50 lines
1.8 KiB
Java
50 lines
1.8 KiB
Java
package net.minecraft.world.item;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Position;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.stats.Stats;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.AbstractThrownPotion;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.level.Level;
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public abstract class ThrowablePotionItem extends PotionItem implements ProjectileItem {
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public static float PROJECTILE_SHOOT_POWER = 0.5F;
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public ThrowablePotionItem(Item.Properties properties) {
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super(properties);
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}
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@Override
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public InteractionResult use(Level level, Player player, InteractionHand hand) {
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ItemStack itemStack = player.getItemInHand(hand);
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if (level instanceof ServerLevel serverLevel) {
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Projectile.spawnProjectileFromRotation(this::createPotion, serverLevel, itemStack, player, -20.0F, PROJECTILE_SHOOT_POWER, 1.0F);
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}
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player.awardStat(Stats.ITEM_USED.get(this));
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itemStack.consume(1, player);
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return InteractionResult.SUCCESS;
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}
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protected abstract AbstractThrownPotion createPotion(ServerLevel level, LivingEntity entity, ItemStack stack);
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protected abstract AbstractThrownPotion createPotion(Level level, Position position, ItemStack stack);
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@Override
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public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) {
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return this.createPotion(level, pos, stack);
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}
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@Override
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public ProjectileItem.DispenseConfig createDispenseConfig() {
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return ProjectileItem.DispenseConfig.builder()
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.uncertainty(ProjectileItem.DispenseConfig.DEFAULT.uncertainty() * 0.5F)
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.power(ProjectileItem.DispenseConfig.DEFAULT.power() * 1.25F)
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.build();
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}
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}
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