public ClientboundPlayerAbilitiesPacket(Abilities abilities) {
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| 		this.invulnerable = abilities.invulnerable;
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| 		this.isFlying = abilities.flying;
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| 		this.canFly = abilities.mayfly;
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| 		this.instabuild = abilities.instabuild;
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| 		this.flyingSpeed = abilities.getFlyingSpeed();
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| 		this.walkingSpeed = abilities.getWalkingSpeed();
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| 	}
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| 
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| 	private ClientboundPlayerAbilitiesPacket(FriendlyByteBuf buffer) {
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| 		byte b = buffer.readByte();
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| 		this.invulnerable = (b & 1) != 0;
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| 		this.isFlying = (b & 2) != 0;
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| 		this.canFly = (b & 4) != 0;
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| 		this.instabuild = (b & 8) != 0;
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| 		this.flyingSpeed = buffer.readFloat();
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| 		this.walkingSpeed = buffer.readFloat();
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| 	}
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| 
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| 	/**
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| 	 * Writes the raw packet data to the data stream.
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| 	 */
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| 	private void write(FriendlyByteBuf buffer) {
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| 		byte b = 0;
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| 		if (this.invulnerable) {
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| 			b = (byte)(b | 1);
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| 		}
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| 
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| 		if (this.isFlying) {
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| 			b = (byte)(b | 2);
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| 		}
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| 
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| 		if (this.canFly) {
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| 			b = (byte)(b | 4);
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| 		}
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| 
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| 		if (this.instabuild) {
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| 			b = (byte)(b | 8);
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| 		}
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| 
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| 		buffer.writeByte(b);
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| 		buffer.writeFloat(this.flyingSpeed);
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| 		buffer.writeFloat(this.walkingSpeed);
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| 	}
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| 
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| 	@Override
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| 	public PacketType<ClientboundPlayerAbilitiesPacket> type() {
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| 		return GamePacketTypes.CLIENTBOUND_PLAYER_ABILITIES;
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| 	}
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| 
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| 	/**
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| 	 * Passes this Packet on to the NetHandler for processing.
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| 	 */
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| 	public void handle(ClientGamePacketListener handler) {
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| 		handler.handlePlayerAbilities(this);
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| 	}
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| 
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| 	public boolean isInvulnerable() {
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| 		return this.invulnerable;
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| 	}
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| 
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| 	public boolean isFlying() {
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| 		return this.isFlying;
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| 	}
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| 
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| 	public boolean canFly() {
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| 		return this.canFly;
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| 	}
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| 
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| 	public boolean canInstabuild() {
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| 		return this.instabuild;
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| 	}
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| 
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| 	public float getFlyingSpeed() {
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| 		return this.flyingSpeed;
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| 	}
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| 
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| 	public float getWalkingSpeed() {
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| 		return this.walkingSpeed;
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| 	}
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| }
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